It's pretty bloody good.
It's pretty bloody good.
Just did Episode 12. I can definitely see how that would piss people off. For anyone struggling, here's how it went down.
http://www.twitch.tv/shindigpsc/v/16796086
I've just done episode 20 on mine, "The Devil's House" or whatever.
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Oh, and EVERYTHING is getting Fultoned now. Every fucking thing in site. I don't even know why. It just feels like it has to be done.
I think I'm going to take a break from the main story for a bit and catch up on the side-ops.
You're at a point that begins one of the coolest crossings of story/mechanics that I've seen in years.
Swiftly followed by one of the weirdest moments of directing in videogame history.
I get the feeling I already know what it is. Watched a glitch video yesterday on youtube and the related videos spoiled something major.
Also, fuck the Skull Unit. 16's done. A-ranked, too.
I feel like I'm almost certainly on the final boss fight at the moment, but based on what somebody at work told me about the number of missions/episodes there are apparently I'm not?
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There's a true ending, yes. Also, those spoiler tags are borked. I'd avert my gaze but you haven't gone into super spoilery territory.
So I think I've uncovered my first experience of some scripting going ape. I was tailing some lackey to his superior officer when they decided to stop. He'd get out, stretch his legs and some of the guards with him would follow. Back to the car, repeat. Repeat. Repeat. I backed off a little to see if distance was causing him to be overly cautious but, sure enough he kept sitting in the vehicle, getting out and repeating it again.
So rather than redo this mission from scratch I decided to take the transport out of the equation. One grenade does that in and it all kicks off. I run around looking for a safe spot and annoying the guy I was tailing is no longer tagged. I assume they're going to the next guard post which is now on full red alert. And there's a gunship. Probably should've mentioned that. In the chaos it's decided to hover at the entrance to the post so I blow that bird right up.
I sneak into the outpost whilst my buddy snipes anything that gives me bother. I kill anyone else until <ping> OBJECTIVE COMPLETE. Miller has a whinge about not getting intel from him so I fulton back a prisoner as a sorry present. So many ways to get stuff done in this game.
The lack of failure states is truly incredible.
"Find some intel from this guy. Unless you kill him. In which case, the guy next to him. He's dead... erm... try a prisoner."
That whole 'Quiet needs to have her tits out to breathe' is a bit Gamergate friendly for my liking.
Nah, that totally makes sense. Remember when she was in the prologue fully clothed AT NIGHT? And remember that boss fight with The End. The thing I always remember about that is how he was topless.
The way it the camera defaults when you have her as a buddy is fucking gross and is enough evidence you need to shut Japan down.
There's always someone pissing themselves in a Kojima game too.
You can tranq a guard, fire a water pistol at his crotch, have his mate come over and wake him up and his mate will ask why he's pissed himself.
VIDEOGAMES.
"Hey, Boss. There's a disease on the Base. Quarantine these 250 people one-by-one, please."
I could've replaced them in less time.
50 of the quarantine fellas are already dead. Hope this fucks off soon. Also, Kojima perving over the bald women. Cunt.
I agree that the Quiet stuff is properly pervy. Anyway, I've finished episode 31 now:
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The thing I was talking about before was
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30 is next up. 29 resulted in my first chicken hat. What's annoying about that is Quiet did all the hard work whilst I just ran around trying not to get bloody icicled to death and hiding. I hope that disease bollocks never rears its ugly head again.
Part of me wants to charge through some side ops but I know what's next. I'll say this: Skullface has some proper motivations. None of this, "GRRR ... I've got loads of money!" bullshit Volgin was on about in Snake Eater.
30 done. Salihamidzic has a bugger of a final form.
http://www.twitch.tv/shindigpsc/v/18960193
Also, nice to have someone in chat actually talking about the game instead of "shareplay plz."
Into the epilogue now. Or as Kojima probably intended it: Season Two. I'm ready to watch this whole thing collapse. He's definitely trying the MGS 4 thing of trying to justify its own bullshit and the end of Act One did not need that attempt at comic relief.
Didn't the reviews say the game was 40 hours long? You must have sunk that into it already Shinners.
91 at least. I'm chasing trophies but also the game's very much out of the free-to-play design mould. I'm only ever going to play through this once.
Okay. I've not long had the tape which foreshadows the big reveal. Thanks for derailing your entire fiction, Hideo.
I 'completed' it today. Great game, shame the endings a mess.
I dread to think how big a crowbar they needed to tie the ending in with the first two games.
It looks like a crowbar but I suspect it's been made from nano-machines by the Patriots.
It's not a crowbar. It's anime. I got stuck in Mission 45 and called it quits but not before watching the end on youtube. Still not the ending I would've gone for but they telegraph it throughout. In one way it makes sense but it just provides more questions that we won't get the answers to unless they reboot the whole franchise.
Also, Mission 45. Fuck those tanks. And furthermore, never make another game, Hideo. You can't go on about words and deeds and then brush it off like that.
This is 50% off in the PlayStation Store for the next 48 hours. Think I'll pick it up now, even though I have a billion hours left on Fallout still (and have Ass Creed and Just Cause high up on my list as well).
Made a start on this. The prologue is utter shit. Absolutely diabolical.
Once you get to the proper first mission though it seems pretty swish. The world is rather pretty (for a desert), the stealth seems very promising and I have a 'recruit' at my base called Roaring Hedgehog.
With the way that the barely in control sections of this game work, I think I have to praise Konami in forcing this out. It's such a great game and so poor outside of anything that isn't pure mechanics. It's definitely one of the greatest games I've ever played but I really can't restart it due to that very prologue.
The bit when you first get control felt like the game version of when Uma Thurman spends about five hours staring at her toe in Kill Bill.
I had a recruit called Seething Mastodon which made me think of here.
It's a pity I couldn't give a shit about whatever batshit insanity is going on in the cutscenes or the overwrought dialogue because this is a proper stealth game. Superb stuff.
It's best if you don't.
Apart from the car-ride with Skullface that goes on for 25 minutes. That's gaming history right there.
I just met Skullface for the first time and he seems like a massive bore. Is that an exaggeration or do I really have a half-hour cutscene with him coming up?
The best thing about Skullface is his motivation and not much else. He arguably does more evil than any other villain but he's barely a presence in that game.
Yeah, that thing. To be fair, Skullface gets some time on the tapes as well. Some of which is Bond-level villainy mixed with the Third Reich.
Christ, the prologue.
Does it ever fucking end?
Yes. Why wouldn't it?
I need to get back to this anyway but what I'll call the openin sequence was worse than any Assassin's Creed game, and they tend to have ten hour tutorials.