Yeah, mod-kill them.
Yeah, mod-kill them.
The way it used to be if I remember correctly is that we had some subs that would step in.
It's not like any of us has an excuse for not posting.
Impressed at the activity tbh. This is like werewolf of old.
Can you also post the times on Eastern US time? Thanks xoxo
Spikey M - Don - AyDee - P_3 - Bruhnaldo
Bruh is getting far too into this but can't kill a man for enthusiasm alone.
Instead I'll vote for Taz and say it's revenge from THE GROUP, call it a drive-by lynching.
Spikey M - Don - AyDee - P_3 - Bruhnaldo
Spikey M - Don - AyDee - P_3 - Bruhnaldo
Hard to judge anyone early on, but AD did come in with the first nomination.
Three left to vote.
Current standings:
P_3 - 7
AyDee - 5
Spikey - 4
Bruhnaldo - 4
Don - 2
Spikey M - Don - AyDee - P_3 - Bruhnaldo
Reading the thread has left me none the wiser, but not letting P_3 run away with it could hopefully stimulate some discussion.
What happens if it’s a draw?
I'm a twit
I do remember people changing votes so that it doesn't end as a draw or both would die, but it's been so long I might be mistaken.
This may result in my lynching but I think we should consider double lynches more than we have previously. If we double lynch then it reduces the number of kills the wolves can make and increases the probability that we will win.
It should also lead to scenes.
Downside is less # of voting rounds to analyse but they mean fuck all in reality.
Speaking out in favour of double lynchings when he is up in round 1. Undoubtedly a bold strategy, I'll give him that.
It's also a flawed logic. Assuming that say we have 5 wolves for 25 players, not only are the chances you double-lynch villagers much higher, you also don't give enough time to the seers to do their stuff.
Definitely more likely to double-lynch villagers (especially early game) but that's against a 100% chance of village/seer kill when it is the wolfves' turn - so I'd have thought reducing their number of kills would result in a net gain for villagers.
Saying that, I completely forgot about the fact we have seers. That's a fair point.
Last ditch attempt from a wolf to take an extra villager with him. Good try mate.
Honestly I think the seers’ strategy should be to out the werewolf whenever they find out about one. The one who outs himself will get killed by the wolves, sure, but if it means that the wolf dies as well then it’s an advantageous trade. If you can trade 1 for 1 seer/werewolf then it should be quite easy for us
At most, you have like what? 2 seers? And probably 4-5 wolves?
The wolves kill one person per night. How the hell does us offing two people reduce that?
On further reflection I think I get the point.... it increases the number of village kills (that could be a wolf) to wolf kills. Still, when you're shooting in the dark like we are right now, it's surely not sensible.
Watch Smiffy stroll in and vote for AyDee, triggering the double lynch.![]()
P_3 seems to always be a wolf, so whoever researched on that deserves commendation.
I should have signed up.![]()
Can't Boydy just give you a random role?
I can't believe Smiffy hasn't participated so far. He's not the type to give up on something.
Anyone fancy helping a brother out? I don't want to die.
Ah well, it was fun to be involved again.
Voting is closed
If I die then it's Don.
The final tally is:
P_3 - 7
AyDee - 6
Spikey - 4
Bruhnaldo - 4
Don - 2
P_3 has been lynched.
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It's night time again.
Can't imagine we're seriously talking double lynches as a strategy? The more rounds we get the more we can analyse voting patterns.
As I recall once we find a wolf, the others fall reasonably quickly as you can then look back through previous rounds. We just need that first hit.
Who were late voters for P_3? Wondering if they swung it to get it away from AyDee or Spikey/Bruh.
Don't fucking Spikey/Bruh me. Or. Spikey OR Bruh.
Eh, you're both essentially the same person.