I'm glad that the huge casino part of the map actually has some use now, but I wasn't expecting them to take six years to get there.
I'm glad that the huge casino part of the map actually has some use now, but I wasn't expecting them to take six years to get there.
Guys, great news. All I needed to make GTR work was a No-CD crack.
Mutant Year Zero is really good fun. A little anticlimactic and there are things I would change / add in a sequel but on the whole I enjoyed it.
Got the Prey Mooncrash DLC for under £3 last week so that might be next up.
Or I could go back to Bioshock and try to actually finish it.
Here's some guy speed running Hitman in 6:24
https://www.youtube.com/watch?v=5txwUJOFr_0
That GTA thing is no more morally bankrupt than the ultimate team surprise mechanics, but given it’s casino chips you’re buying it intuitively feels like it is and might be the straw that breaks the camel’s back.
I'd ummed and ahhed over playing Sunless Sea because, while a different sort of thing, Fallen London was a game I really wanted to like but realised that other than an interesting setting it was doing nothing for me.
I gave Cultist Simulator a bash last night as I got it free through Twitch and had exactly the same feeling without realising the developer was set up by the same guy who set up Failbetter previously.
It's a shame I don't like it but it probably means I'm safe to not worry about giving Sunless Sea a swerve.
https://www.rockpapershotgun.com/201...into-december/
If it's really just to avoid crunch then fair play to them.
@Dark Soldier
Get Griftlands, it's a slightly deeper Slay The Spire, with NPC interactions and choices, a cool world/story and it's made by Clay so it's got that awesome Invisible Inc/Mark of the Ninja artstyle. I picked it up yesterday and I've already ploughed at least 8 hours into it.
Claiming you're delaying to avoid crunch is definitely going to become the new go-to PR move. Fans of yours will accept it, those that don't will get pounced on and no-one assumes that your project is on-fire. Eventually an EA/Activision studio will try this move and ruin it for everyone and the cycle will be complete.
IIRC, it's 12.99 and will go up because it's in Early Access atm. Might be worth carting now and playing later.
I played Borderlands 2 recently due to that DLC they released for it. That game feels every day of it's 7 year age. It was like the opposite of an advertisement.
Borderlands 2 is mt favourite game of all time and I still play it to this day. The new one will consume my gaming time.
I'll pick Griftlands up on pay day in a week or so.
Well, unless they're actually trying to change their policy. Which they won't, but if they did it'd be a good thing.
Other than the internet angries having an anger wank because Call of Duty 97: This Time It's More Of The Same gets delayed but y'know, angries gonna angry.
@Mahow ok I've done all the Valkyries now except the final, Queen one, and I fucking can't do it. At best I get her to about 25% health, but thats by some last desparate rage-push. How the fuck do you kill her, did you manage? I'm not quick enough to dodge her attacks
I never took her on, I stopped playing.
I think I only did about 3 or 4 Valkyries before diving deep into Nifelheim and trying to get the armour (I didn't).
Sorry.
Shit then you are a bigger man than me. Im not even close, yet cant stop trying
I fuckin did it
20th try maybe.
Is GTA online any good?
Good with a group of friends, utter poison injected into the eyeball with randoms.
Downloaded GP Legends today. Jackie Stewart's the only man left alive on the grid.
GP Legends was way, way ahead of its time. Speaking of, I would love it if GT Legends 2 became a thing.
I just want to check out Rouen, Old Spa and Kyalami. And the old Monaco where the tunnel starts later and the chicane is murder. EDIT: This feels great and it does nothing to my CPU temps.
Last edited by Shindig; 04-08-2019 at 10:09 AM.
Wolfenstein: Youngblood is absolutely atrocious.
I could have told you that without needing to play it.
All this fuss over Ooblets starting as a timed Epic exclusive is fucking bizarre.
https://medium.com/@perplamps/regard...g-3af0f27d863c
That said I don't really get most of the backlash against Epic exclusives anyway. My mate is very against it but has no better reason than it ever so slightly inconveniences him even though it's a good thing for somebody to challenge Valve / Steam.
As we’ve seen in other mediums over the last few years, competition when there’s a finite amount of a product is bad for the consumer.
This will go the same way if it hasn’t already.
Are you referring to consumers having to deal with the likes of sport spread across Sky / BT / others, Amazon and Netflix et al competing for subscriptions, etc.
This isn't that. This is just somebody who isn't Valve getting all the money. And even some of the inconvenience caused by buying from different storefronts may be negated if GOG Galaxy 2.0 comes good, or one of the competitors for GOG Galaxy that will inevitably spring up.
This is the same as people complaining they have to go to Morrisons rather than Tesco to get a certain food. The Sports channel thing forces you to subscribe, this doesn't. Can just nip into another shops to get something they only have their.
Yeah this is, at worst, a minor inconvenience.
And developers get more money of it, which is especially meaningful for the indie devs.
Providing the same games are available on more than one platform it's fine, if they're not, it isn't.
And everything is moving to a subscription model as it's easier for companies to get guaranteed income under that model.
Without wishing to place myself in the adenoidal video game rage camp it's not quite as cut and dried as the supermarket comparison.
Epic have started buying their way into the storefront scene, not an issue in itself and certainly nothing very new but they aren't competing by offering a comparable or better service. It has led to some pretty shady squirming from some publishers and devs, particularly where Epic exclusives have superseded existing crowdfunding schemes meaning people who have put up money in good faith won't really be getting what they paid for (and not for the normal Kickstarter reasons but because someone happened to have a bigger sack of cash). Then there's the store itself which offers very few of the perks that Steam (for example) offers to users, things like user reviews, customer support, timely refunds, matchmaking/friending systems. That's before we even get to how it's being funded (loot boxes and microtransactions, you know, all those wholesome lovely things). And more stuff that I'm probably forgetting but you get the idea, it's not a very consumer friendly place as yet.
Epic have been moving away from at least some of the more unpleasant aspects of lootboxes and microtransactions and the like and it's not like Valve haven't raked in their share of money from that sort of thing and by giving devs the short end of the stick. Particularly smaller devs who have to give Valve that same hefty percentage of their sales while Steam almost actively works against exposing their work because of the bullshit way its algorithms help the popular get more popular because it's their best chance of getting their game seen. And that's their choice, they don't have to but it's a bit silly to think Uncle Valve is just trying to do what's best for them.
As Steam gets more competition something will happen to alleviate the worst of it, ether it be via GOG or whatever.
I'm with you 100% on the occasions where people who've contributed to Kickstarters, etc. and then been shorted, and that's on both the devs and Epic, though it doesn't appear to have been the case with Ooblets, where some internet angries have failed to understand the difference between Patreon and Kickstarter.
God of War done with. Don't think I'll bother with the replay, that doesn't seem so fun.
But now I'm balls deep into Divinity Original Sin 2. It's so fucking fun, just like the first one.
Went with whoever it was advice here and chose Ifan as my main character and now rolling with The Red Prince, Fane and Lhose. Had a real hard time dropping the other two main characters, as I also wanna get Sebille in there (don't care so much for that Beast).
I've basically majorly fucked up how I distributed points on both Fane and The Red Prince due to being massively indecisive about how to build them, but it doesn't seem to matter as I'm on the easiest setting so I just seem to win every fight easily anyway, which is exactly what I'm looking for.
At the end of the first Act you can re-spec your party members as much as you like.
You made the correct choice in going for set characters. I've now done two playthroughs, the first was with my own character built from scratch, and it makes a big difference if you're a nerd who gets invested in the story of these things like me.
Also where are you? Because there are opportunities to respec for free come a certain point in Act 2. I mean, free other than having to buy new gear and skills depending on how radically you respec but if you are sensibly looting absolutely everything that isn't nailed down then you're going to have more cash than you ever need.
I do hope you have Summoning and Polymorph somewhere on your crew?
I'm just at the end of Act 1, I think. Just about to head off that Island.
I do not have Summoning OR Polymorph.
My squad is this:
Ifan (main char) - which I've turned into a warrior-type but with lots of necromancer skills and low constitution, the idea being that he'll replenish lots of health from massive damage output instead of being very sturdy, which is quite fun. So I've stuck Strenght, Wits and a bit of Constitution on him, and pummeling skills on Warfare and Necromancy.
The Red Prince - Him I fucked up the most I think, I started with thinking I'd make him a Warrior, as thats what he wants to be, but then I found I didn't really need 2 of them, so I've tried to remake him into some sort of fire-battlemage. The result is he's now got like 16 STR, 16 CON, 16 INT and 12 MEM or something, and mostly Pyrokinetics and warfare, and he doesn't do anything fun. It's a bit problematic with his fire skills as well as Ifan is always close to all enemies as well, and I can't spam him with fire.
Fane - I kind of fucked him up as well. At first I just let him do earth and fire magic, which made a lot of sense. But then I also have Lohse and I just felt my squad got really Mage-heavy and I didn't have a rogue, so I started putting points into Finesse instead. So now he's a decent Ranger really, but he also has a whole bunch of low-level mage skills and I don't have a good way of using him.
Lohse - just did what she was from the start, Aero & Water mage. Spamming INT on her.
So basically, I think I'll need to change The Red Prince and Fane a bit, but I don't really know to what. Maybe I'll turn The Red Prince into a dual-wielding fighter. Maybe I'll revert Fane to become a Mage again.
Really, I should have brought Sebille along, I feel like, but the other characters just appealed to me more. And none of them feel like a ranger, so I don't really wanna make them one kind of.
Got any tips for The Red Prince and Fane?
The run me and my friends not long completed had Red Prince as a big tanky fucker with some dips into other trees for specific skills, Ifan is a ranger / summoner build, Beast as a jack-of-all-trades mage and Fane... honestly can't remember, there were three of us and he was the 'extra' character. I think he was also a mage, possibly geared a little toward buffs and stuff.
I mean honestly as long as your squad has survivability then almost anything you fancy is viable as long as you're not trying to do everything on every character. My first run through the game was as a polymorph warrior using 2-handers.
Summoning and polymorph are both a lot of fun.
There are also loads of ideas for fun builds here: https://fextralife.com/divinity-orig...ght-perfected/
I didn't follow any of them rigidly but it's a good way to get a feel for how combos work that you might not have thought of.
Rogue builds are my biggest oversight, in two full playthroughs I've barely touched them at all. In the unlikely event I did a third full playthrough of the game I would force myself to do it because I know they can be very powerful.
Yeah that death knight tbh is close to what I’m doing with Ifan. The character really doesnt feel like a ranger and I always feel like rangers are ’sidekick characters’ in games (probably Legolas fault).
I’ll probably end up tweaking Fane to be even more of a ranger with Geomancy, and since you recommend polymorph i’ll stick that on TRP and turn him into some sort of battlemage doing that.
I mean I think lore-wise Ifan is very much a ranger insofar as he's anything.
But I do like that when you recruit a character they go "Yeah I'm good at this............ and everything else, whevs."
Is he you think? I dunno yeah he seems like he's supposed to be some sort of assassin, but he's also supposed to be an "Outlaw" and a "Soldier" and both of those things just screams "Fighter, Warrior" to me. Also, he is a human muscle-package, as far as I can tell, whereas I am perennially stuck with the idea that Rangers/Rogues are nimble elves.
There are a couple of times when his person mission rewards are big beefy crossbows and his default class is a ranger / geomancer combo.
I just went and cleared out all the shit in my Steam inventory and it looks like I might have a copy of Faster Than Light to gift if somebody wants it.
Okay, working my way through Assetto Corsa's F1 cars and I really, really like the F2004. It's ridiculous how quick that thing is and it sounds so good.
Yeah I mean I know he's supposed to be a Ranger (or Wayfarer as they call his variety in DoS2). I just am not feeling that at all.
Yeah I know. But strangely, since then a Ranger has never ever really been used for what Aragorn is, which in RPG tropes really is your typical Knight or Warrior or what have you (wielding a massive two-handed sword, taking on lots of enemies in the thick of battle, leading armies, etc). But the affinity for woods, nature and animals I suppose is the overlap.
Anyway, I solved my "Problem" by ditching The Red Prince in favour of Sebille at the last minute. She will work as a normal Rogue, or a Shadowblade, but not quite sure how do really get the best out of her yet, as all she really does right now is walk up behind people and backstab them. I re-respecced Fane as a Geo/Pyro mage again.
So now my team is:
Ifan - Necro-warrior
Sebille - Dual wielding rogue
Fane - Geo / Pyro mage + summoning
Lohse - Aero / Water mage + polymorph
Though I think I'll stick the Polymorphing more on Sebille in the end.
Totems and incarnate for Summoning are really good. And shit gets interesting once you have Summoning at 10.