User Tag List

Page 3 of 11 FirstFirst 12345 ... LastLast
Results 101 to 150 of 532

Thread: Xcom 2

  1. #101
    Isn't he banned? Baz's Avatar
    Join Date
    Aug 2015
    Posts
    15,019
    Mentioned
    199 Post(s)
    Tagged
    0 Thread(s)

    Cool

    Quote Originally Posted by Ian View Post
    The game clearly thinks your luxuriant barnet is it's own reward.
    Much like real life.

    I'm a twit

  2. #102
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    More promotions!
    Old Man Welby and Mike promoted to Captain, Phonics to Sergeant, Duke to Corporal.

    And because I've got the AWC some of those got extra free skills that aren't normally part of their class.

    Something else worth noting that the game doesn't make clear, you can "fail" a guerrilla mission and still stop the Dark Event you were setting out to stop, or so it seems to me. So you might fail because you evac because you don't want to risk your squad trying to kill the remaining enemies BUT if you complete the primary objective and then fuck off you'll fail the mission but stop the Dark Event from happening. It means you won't get loot or the main mission reward but it'll help your overall progress.

    EDIT: Got your promotion, Baz, by cutting an alien's face off with a sword.

    Shinners up to Lieutenant as well.

  3. #103
    Bookie P_3's Avatar
    Join Date
    Sep 2015
    Location
    Essex
    Posts
    990
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    Sure, this is XCOM EU, but I've just discovered you can switch weapons mid-battle. I was pleasantly surprised when I pressed square (PS3) whilst planning an attack with a heavy only for him to pull out a great big bazooka.

    Also I'm sure I've asked this on the old board, but is there anything stopping me from collecting lots of money and whooping the occasional UFO before progressing with the story? I have to build a skeleton key and I'm just putting it off in pursuit of maxing my squad. Is that alright?

  4. #104
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    You want a bigger squad but you also want satellites before it all comes crumbling down.

    Anyway, TTH Alien Force updates. First up MORE promotions.

    Cord becomes a Colonel, Disco a Major and Phonics a Lieutenant.

    I've also done some videos!

    First up, Disco showing off the grappling capabilities of the spider armour:
    Toggle Spoiler


    Cord executing a fellow he'd just stunned with his electro-sword:
    Toggle Spoiler


    Cord again, this time just hacking a dude to death:
    Toggle Spoiler


    And finally Sama showing off his psi-ops skills:
    Toggle Spoiler


    The guy who panics at the end of that last one went on the shoot one of his own alien chums in fear. Sama then mind-controlled another who and used his abilities to give Team TTH shields. Sama.

  5. #105
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    Mods!
    https://www.rockpapershotgun.com/201...t-xcom-2-mods/

    I would consider the True Concealment one on a future playthrough.

    Also the explanation doesn't stop this amusing me:
    https://www.rockpapershotgun.com/201...2-load-faster/

    tl;dr version is that people found that hitting caps lock during the lengthy loads would finish the game loading things much quicker.

    EDIT: Lads. Lads.

    Toggle Spoiler


    And with the sad news above, I needed to bolster the ranks. Welcome @randomlegend to the ranks, who becomes our second psi-ops chap. He is also showing off the new power armor we've developed in a lovely shade of psi-ops purple.

    Toggle Spoiler

  6. #106
    Senior Member randomlegend's Avatar
    Join Date
    Sep 2015
    Posts
    11,312
    Mentioned
    49 Post(s)
    Tagged
    0 Thread(s)
    A big gay man (presumably to drive a big gay van)

  7. #107
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    Sadly we travel about the place in a shitty futuristic plane but rest assured, for any ground infiltrations the van will be a large, gay Rocket League van.

    Last update of the night, we've made a set of armour called the WAR suit. Modelled here by @Andrew, it has swish armor stats and for the forthcoming mission I shall be mounting a flamethrower to it. There shall be videos of things coming once I get chance to play the next mission.

    Toggle Spoiler


    Unlike the power armor showed off by Randrew above, this one isn't a general upgrade it's a special individual suit. Andrew shall be setting fire to many an alien, I hope.

  8. #108
    Romulus Augustulus ItalAussie's Avatar
    Join Date
    Sep 2015
    Posts
    3,276
    Mentioned
    20 Post(s)
    Tagged
    0 Thread(s)
    No.

    This is totally unacceptable. I was raised fighting Australian wildlife just to get to grenadier school. No sectopod is going to kill me where emus, stingrays and snakes failed. Dammit.

  9. #109
    Senior Member hfswjyr's Avatar
    Join Date
    Sep 2015
    Posts
    942
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    Am I the highest ranking officer? What're my abilities?

    Gotta say, going out to a sectopod is a bit of an anti-climax.

    Scratch that. I thought it was a sectoid. Sectopod death is worthy.

  10. #110
    Senior Member
    Join Date
    Oct 2015
    Posts
    290
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    I shall reign fire upon the alien scum, in memory of the fallen Ital!!!!!

  11. #111
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    I had left Ital in a somewhat compromised position because I needed to use his attack to ensure that not everybody else died because he knocked a massive hole in the sectopod's armour. In hindsight I could perhaps have used my two specialists a bit more aggresively with Vowels stopping the alien SOS transmission remotely and Byron hacking the sectopod (which he did, to temporarily shut it down, the turn after it wasted Ital.) I thought Ital would be safe to survive one attack before we hit the sectopod again next turn.

    Quote Originally Posted by hfswjyr View Post
    Am I the highest ranking officer? What're my abilities?
    If you're not highest you're joint-highest. And you are a healing machine. You can do a bit of hacking with your GREMLIN bot but not enemy robots. You're geared towards keeping everybody else alive, though you do a fair bit of damage yourself. Your final skill-up gave you the ability to send your bot round healing, reviving and removing debuffs from the whole party, though I assume it is either a one-off or has a killer cooldown.

  12. #112
    Romulus Augustulus ItalAussie's Avatar
    Join Date
    Sep 2015
    Posts
    3,276
    Mentioned
    20 Post(s)
    Tagged
    0 Thread(s)
    I died so that my team would live? I'll cop to that.



    The bards will write songs of my sacrifice. Don't let this be in vain, you lot.

  13. #113
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    I didn't realise that you could recover a dead soldier's fallen weapon (with it's name and upgrades kept in tact) so...

    Quote Originally Posted by Andrew View Post
    I shall reign fire upon the alien scum, in memory of the fallen Ital!!!!!
    Andrew is now using "Science", Ital's mag cannon, in his honour.

  14. #114
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    So it wasn't a good mission for sharpshooter Ian "Old Man" Welby. Tasked with extracting a VIP we were warned in advance that it was going to be a strong alien force standing in our way, including a Gatekeeper. An enemy I encountered briefly on the last mission right before I called in an emergency evac and escaped an ambush before I could find out what it actually does.

    So things were off to a hectic but manageable start, right up until an archon brought down half of the roof of a building we were perched on. Everybody escaped both the blast and the fall but it left Welby in a bit of a sticky position. After a grappling-hook powered escape to a slightly less precarious foothold he was shot at from afar by ANOTHER archon.... which sent him flying off the building. He survived the fall but would bleed out if not attended to pronto. While the rest of the squad fended off the surviving enemies, Captain MF "Admin" @phonics sent his Gremlin droid over to stabilise Welby. And then Colonel Slaven @Byron, fresh off executing the Gatekeeper (he has a 5% chance to one-shot an enemy) carried my useless arse to the evac (only briefly dropping me to disable an enemy MEC droid.)

    Toggle Spoiler



  15. #115
    Bookie P_3's Avatar
    Join Date
    Sep 2015
    Location
    Essex
    Posts
    990
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    How much progress have you made, do you feel? What are the maps like? Mainly city ones or are there plenty of wide open areas like in EU? How bad are my 'nade-cooking skills?

    I've finally completed EU. Thought I was a don ensuring everyone survived to the end, but turned out I was playing on Easy the whole time. Just started again on Impossible and am getting my ass handed to me in the introductory mission. I miss my Plasma weapons and Titan Armour.

  16. #116
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    The Avatar bar is constantly hovering around the "nearly full" mark because I keep dithering for supply drops and letting research and stuff finish but I'm about ready to start hitting black sites and story missions harder and more regularly to start pushing back against the aliens a bit. And I've got a lot of good gear. One thing I would like to get if I can build up the supplies is the alien psi-amp because I'm enjoying my psi ops dudes very much (@randomlegend's guy has the ability to detonate any grenades or whatever that an enemy might have on them, or lingering on the corpse of a dead enemy amongst other things) and that'd give them an extra boost.

    I'm running out of things to research though so unless there are more enemies to come I must be at such a point where I'll end up pushing through the story stuff now.

    Map-wise it's a vast, vast improvement on Enemy Unknown. There are four or five base types of map, randomly generated, and some of them can have different weather effects and stuff as well. In EU you'd find yourself on identikit maps but while you'll encounter ones on this which are thematically similar I don't recall hitting one and finding it to be basically the same as one I'd done previously.

  17. #117
    Respect the point. Byron's Avatar
    Join Date
    Sep 2015
    Posts
    1,719
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    I'm a fucking boss evidently.

  18. #118
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    You are a bit. With the "bluescreen" rounds which fuck up robots' defenses your guy is now pretty swish at hacking the buggers once somebody's shot them when those bullets. Trying to take control of them is still a gamble but disabling them for a few turns is now a safe-ish bet.

    Sama is a bit of a hero as well. Psi ops guys are so good.

  19. #119
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    https://www.rockpapershotgun.com/201...st-class-tips/

    There's no particular eye-openers in here if you've played a fair bit already but if you're starting and like hints and tips there'll be some good stuff in here.

    EDIT: @Disco makes Colonel.

  20. #120
    Custom User Title phonics's Avatar
    Join Date
    Aug 2015
    Posts
    18,152
    Mentioned
    118 Post(s)
    Tagged
    0 Thread(s)
    I'm starting to think Overwatch is actually awful. It always misses.

  21. #121
    Senior Member hfswjyr's Avatar
    Join Date
    Sep 2015
    Posts
    942
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    My specialists are pretty much the overwatchers of my team. They get that +10 aim when they take a shot from overwatch.

  22. #122
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    Overwatch is a reduced aim shot so on average I think you're down to a60% or so chance, not counting your skills or enemies which are harder to hit. I've taken to moving everybody once then going round the squad and moving a guy or two further forward so if enemies are nearby I can take some proper shots.

    Risky but if you're cautious and don't stretch too far it can work a treat.

  23. #123
    Respect the point. Byron's Avatar
    Join Date
    Sep 2015
    Posts
    1,719
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    I've taken the plunge lads. What mods are worth it and do I start on Hard from the off?

  24. #124
    Custom User Title phonics's Avatar
    Join Date
    Aug 2015
    Posts
    18,152
    Mentioned
    118 Post(s)
    Tagged
    0 Thread(s)
    Go on the one above easy. This games so hard you might end up turning it down anyway.

    Get the 'Stop Wasting My Time' mod and you're fine.

  25. #125
    Respect the point. Byron's Avatar
    Join Date
    Sep 2015
    Posts
    1,719
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    Putting this on Hard mode may have been a mistake. Can't even get past the first proper mission, on account of that generator being on a fucking timer.

  26. #126
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    So move it down to normal. They've said themselves that they feel they made an error in calling the lowest level Rookie.

    My top tip for the timers, by the way, is not to try and use them as an invite to stealth the game. You WILL die. Use them as a means of setting up your first encounter(s) as well for yourself as you can.

  27. #127
    Respect the point. Byron's Avatar
    Join Date
    Sep 2015
    Posts
    1,719
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    There is no greater feeling than this;



    That said, it took some serious badassery from Jane Kelly, who not only killed an officer on Overwatch but had to run into range of a burning building, knowing that if she failed to kill the Sectoid, she would be torn apart by the reanimated soldier and the mind-controlled Astrid. She fucking donned it however

  28. #128
    Respect the point. Byron's Avatar
    Join Date
    Sep 2015
    Posts
    1,719
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    And just had my first moment.

    Simple enough mission, move forward to a vehicle, extract the VIP and EVAC via the rooftop. Charlie's Angels (as all my recruits thus far have been women due to RNGesus) moved forward, quickly dispatching enemy forces and without Jane who was gravely wounded in the last mission. All looking good until I rescue the VIP and realise I'm going to be very tight to make it in time.

    My Belgian demo expert moves through, dodging Overwatch fire, and my British rookie follows, with the Swedish specialist not far behind.

    I then realise my clutch soldier for the mission, Cpl. Hughes was only one square from the EVAC zone but obviously couldn't make it. I like to think she fought off the Advent scum long enough for others to escape, but I'll miss her and her brilliant sniper rifle

    Hughes captures, and Taylor also gravely wounded. I'm burning through rookies at this rate.

  29. #129
    Senior Member hfswjyr's Avatar
    Join Date
    Sep 2015
    Posts
    942
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    RIP my Jane Kelly. Killed in the 3rd mission.

    The difficulty levels make a HUGE difference. Too much in my opinion (i.e I was finding normal too hard, but easy too easy).

  30. #130
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    Some more tips, that I shall spoiler because they are a little spoilery not of the story but of your build order.

    Toggle Spoiler

  31. #131
    Romulus Augustulus ItalAussie's Avatar
    Join Date
    Sep 2015
    Posts
    3,276
    Mentioned
    20 Post(s)
    Tagged
    0 Thread(s)
    I just want the squad to know I believe in them.

  32. #132
    Respect the point. Byron's Avatar
    Join Date
    Sep 2015
    Posts
    1,719
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    Well new game required. Turns out my PC had been running slowly, and my old man figured out it was because my laptop wasn't using the Radeon, but Windows 10 wouldn't allow you to switch from the onboard Intel card. Basically I've had to reset to Factory settings and fuck Windows 10 in the ass.

  33. #133
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by ItalAussie View Post
    I just want the squad to know I believe in them.
    Andrew may have a new, fancier cannon but he's named it 'Science' in your memory.

    Just had a good mission going into a downed UFO. @randomlegend is now an ample alternative to Sama when I want some psi-ops action. He just loves exploding grenades in alien pockets.

    I'll let you decide if that's a euphemism.

  34. #134
    Respect the point. Byron's Avatar
    Join Date
    Sep 2015
    Posts
    1,719
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    So new game started and I've lost 4 people so far, with my Sniper Suleiman and Ranger Kelly both dying when we tried to rescue civilians from an Advent attack, only for a fucking Faceless to ambush us. We killed it eventually, but because Sniper Kobayashi missed the shot, neither could retreat and they ended up dying in a hail of crossfire in order to kill the Faceless.

    Still, got a halfway decent crew coming on. Got my Medic/Specialist, Sophie 'Pincushion' Neumann, named as she gets shot up in every fucking mission and then a Ukranian mad fucker, who has twice charged into enemy ranks in an effort to sacrifice himself to buy time, and survived both times, the mad bastard. The second time was amusing, as he was a Ranger and rushed into a burning building to stick his sword into a Sectoids face, only to be rounded on by two troopers outside the walls and survive. Finally I have two Grenadiers, one reserved and one with the full on sleeveless Aviators and cigar look.

    I fucking love the Grenade Launcher as well, nothing more satisfying than setting up 3 lads on Overwatch, lobbing a Grenade in the start the party and then bringing everything else down.

  35. #135
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    Phonics gets himself into a spot of bother:
    Toggle Spoiler


    Luckily the team, and Disco in particular, we able to help him get out of that mess of enraged alien muscle unscathed.

    And now I head into the final mission, with these guys being the team who are going to do the necessary.


    Colonel "Sergeant" Disco - My best sniper, who now 48 kills from 16 missions and has an ability that can see him get multiple kills per turn.
    Magus "Sama" - A very handy psi-ops chap. Can detonate enemy explosives, send them into mad panics, mind-control aliens, the works.
    Colonel Cord Uroy - A whopping 64 kills from the 19 missions he's taken part in. A one-man alienophobic killing spree.
    Major Pee Three - Andrew would have had this spot but got injured on the penultimate mission. Will be in charge of exploding the shit out of things.
    Colonel "Vowels" - Healing machine.
    Colonel Phonics - Has only over the last few missions ousted Byron from the starting VI with his superior hacking skills.

    Let's go.

  36. #136
    Senior Member Samadini's Avatar
    Join Date
    Sep 2015
    Posts
    1,658
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    I look like an old woman

  37. #137
    Senior Member hfswjyr's Avatar
    Join Date
    Sep 2015
    Posts
    942
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    Godspeed gentlemen. See you on the other side.

  38. #138
    Senior Member
    Join Date
    Oct 2015
    Posts
    290
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Go on lads you can do it!!!

  39. #139
    Senior Member Disco's Avatar
    Join Date
    Sep 2015
    Posts
    12,231
    Mentioned
    46 Post(s)
    Tagged
    0 Thread(s)
    That's uncanny because I do often wear a skull mask and orange wraparound shades.

  40. #140
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    You're not wearing any shades, that's just a combination of your tan and the shadow from your hat.

    You look like this:


    Anyway, chaps. We only went and made it. The last mission gets a bit hectic at times but it's actually not as bad as it looks as long as you don't do anything daft.

    Luckily Phonics and Vowels kept up the heals to tide us over.

  41. #141
    Bookie P_3's Avatar
    Join Date
    Sep 2015
    Location
    Essex
    Posts
    990
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    Were you playing on Normal? Are you going to attempt the hardest difficulty?

    Being part of the game-winning team.

  42. #142
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    Just normal. I may play harder difficulty at some point but I dunno, I reckon I'd enjoy it more on a harder level than I did with EU because this doesn't have the satellite rush bullshit. That said, there's DLC to come in a few months so I'll probably wait for that first anyway.

  43. #143
    Romulus Augustulus ItalAussie's Avatar
    Join Date
    Sep 2015
    Posts
    3,276
    Mentioned
    20 Post(s)
    Tagged
    0 Thread(s)
    Do it for the fallen.

  44. #144
    Respect the point. Byron's Avatar
    Join Date
    Sep 2015
    Posts
    1,719
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    Right, getting the hang of this now. I got my A-Team (well 3 members), comprised of Finn 'Cowboy' Olsen, Manuel 'Wildman' Rivera and 'Duchess' who is a not totally racist Asian with the sword and various stabby perks.

    Without wanting to copy Ian, might bring some TTH'ers in to give that true 'NOOOOOOO' experience when Ital dies again.

  45. #145
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    Incidentally if anybody fancies the multiplayer speak up.

    Cord and I's game disconnected but I'd like to try again.

  46. #146
    Bookie Sir Andy Mahowry's Avatar
    Join Date
    Sep 2015
    Posts
    40,774
    Mentioned
    105 Post(s)
    Tagged
    0 Thread(s)
    Decided to try out the game before buying it, played the tutorial level as well as the first level.

    Surprised by how much I actually like it so I'm going to buy it now.

  47. #147
    Webly Ian's Avatar
    Join Date
    Sep 2015
    Posts
    20,654
    Mentioned
    123 Post(s)
    Tagged
    0 Thread(s)
    Undecided whether to get into another save on XCOM 2, finally get back to Phantom Pain (didn't stop enjoying it, just went away for over a week and never started up again when I got back) or make a start on Pillars of Eternity.

    Tempted to crack on with this new XCOM 2 save because I've gone for the AWC early and fancy the chance of extra skills on weird classes.

  48. #148
    Senior Member hfswjyr's Avatar
    Join Date
    Sep 2015
    Posts
    942
    Mentioned
    13 Post(s)
    Tagged
    0 Thread(s)
    I turned my game back up to normal difficulty, and the avatar bar went up 4 blocks in 2 days... I then got my entire A-squad wounded/gravely wounded (but no one died - hey!).

    Back to easy for me.

  49. #149
    Bookie Sir Andy Mahowry's Avatar
    Join Date
    Sep 2015
    Posts
    40,774
    Mentioned
    105 Post(s)
    Tagged
    0 Thread(s)
    Third mission (well second excluding the tutorial) and I've had one killed and two mortally wounded

    Gordon Ross bossed it with 4 kills in his first mission though with my useless sharpshooter missing two enemies that had over a 70% chance of getting hit.

    Nice one.

    Edit: Gordon Ross dies in the next level Thankfully the aptly named Scottie Hunter from Scotland killed 5 people in his first mission.

  50. #150
    Bookie Sir Andy Mahowry's Avatar
    Join Date
    Sep 2015
    Posts
    40,774
    Mentioned
    105 Post(s)
    Tagged
    0 Thread(s)
    Failed my first mission

    Galina 'Butcher' Zinchenko put up a valiant effort as she was the only soldier left facing 3 enemies. She killed them all but that bastarding snake type thing poisoned her when she had just 2 health. The turn after she killed the snake she also perished

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •