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Thread: Elden Ring

  1. #551
    I used to be funny.
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    11 for me. 5 for my summons and horse. I've visited what many consider to be the last boss. It didn't go well.

    EDIT: The last area is a genuine cunt. Heavy hitters with spells that can ping you from miles away. Disgusting. I'm now level 156 though. 16 blessings, 8 for the summons.

    EDIT 2: Alright, that staircase of death is out of my life. I have a verdict on this thing. It's alright. Lots of new stuff but the lack of proper, proper dungeons is a bit shit.
    Last edited by Shindig; 30-06-2024 at 08:28 PM.

  2. #552
    heavy like led Dark Soldier's Avatar
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    @Yevrah Giant Crusher, respec into Pure STR and END and VIG. Win the DLC. Do it lad. Enjoyed watching you v Death Knight.

    When you tried fat rolling lol
    Last edited by Dark Soldier; 08-07-2024 at 11:54 PM.

  3. #553
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    Haha, cheers DS.

    I'll post my thoughts later, but suffice to say doing it on New Game + is proving to be a mistake.

  4. #554
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    Completely forgot about the stamina bar when fighting the guy in the mausoleum. As soon as I remembered, he crumbled.

  5. #555
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    I've still not beat the last boss. I may scrap Mimic Tear because I don't have a window to spawn him. As soon as I'm through the door, it's ON. I'm mainly using this save as a chance to mop up some trophies now.

  6. #556
    heavy like led Dark Soldier's Avatar
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    Quote Originally Posted by Yevrah View Post
    Completely forgot about the stamina bar when fighting the guy in the mausoleum. As soon as I remembered, he crumbled.
    Your no dodge stand there tank everything R2 build is intriguing.

  7. #557
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    Quote Originally Posted by Dark Soldier View Post
    Your no dodge stand there tank everything R2 build is intriguing.
    L2, but I get the point. If that claw hammer move works on a boss you can basically do it ad infinitum until they die, as long as you manage the stamina, which is the key bit I was forgetting due to using a dodgy controller that I thought was the problem rather than my in game management.

    Hit them, they fall over, time it so you strike again as soon as they stand up and then they stagger and you go to town on a critical.

  8. #558
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    That works with the base R2 as well basically mate on the hammer. Stagger is stupidly OP in the DLC.

  9. #559
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    I did notice that. Like it was to compensate for the player coming in one or two hits from death. I typically had the stamina to keep smacking.

  10. #560
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    I'm about 6 hours into this now and I can't lie to myself any longer, I'm bored.

    It's basically more of the same and I should therefore be loving it but I'm not and I think I've pinpointed it to these reasons:

    The World is not as good as Elden Ring and it's not even close. Ok, so I haven't seen all it has to offer yet, but I've seen nothing like stepping out onto Hyrule Field or exploring through Stormveil castle. What I have seen are just sub-standard knock offs of those and other things, washed in shit colour grey. There's bit where things brighten up, but you then proceed to spend most of the time underground.

    Runes are now basically pointless. You're already a high level, the whole thing revolves around how many Scadutree fragments you can find and as a result, the wondrous sense of progression that was there in the base game is gone.

    The weapon upgrade system. It was shit in the first place, but this DLC takes a lantern to it and reveals it for what it is in all its ugly glory. The game throws new weapons at you thick and fast, but you need to go through the tedious upgrade grind for each and every one of them for them to be anything other than functionally useless. I don't want to be doing that - I want to be rewarded for exploration or killing a boss with a weapon I can use now. Worse still, if you haven't saved any Ancient stones (or found any in the DLC) you can't even upgrade the new weapons you find to be on the same level as the ones you already have. It's dumb as it leans you into relying on weapons from the base game and that just isn't what DLC content should be about. I want new, shiny arse kicking shit, ready to use from the get go.

    These things might sound like small gripes, but they were such fundamental mechanics of the gameplay loop in Elden Ring the game feels brutally exposed without them. It'd be alright if the level design, World and monsters had had a refresh, but alas that's barely the case either with Far Cry style re-skins of open areas and a paint job on the dungeons (with fucking re-used enemies again) so you're left with the base game design but worse and very little of the RPG/progression stuff that made the original so rewarding.

    While I've stayed away from spoilers I did clock that there's been a lot of noise about the difficulty, which FromSoft must have been loving, as it's taken the focus away from the actual problems with it. It is clearly harder than the base game but not to the point where that's a problem and I'm confident it won't be as soon as you've collected the appropriate level of fragments for the boss you're facing.
    Last edited by Yevrah; 09-07-2024 at 11:30 PM.

  11. #561
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    The 8/10 (shock of the new, every cunt does it ) I gave it is looking dafter every minute. I gave that largely on the new gear. Of that, there's plenty. In terms of everything else, it's spread very thin.

  12. #562
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    I'd genuinely give it 6/10, maybe even 5/10 vs. the 10/10 Elden Ring deserved, it's just poor in comparison, so far at least anyway. Which is another problem, in that I don't even feel that inclined to bother to see if it does get better, which is a remarkable turnaround from the base game.

  13. #563
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    What's this Elden Ring Nightreign all about then?

  14. #564
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    It's like a Co-Op Fortnite Elden Ring if I've understood correctly.

  15. #565
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    Fromsoft's version of Fallout 76 then?

  16. #566
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    As you were. Couldn't get my head around it being a shrinking map like Fortnite. What a weird idea.

  17. #567
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    Elden Ring with time pressures just isn't what I'm after. And the fact it doesn't scale for solo players.

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