Because what will be the best game ever needs its own thread.
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Because what will be the best game ever needs its own thread.
Pretty excited about this. Ordered on PC for the better mods.
I'm seriously considering booking time off to get balls deep into this.
Two weeks after release is probably sensible for new Bethesda game.
Disco speaks the truth.
It will, have faith.
So it seems that it's likely that weapon degradation has been removed.
Skills going I could just about deal with, but I'm not a fan of that.
Console creation kit :cool:
Modding on PC Q1 2016, Xbox One Q2, PS sometime after that.
Was reading that one of the producers has played over 300 hours and still not covered everything, I can't wait :D
300 hours of what, though?
Side quests.
Yeah, that 300 hours quote is such a misleading one.
You could play it for 10,000 hours and if you haven't made every combination of weapon you could legitimately claim to have not covered everything.
And Skyrim was filled with repeatable quests.
And tiny hidden items and notes and shit.
Not a chance that there's that much to do in there.
This game will take over my life I can see it already, booked a week off work on release date :D
[quote]Here’s the big news: as many suspected, Skills are indeed gone, with their effects rolled into a bounteous system of perks with levels of their own. I’ll explain.Right! So, traditionally Fallout characters have had two sets of stats. The S.P.E.C.I.A.L. system defines primary attributes like strength, agility, and charisma, while Skills governed proficiency in specific, er, skills like lockpicking, melee weapons, and repair. S.P.E.C.I.A.L. points are set when you make a character, while Skills were boosted with points earned as you levelled up. On the side of these, it had a series of Perks, a choice very specific bonuses earned every two levels which either give boosts or unlock new abilities. Well, Skills are now gone, rolled into Perks.
Fallout 4’s new order has no level cap, slightly faster levelling than Fallout 3, no Skills, and a Perk point every level. It has a big chart of 70 perks – each level of S.P.E.C.I.A.L. attribute unlocks another – each of which has five ranks. For example, Bethesda say, “Gunslinger has ranks that up the range of pistols, add a chance to disarm enemies, and even instant limb crippling shots.” Why ditch skills? Bethesda explain:
“The previous Skill system had some confusing parts and ended up spreading your choices too thin. Some of you had questions like: “What’s better, the Charisma SPECIAL, or the Speech Skill? Why are assault rifles in Small Guns?” Additionally many Perks simply raised associated Skills. The Gun Nut Perk in Fallout 3 increased two separate Skills. In Fallout 4, the ranks of Gun Nut act as gates for modifying and crafting weapons. Sneak was a skill in Fallout 3, and you simply increased its value. In Fallout 4 Sneak becomes a Perk that not only makes you harder to detect, but wraps in previous perks like Silent Running and Light Step into its ranks. By wrapping these systems together, it keeps the emphasis on your SPECIALs and the level-up choices more rewarding.”This sounds more interesting to me than Fallout 3’s system. In Fallout 3, levelling up could mean simply getting an insignificant stat boost you’d never notice – especially if you were trying to raise a skill like Lockpicking, which would only meaningfully change with two levels’ worth of points. I dig the sound of every level bringing an actual change. Skill points were a leftover from Black Isle Studios’ original Fallouts, which Bethesda’s game was quite different to, and felt out of place.[/quote]
https://www.youtube.com/watch?t=1&v=vsFpH4jm-QI
So, Skyrim with guns then?
They've fucking smashed it. My word Bethesda are good.
never played fallout before is there multiplayer? x
Nope and I hope there never is.
Imagine multiplayer deathmatch with VATS. Beautiful.
Is there a full perk list up anywhere yet?
I agree with Yev on this one.
40 days to go. :drool:
Bit more detail on the perks.
http://www.shacknews.com/article/915...rks-identified
I played Fallout 3 pretty obsessively but only for about 2 weeks, and then I felt like I wasn't getting anywhere so sacked it off.
Hoping to get Fallout 4 and get that bug again.
I'm struggling to work out what to favour from that, but when they're all released I'll know.
If only every company put the level of effort into their games that Bethesda do.
If only they could put a little depth as well as breadth into them...
What would that depth look like?
I don't get the charge if I'm honest.
What games do have character development?
The Witcher?
Possibly, but if it does it's through the medium of cut scenes, which I can take or leave to be honest.
No game I can think of puts you in charge of a character that develops properly. Hell, a lot of films struggle with that, so I've no idea how it can be a fair charge against a game at this point in time.
Until Dawn is the only one I can think of that does it truly successfully.
Plenty of games by the likes of Bioware, Obsidian, Black Isle and others in that ilk have decent character development beyond that of choosing their next skill.
I love the Witcher games but I'd argue that they're more a great portrayal of a well-defined character rather than allowing player-driven development.
I'm wondering if I have another 100 hour game in me this year.
Blimey, where to start.
How about depth of character, story, and systems. Bethesda have a long history of making great worlds with very little in them.
Characters: How many good ones can you name?
Story: Morrowind main quest and Dark Brotherhood from Oblivion, other than that? Not so much.
Systems: Simplistic in the extreme, this one isn't even up for debate.
They aren't bad games (often broken at release but that's hardly uncommon), I've enjoyed some of them enormously and sunk countless hours into them but deep they are not. WHICH IS FINE, but imagine how much better they could be.
They're trying to be different games to character driven, story centric games though. It's a bit like criticising Minecraft on that basis.
No argument about the systems though, which get dumber on every release.
New trailer:
https://www.youtube.com/watch?v=k3IlHBBGCIw
I've just cum.
Yay! Pre-rendered something-or-other! Even if this is great, its too close to MGS for me to bounce straight in. Damn open-world fatigue.
MGS wasn't properly open world so you'll be fine shinners.
It's the tone of that video that made me hard and not just the content.
I disagree but not entirely. Plus there's also the fact I've got my eye on the Witcher and need to get Bloodborne off the clock. 2015's been one of those years.
All the videos in for SPECIAL now.
http://bethesda.net/#en/events/game/.../2015/09/10/24
20 days to go. :drool:
http://vault111.com/
Fan made but you can have a play with stats.
I reckon this'll be the game that makes me play my PS4. :drool:
Don't get me wrong I played GTA5 a lot but I'd already done it on my 360.
(Far Cry can get lost though, was way too hard and boring.)
Getting it on PC here, cheaper and mods where such a big part of Fallout 3 and Skyrim
Mod support's due for consoles as well, I think. And you'll have to pay for them.
Looking at something like this, depending on what the final perk list looks like:
http://i62.tinypic.com/29pvtp3.jpg
I'll be playing on very hard from the get go, so Agility (for VATS) and Luck (for critical chance/hits - however that works in this version) need to be high. Strength is 6 to be able to take the strong back perk at level 2, Perception as 5 as the enemy markers on the map being reasonably visible is vital on that difficulty, with Charisma and Intelligence looking a bit pointless and Endurance the balancing number.
Oh and while I can't take the 10th off, I have got the 11th and 12th. Game on. :cool:
Although, having said that, if you can build a settlement/get access to safe storage fairly early on I might dump strength too and go for max VATS and 7 in luck instead.
Do stats really change the gameplay that much?
They definitely change how manageable it is playing it on very hard.
EDIT: They were probably more important on Fallout 3 though due to the level cap, which this doesn't have.
http://i.imgur.com/B8R99Ed.png
Getting close now.
27 versions?
Thank Christ. That could have spawned a (tedious) rant.Quote:
There will be 27 different ways for you to buy a standard copy of Fallout 4 on November 10. No, this isn't another Watch Dogs pre-order chart situation - the game just has nine regional versions and three supported platforms.
Who's got the cheapest PS4 preorder? I'm not to fussy about it arriving a day early or whatever, cos I'll only start it on the 14th.
The cash ins have started....
http://www.gamespot.com/articles/fal.../1100-6431686/
They must've done Nuka Cola at some point. Man, I hate most of Gamespot's output.
It's available for pre-order, the cash in started a while ago.
They've never done Nuka Cola.
We're now under two weeks away. :drool:
http://fo4countdown.com/
Pre-ordered last night, 9-11th Nov booked off :drool:
Where am I most likely to get this a day or two early..
Ordered, weirdly I actually have an unplanned day off on release day!
You lucky bastard.
If I had the 10th off, I'd get home from work on the 9th, go straight to bed, hit the alarm for midnight and play for about 10 hours straight. Quick power nap and then back on it about lunchtime.
I'm waiting for Tesco to deliver it, but I'm going to stock up on supplies and go balls deep into it. Red bull FTW.
What difficulty will you play on Raoul?
Not sure. I generally don't go in for your kind of mega tough runs and just stick with the default.
Generally upping the difficulty just increases the time and I don't have much of that.
From what we've heard so far I'm pretty sure it'll be an absolute piece of piss on normal though, so might be worth bearing that in mind.
Hard might be a good compromise if you can't be fucked with the slog of Very Hard.
Also got to wait for the delivery, I hate relying on my xbox to actually work enough to download anything.
It just decides to fuck about, and I imagine on the 10th the servers will be madness.
I did consider going to a midnight launch somewhere, but I'd rather just get my shit done in the morning and cream myself when postie rings the doorbell.
So I've watched a few gameplay videos and have now booked off the 11th and 12th too.
Are there new ones out Dem?
Hadn't watched any as I didn't want to spoil it for myself, I just watched a 22 min gameplay video someone had posted, it was probably months old.
Any linkage? I haven't seen that.
It's times like these I wish I had a system that would play brand new games.
Just realised it's the E3 footage, but it's here https://www.youtube.com/watch?v=xVOyMuT4mHE
Don't know if this has been posted too, the big leagues perk https://www.youtube.com/watch?v=-z0W3hbrzxA
Some early game screenshots have leaked from some Spanish arse who's already playing it.
http://imgur.com/a/7yIiP
Nothing at all spoilery if you've already seen the E3 stuff.
Loads of leaked stuff here.
http://wccftech.com/fallout-4-leak/
Not too spoilery, but obviously read at your own risk.
It sounds absolutely fucking amazing.
Staying well away.
Is this the most excited you've ever been for a game, Yev?
I think all things considered it probably is. Certainly the most I've been since I was an actual child.
I don't know what the most excited I've ever been for a game would be. There may be a thread in it though.
Will you be on this Ian?
All the perks and ranks leaked.
http://www.techtimes.com/articles/10...k-revealed.htm
Not really a spoiler as you'll be able to see it as soon as you start the game.
There's some sort of hardcore mode in the game too. :drool:
What sort of mug buys the pip boy edition of the game at £200!
Not at whatever the early doors price is and no doubt once I do play it it'll go the way of over Beth-developed games where I'll be in love with it for two or three weeks and then instantly lose interest and never return to it. I don't know why this happens but it does.
I will definitely, 100% be buying it at some point but having bought Oblivion, Fallout 3 and then Skyrim on or near release this one will be waiting.
Saw a bus stop ad for this. I must stay strong. GOTY edition, perhaps.
I've spent most of today at work searching the net for as much information about this as possible. Cannot wait for Tuesday.
Despite the post above, I'm surprised I'm not more keen for this than I am.
Even though it's still what feels like fucking ages away I think Mankind Divided is dominating my what-I'm-looking-forward-to at the moment.
As someone who has never played this series (aside from 10 minutes of Fallout New Vegas), how comparable to Skyrim is it? It's seems a bit more complex (what with VATS and all the different junk you can do stuff with. Is it easy to jump into without any prior knowledge of the series like I did with Skyrim?
Yeah, you'll be fine.
I'm starting to get proper excited about this now. Admittedly the last time I did that it was Rome II: Total War, so perhaps I really should be taking a lesson and setting expectations low to avoid disappointment.
CJay - I'd actually say Fallout is simpler than Skyrim, what with not having magic and shouts and suchlike. Guns make everything simpler, and VATS is entirely optional (it's basically just there for those that want to feel like they are playing an RPG). The story will be standalone, so you'll be good to jump straight in.
Sounds promising. Cheers. Will most likely wait until Christmas or after. Games are so expensive on release. :(
Yep, complicated stuff might be the sheer scale of modding weapons/armour and building settlements, but as both of those features are new we'll all be in the same boat.
Build your own character here.
http://www.rpg-gaming.com/fo4.html
Intelligence / Charisma / Agility looking good to me for Perks.
Launch trailer
https://www.youtube.com/watch?v=ivStn8l6_9w
I've never played any of the previous Fallout games and don't really know much about them, but have read everything in this thread as well as the links provided, and this looks unreal.
I wasn't mad keen on the idea of creating settlements and having people coming in and selling things, but it starting to grow on me and looks like you can kind of 'opt out' of that if you wish to.
The trailers have definitely whet the appetite and I'll be pre-ordering before the weekend. £40 on Amazon seems to be about the cheapest I can find it for. Downside is that I'm balls deep in GTA V at the moment and only about halfway through it.
I'm quite intrigued by this too despite not having layed any of the others. I might play Fallout 3 and New Vegas first though and wait for this to drop in price.
From my experience, New Vegas felt very dated when I tried to play it last year.
It'll be amazing Boyd, so I'd recommend just jumping in with this one first.
F3 and New Vegas will still be reasonably playable in years to come I'd imagine, so you can always go back to them.
I was thinking I waiting for the price drop but a) it'll never drop that low anyway and b) I wanna be involved in all the omg hype.
Looks good for a 360 game.
The graphics aren't really a problem when the art direction's so good.
You know my stance on Bethesda so I'll bite my tongue.
I do indeed.
No, go on.
That trailer by the way. :drool:
Savage Deathclaws look the absolute bollocks.
Not on Skyrim/Oblivion or any such. Fallout doesn't hold much allure so exploits I'm happy with. Although I've since attempted a no exploit playthrough on 3 and lasted about twelve hours. The fact you can get from one side of the map to the other in ten minutes on this concerns me a bit.
Yeah, I've just read that it's 12 minutes on the Fallout 4 forums, which didn't sound great to me either, although apparently Skyrim's was the same (which I find hard to believe, but hey ho).
It'll really depend what's in the map as to whether that's a problem or not though I guess.
No, I hate fantasy. But a 1950s post apocalyptic setting really appeals.
I don't really have the time to play it on release anyway (although it would be nice to be part of all the hype surrounding a new game for once) but I might get on it in December.
There's no way you could traverse the whole map in twelve minutes on Skyrim.
Even with a horse that seems implausible.
Skyrim took 14 minutes according to neogaf. It just had mountains you couldn't climb (unless glitch jump wahey) that made it feel far bigger due to forcing you to go round.
It looks atmospheric from this vid I've got on anyway, guy you control appears to have asthma as he's knackered every five steps.
I wouldn't have thought so too, but someone claimed they did it (albeit clipping through the mountains).
Thread on the map size.
http://forums.bethsoft.com/topic/154...about-the-map/
The vid is here if anyone wants to see it, won't embed as some of you won't wanna see:
https://www.youtube.com/watch?v=qR_1Hdg4Rk4
Only looked at the map as I don't really want to see the whole thing being run across, but it always pisses me off when a game has a map with dead space in it. Fallout New Vegas was chronic for that.
What he's getting at is that Bethesda originally said the map was as big as Skyrim without the mountains (i.e. more of it was actually playable as a result), so in fairness to him you'd need to turn clipping off if you were going to measure Bethesda's claim by running from one corner of the map in both games to the other.
If you didn't, then Skyrim's would obviously take longer to traverse (without necessarily being bigger) due to having to take constant detours to get round the mountains.
My main concern/fear at this stage is that from some of the promo stuff (not leaked footage) the shooty bits all look a bit tab A, slot B, ala Call of Duty. I liked the jankyness of the enemy layouts in the previous games and would rather that was stuck to ahead of a load of Michael Bay style set pieces.
Although I suspect I'm probably in a minority on that one.
Trailer looks great - although I swear the "war never changes" stuff was ripped from something else? Also, what is the word the woman says after "would you risk your life for your fellow man, even if they're a $%$^$"?
I'm downloading the Pip-boy app for my phone :drool:
Apparently you can crack that app Raoul so that other games (bar the one it lets you play from the off) are available.
Oh Christ I've just seen an in game screenshot. I'll leave it there, enjoy the game lads, apologies if it seemed I was trying to shit on anyone's parade.
:D
Looks like a real doll.
Man, I can't quite remember the last time people looked proper in a game. Infamous Second Son kinda?
I assume it was 'synth', presumably the same thing as the android sidemission fella in Fallout 3.
A map that isn't gigantic might not be so bad a thing. Skyrim badly outlived it's welcome with me with too many small tedious side quests and repetitive tombs/castles/caves. I'll take quality over quantity.
Though yeah, that face is proper rubbish. I'll just pretend she's a 'synth'. That's been beaten repeatedly with a shovel.
I think there will be as many if not more side quests than Skyrim. For me a smaller/more accessible map works better because you don't have to spend half the time walking from quest to quest.
Fallout will (I assume) have more buildings too which makes it more interesting than Generic Cave #205.
I watched the run video, I think the graphics are actually quite good...
Bottom line is that if the story, characters, world design and side missions are excellent, then it not looking like Arse Creed Armageddon is fine by me.
LA Noire?
Could be, never played it. Someone have a look on YouTube (if you're bored) and give me a yes or no.
Yes.
What's DS's beef with this/Bethesda?
I'm leaving it out this thread, Boyd.
Post in general discussion/PM? Or point me to old posts where you've mentioned it before?
It's fine to talk about it here. We don't always all have to agree.
I never managed to properly get into The Elder Scrolls games, they just feel lifeless and extremely repetitive to me. Fallout I enjoy much more, although Fallout 2 is still the one that I have enjoyed the most.
I loved Skyrim, but I found Oblivion (which admittedly I tried after Skyrim) to be piss poor.
I think DS' contempt for the Bethesda games are the same as my issues but I find them easy to ignore so I'll just list a few of mine off;
Combat is tedious and has been for years, eventually you get good enough to mow everyone down (outside of Oblivion) and it goes from a chore to a bore.
There seems to be a lot of depth and then you realise that about 500 of the 550 characters share exactly the same script
The progression isn't that fun.
Lots of fetch quests.
The stories are always crap, the fun is from creating your own.
My dislike of Bethesda mainly stems from the fact the potential is there, its just filled with shite. The combat is laughably bad, I know quite a few don't mind it but it feels weightless and dull. The worlds they create feel hollow and bland after about ten hours in them, the script/NPC interaction is awful, animation is lol, the lore is tedious. I don't feel like I'm anything in the world really, despite them trying to implement aspects to make you seem so (conversations about you, fleeting NPC chat about you, guards going after you etc).
I just find it a huge shame as I'm a sucker for open world RPGs. The Witcher 3 devoured me, I put in roughly 220 hours. Dark/Demon Souls and the sequels are some of my favourite gaming experiences of all time. The Bethesda efforts just have too much that doesn't work for me. Build a new, proper engine, hire new animation artists, learn how to combat, adapt and learn. Since Oblivion everything has been near identikit, switch fantasy for wasteland for the Fallout games, which are just TES with guns essentially. I've bought Oblivion, Skyrim, Fallout 3 and NV, and given each at least 20 hours. I want to love them.
In stark contrast to the two above, this is enough to have me consider buying something to play it on.
Before I go down the console route, is there a PC-building thread on here yet and/or should I actually believe the PC-bores who wank on about being able to get something far better thana console at similar cost?
It's probably worth getting an Alienware Alpha if you can't be bothered with us wanking on at you.
Yeah, give me a minute and I'll bore you with some free advice that could save you money.
People who offer advice to somebody genuinely interested are wonderful. I was referring to the "master race" sort of arseholes who get viscerally offended at the mere suggestions somebody might own an Xbox.
You could equally buy a pre-built pc (like I did this time) and have it in the same time frame. As with everything it depends what you want to do with it.
What's the strategy that was exposed?
When most other games companies are churning out the same shit year after year, with a different fascia, I'm not sure I get this charge.
It may just be nostalgia in action but Morrowind seemed to have a far bigger and more varied world than Oblivion, and possibly even Skyrim. I had a great save on that until I did some mission where a molerat sort of thing followed me around and it glitched the fuck out when I attempted to cross some narrow bridge.
As for the query above, I'm not itching to buy it on release, so I probably will look in to a budget PC effort. I could get other uses out of that, whereas a console would end up ignored after a few months.
Yeah, there's so much filler to Bethesda and they wear the hour count like a badge of honour. Skyrim's miscellaneous quest log was just meaningless tedium. Plus there's the whole hero thing that gets sidetracked by having to do other people's dishes or whatever. That's not just a Bethesda problem but you can at least try to contextualise it. Fallout gets a pass kinda as you're just 'The Wastelander'. Any hero shit can be seen as incidental.
Tighten up. Make the time matter instead of, "Well, the Dark Brotherhood questline was aweesomekmeofjkdjklhdfjkldf!"
Oh and Shinners, as a reviewer, are you already playing this?
Nah, someone else is covering it. We're not on Bethesda's radar but one of us has the PipBoy edition or something daft.
I'm clearly in a small camp that loves Bethesda games. In fact for me, Mass Effect 1,2,3 is the only RPG I've enjoyed more than Skyrim and Bioware and Rockstar the only developers whose games I anticipate more.
On a side on, Mass Effect Andromeda omg omg omg
Skyrim sold 20 million copies, so I'd hardly call it a small camp.
I meant in this thread.
Fair enough, I don't really get the criticisms leveled at them either.
It's downloading!!!
I'm very much hyped and excited for this! Had a Abuja Cola phone wallpaper for yonks!
Just got an email from amazon, its been dispatched!
If it comes on Monday.. :drool:
The strategy of moving their IP's away from system and writing driven games into action oriented ones. Understandable as it's a much wider market and it's easier to develop large fully authored areas but for those of us who played and enjoyed early Fallouts or Daggerfall and Morrowind the sense of an opportunity missed is very real.
This was my first attempt at putting together a PC build even close to PS4 price: http://uk.pcpartpicker.com/p/Rks9Mp
I've been laughing at a few articles claiming they'll get a build comparable to it, only to pick out all these cheap components, say "narrow advantage PS4" on virtually every one, and still come in over budget.
Yes, if you're solely going to play games, then maybe a console is the solution.
A PC does a whole lot more than gaming though.
Assuming you've got all the peripherals sorted as well? Monitor(s), keyboard, mouse, speakers.
I just thought I'd give it a go because I'd seen so many people claim you can get a superior build at a comparable price. It appears to either be bullshit or based on significantly lower prices in the US.
I'd be planning to link it to my TV, so would need everything but a monitor and speakers. Which would include a suitable OS, so the total price is more like £400, and I'm not even sure what I've put together there would meet the minimum recommended spec for this.
I think I'll just dig out my old N64 instead. I never did complete Majora's Mask.
Just splurged on the digital edition with season pass. £75, but fuck it.
It's unlikely you wouldn't have got it all separately anyway :D
That is true. :D
I've been pissing around with that character creator thing again and I really can't decide on a starting build.
Perversely it was easier to do so when you knew you couldn't max out a character.
So you can max out Special/Perks in this? Intriguing.
I like the INT perks so I'll be focussing on that.
Yeah, there's no level cap and you can choose to put a 'perk point' into any of your SPECIAL attributes or a perk level each time you level up.
It'll take reaching level 270, or something nuts like that to get 10 in all SPECIALS and level up all perks mind.
Well, that's awesome. I'm not really bothered about getting them all, but being able to pick up enough of things like strength etc. is very cool.
I love playing as a low intelligence character, but the INT perks out way it on the first play through.
If you haven't done that before please do, the way NPC's treat you is brilliant, they pity your stupidity.
Not many of the INT perks took my fancy (and I don't care about extra XP since I'll be playing the game for hundreds of hours anyway), so mine might be quite low this time.
I'd be going balls-deep in whatever the various intelligence and conversation stuff was if I was confident it'd make a difference. I'm trying to think of any RPG that made those as worthwhile as Planescape: Torment did, to be fair.
I like the hacking side of things (and I'm a sucker for hunting weapon upgrade shizzle), so that's why I'm keen.
Having been through the perks I think I can manage with this being the SPECIAL stats I end up with, or at least work towards in the first instance.
Strength 6
Perception 5
Endurance 3
Charisma 6
Intelligence 5
Agility 10
Luck 10
Which would take to level 18 to reach, 11 with Bobbleheads (if I can find them) but that would also mean not taking any perks to that point, which will probably be suicide on Survival difficulty.
Tesco are giving me blue balls by telling me it's been dispatched today and that delivery is from today onwards :moop:
Reviews are dropping like, well, nuclear bombs...
Just to denote what DS is talking about with how crappy their animations are. See this GIF of a salesman attaching a clipboard to his arm as they've clearly copy pasted a Skyrim bip (skeleton/animation frames) onto him.
https://i.imgur.com/7gcVw9D.jpg
I see what you mean, that will definitely ruin the game for me.
Yeah, that's what I said.
People get awfully touchy when you dare mention that these games have issues, don't they?
List of games without issues:
Well gents, thanks to a big meeting at work away from home tomorrow this will be it from me until I get back at between 16:00 and 17:00 tomorrow.
For the lucky buggers among you that get to play it in 7 and a half hours, enjoy.
I've never played any of the Fallout or Skyrim or whatevers but I'm tempted by this due to all the excitement around it. How sci-fi is it? I'm alright with post-apocalypse and all that but can't be doing with a load of monsters and aliens.
Fairly sci-fi. It's got monster-y things (mainly mutated version of actual animals and then a few different forms of mutated humans) and quite a lot of robots but aliens aren't really a thing outside of a few easter egg type things you can find.
Very annoyed my copy didn't turn up today so I could get the inevitable 14 hours of patching and downloading out of the way before I could play it. I do miss it when you could literally just pop the game in and get going.
While I'm the first to bang on about scores not being important with reviews, quite a few read like 6/7s whilst doling out 9s. Quite a lot of jank, bugginess, glitches, hard locks, crashes, poor animation etc. If it was a smaller dev, this would be getting way more flak.
Its not just this series that that pisses me off about btw, see Halo: MCC and the fact it was pretty much fucking broken for the first six months and the reviews it got (95 on Polygon oh fucking boy). Kinda highlights how useless the majority of reviews are these days.
Giant Bomb's quick look is concerned about the jank but Brad goes on about, "Well, they're dealing in scale."
7 years on the same tech. Same problems.
From the reviews I've seen it's very much evolutionary, not revolutionary. If you liked FO3 then this is more of the same, but with a bunch of the gripes and annoyances fixed and a bunch still there.
The Giant Bomb video review is worth looking at to get an idea of it Wullie.
Mine hasn't turned up yet so hopefully it'll be here tomorrow.
I think this is what I'm going to start with:
S - 3
P - 4
E - 5
C - 4
I - 6
A - 3
L - 3
Good all-rounder with the smarts to build fancy equipment (I'm quite excited by the crafting) but robust enough to deal with a ruck.
Built with: http://vault111.com/character/
What difficulty is everyone planning on playing on?
Whatever the default is. I can't be arsed with a brutal slog, although I'm sure Yev will, the masochist
Yev's also going to play 700 hours of it so it makes sense that he'd want to slow his progress at least a touch.
There's been room for improvement for 7 years now. They've just doubled down on 'hours of content'
Not trusting Royal Mail, gonna head out and get a midnight release
Leaving Fallout out of this, in general, they're not really. The majority still go and play a game/see a movie based off a quick headline sentence and a score. See Spectre for holy shit amazing reviews and very meh reactions from most of the audience.
I'd just like out and out honesty in reviews and if they're gonna give a bloody number, make it reflective of what they write, but then in the age of money talks its never gonna happen.
8% installed :drool:
Going in..
I'm so glad I don't have work tomorrow..
04:49 am :D
Games unlocked on steam and loaded up. Even if my internet dies tonight Fallout will be working in offline mode!
It is so fucking good.
Without spoiling anything, I wish there was a little more pre-vault leaving stuff. But that's my only complaint.
Combat is improved, dialogue is excellent, the animations are actually good, I personally love the graphics, the world is a million times nicer to be in than F3, the settlement building is actually quite fun.
I put in 5 hours last night, just loading it up now so I'm going to spend the day wandering about. If the quests are fun then this could easily be a 500 hour life drainer for me.
How fun will that stuff be when you're trawling back to defend your base every 10 minutes?
Can I suggest people who aren't actually playing the game and not contributing to discussion would be better off not posting in the thread repeatedly? Ok, we get it - it's an imperfect game. It's becoming tedious now.
Tesco have let me down so I've had to nip out and buy it from a shop. 500Mb patch (:moop:) and then I'm off to the Wasteland #morethanafeeling
Spent a good few hours in there now, only got up to roughly the first mission. Nice set-up so far, but only just scratching the surface. Got some decent kit already and I think the crafting stuff will take up a whole bunch of my time.
So far it's been very reminiscent of FO3 - this mission I've just completed is very similar to the ranger/3-dog one from the last game. Overall it's been enjoyable thus far.
It'll be cool when I'm let loose to go mooch about/survive.
I'm finally home, it's on. :drool:
Decided on:
S - 3
P - 4
E - 3
C - 3
I - 2
A - 5
L - 8
What an intro by the way.
After a small delay, here I go!!
I'm only a couple of hours in (out of the vault and mooching around where I used to live), but the sheer scale of what you can do in this seems staggering. :drool:
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Its taken 7 hours of in game distractions to walk to Diamond City, which is awesome by the way.
:(
If I'm having to reload the game five times to escape from the same computer terminal, this game has a fucking problem. I've had Skyrim and New Vegas lock on me (Obsidian in charge but still on Bethesda tech) so there's always the fear of something major like a save corruption. They've been like this for twenty years. TWENTY.
Okay?
What I'm saying here is it's bricked my PS4.
Early disaster, I appear to have given my character scabby lips that weren't apparent in the face design bit but are very obvious once he starts talking. And a bomb went off or something.
Anyone playing as the lass? The ass on her in the video. :drool:
Feral ghouls can 100% definitely fuck off, and I just blundered into an encounter with a goddamn mutated Yao Guai :cab:
Made some good progress with my starter town and cleared out a lot of the crap.
It'd be good if they could have it so you could remove your helmet during conversations. I look like some kind of steampunk stormtrooper when I'm just having a quiet chat with a smackhead old lady.
Power armour :drool: The skeleton of it (if you strip off the individual parts) looks mega.
You can have plastic surgery in Diamond City.
What I'm loving so far is the diversity of side quests. It's no longer just fetch, fetch, fetch. To give an example, in one quest I've just done I've had to have a bar fight, persuade someone to fall in love with another NPC and then chase down some greasers who have stolen Nico Bellic's identical twin.
@ Yevrah
No, I just don't understand the obsession with 'content'. I finished Fallout 3 at 35 hours and thought, "Yeah, about right." New Vegas dragged on. Skyrim was 120 hours of "Fine, I'm done." I'm never replaying Skyrim. There's memorable moments buried amidst hours of tat.
I'll get it once the GOTY package hits. Might even just go with a cheap vanilla version because the idea of a £25 season pass for a game with "300 hours of content!" sounds daunting. I may have spent 200-ish hours on Metal Gear Solid V but that rarely felt like a grind. Same goes with Dark Souls. New Vegas burnt me out on their blueprint. And, again, if I have to restart 100 hours in because of some knackered scripting, I'm spent. You'll be fine though. You're single, have enough time to rattle through 20 years of FM and play 200 hours of Fallout.
No wonder she left you.
Great. We get that. About 8 times over now.
If you don't like Bethesda games, or they irritate you to the point they appear to, I've genuinely no idea why you'd bother playing them, let alone bother coming into this thread every 5 minutes to piss and moan about them.
You're droning on like a total twat.
If I didn't like them I wouldn't have bought the last three. In many ways the problem is how I play games but whatever.
Also, I review this shit. I've got a right to be pissy because I play a fucking lot of them.
https://www.youtube.com/watch?v=DSOnEk1xgN0
This thread isn't for negativity Shindig, it needs to be a big old love in.
I kinda want to check out The Witcher beforehand.
The Witcher is superb, was a clusterfuck on launch.
I don't mind people who are actually playing it critiquing it (without spoilers), or people commenting generally when it's just pre-launch stuff but when it's out to buy/play the discussion should be more about the actual gameplay.
DS/Phonics/Shindig have done nothing but post repeatedly about how they don't like the series. Ok, fine, but you don't need to endlessly bang on about it. I think PES is a load or arsewank but I don't post in there every day mocking their shit translations and assbackwards approach to licensing.
Actually I've read a post I missed and get what you mean, my bad.
EDIT: @Yev.
Nobody is posting every day, it started yesterday and you've had a few negative posts (primarily about Bethesda from me) amongst those having a great old time with it. I'll have it tomorrow and if I fall in love with it, I'll be delighted. You can have contrasting points pre/post release, and among the many many tales of wonder this game is bringing, there's quite a lot about game breaking bugs, glitches, missions not completing and all sorts of wonkiness.
As there was about The Witcher and seemingly every game on release this gen.
Back to the game, I've done the first couple of missions now on Survival mode and it's going just fine - that difficulty feels easier (so far) than New Vegas on hardcore mode, or Skyrim on Legendary, albeit VATS is pretty nerfed compared to how effective it was on FNV, let alone Fallout 3.
That intro is a thing of serious beauty and sets the ton perfectly.
I'm 5 hours in and just got back to my settlement for the first time, it's brilliant so far :drool:
It was simple up until I came up against those ghouls. I hate shit that lurches at you in games :( I'm definitely going to shit my pants while exploring some underground cave thing.
Feral ghouls launching themselves at you then killing them with VATS as they lie on the floor is great though. I'm in agreement about the shitting yourself in a cave down the line though, bit like the screaming zombies in Half Life 2 :|
I haven't arrived there yet, but this is good news. I faffed about with my character for ages before I left the vault but now I'm thinking that I'm looking a bit too boyish for the apocalypse.
I need some more intimidating clothes as well. I've still got my jumpsuit on, which makes me look like a janitor. I need to get a bit of a gunslinger look at the go, like Preston Garvey.
Stuff I like, though. The general loot lust that seems to be going on. More variety in guns and such. And shooting free range is a bit more viable although I still look at it and think VATS is the way to go. Sounds like there's no major benefit to the base building so I can happily skip that or let places go to ruin.
Why does Power Armour have health and degrade, yet no other armour or weapons do?
Am I missing something?
Preston Garvey is a complete dick. Anything I say or do that Jesus would frown upon, Preston disliked that. So I punched him in the face and he went back to Sanctuary.
Lone Ranger now.
I also can't leave my jumpsuit, but that's because I'm finding NPC's come out with some good lines when I'm wearing it and I've got a few side quests as a result of wearing it around town.
Well I've spent about 45 minutes just slowly searching through the first village you come to. I've done nothing and I bloody love it.
The very beginning of Fallout games are always so weirdly entertaining. Literally everything - toasters, footballs, a crappy suit - is exciting to me. Sooner or later the novelty will wear off, but I'm enjoying the shit out of this while it lasts.
Reminds me of how I spent about an hour and a half in the first mini-hub of Human Revolution snooping about people's flats and checking there was nothing I'd missed in some random alley.
I've just spent about an hour removing everything I can from Sanctuary and them I'm going to build a fucking barrier wall around the whole place.
Mental.
Get most of your building and cleaning over and done with whilst you're there.
Later on you just don't have the inventory space for all the toasters and wonderglue that you need to build defense turrets.
I've got a box full of junk at my house in Sanctuary, waiting to be turned into water pumps.
That's enough for today, 18 hours in, one main storyline mission completed (I think that was actually the opening mission getting out the vault). The second halfway through.
I genuinely would say this is the most immersive world Bethesda have ever built, I've never taken things quite this slowly.
I'm also close to having a sexual relationship with a French robot..
I've died three times, shit myself in Concord and can't figure out how to do a damn thing.
I. Fucking. Love. It.
Wait, you can build up a place? How do I do this?
Go to Sanctuary and start scrapping stuff (ruined buildings, tires, trees) and build.
I've built a fuck off fence around all of Sanctuary for my first settlement, up to level 6 (4 perk points still to play with) and now I'm off to Diamond City in the hope of selling some shit and finding some proper ordinance.
Okay, Giantbomb are giving PC and console versions of this separate reviews. 4/5 PC. 3/5 console.
I think I'll end up just reading about it and watching videos rather than taking the plunge, I can't really give timesink games like this the attention they require nowadays.
How do you build a contained room for a shitter in your house?
You have to build a toilet in your house? :D
What is this, The Sims?
You don't have to, but you can.
Sorted now anyhow.
I thought I'd pretty much ignore the settlement building, but it's actually quite a good little diversion. I think I'm going to spend some time tarting up Sanctuary, and most importantly, finding something cool to wear before doing the missions.
Just had my first nuclear storm too, which was a nice touch.
I think I might clean up Sanctuary first before exploring further than Concord, assuming I've got a nice 'base' to travel back to would be great. As a total novice at this, can one create vaults and such? I've generally just been going into every house and place I could find picking up junk.
Must say aside that the game looks fucking stunning as well.
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Regarding that encounter.
Toggle Spoiler
Here's Eurogamer's guide to settlement building which is quite handy if anyone's struggling.
https://www.youtube.com/watch?v=MvgEA2LDNWM
Fiarplay, that little FMV sequence at the beginning might be the best thing Bethesda have ever written. The rest of the intro, less so.
Yep - That and the first hour's play sets the scene so well.
Agreed, the first hour sucked me right in, before I knew it I'd put sunk 4 hours into the game and it was 2am.
Much appreciated for the building guide as well.
Assuming this game is one that isn't linear, appears to quite a few side quests I've gathered so far, albeit the one at the flooded quarry showed my tiredness. Managed to think that jumping into water with power armour on wouldn't lead to me sinking to the bottom and certain death.
All the jazz before you get out into the wasteland is horrible. Enjoying scavenging everything currently, it all feels a bit clunky but I can get around that.
Are you playing windowed mode?
http://www.postcount.net/forum/showt...minal-Bug-FOV)
Fixes for the fps drops that made it clunky there.
I'm on PS4. I meant clunky as in using the pip boy, and that whole building a base thing which having spent five minutes with I won't be bothering with again.
Downtown Boston. :drool:
On the downside, some of the criticisms about fps issues (or Slowdown as I like to call it) are starting to rear their head and they're not great - certainly worse than anything in F3, FNV or Skyrim.
General verdict chaps? Do I pick it up on payday or wait for the inevitable patches and updates?
I've only put in 20 hours and have still barely scratched the surface, so it's too early to judge fully, but from what I've experienced so far, it's very very good.
Engine is awful, animation/lip-syncing and all that is laughable, but in general its fun if dated. VATs is still rewarding and looting as ever is addictive.
I caught a glimpse of their ghoul models yesterday. Its like sentient rice pudding. Thinking about giving the PC version a shot at some point.
The art direction (if that's the right term) makes the most of what are probably modest (but not that bad) graphics and as a result it's stunning to look at a times and feels really immersive.
Yeah there are moments where it looks stunning, and then moments where its a bit nah pal, thanks for the effort.
So are Bethesda not taking advantage of the new gen consoles (they still seem new to me despite having been around a while) or are the consoles themselves just not that much of a leap forward?
They're a hell of a leap forward (see Bloodborne, Witcher 3 and others), its just a generation of games half borked on release.
The graphics are fine (not as good as GTA V on this gen, but better than The Witcher 3, for example), but it's still early days in the life of this gen, so I suppose we might expect a similar leap between this and Skyrim's sequel as we had with Fallout 3 and Skyrim.
All in all a fairly positive opening four hours. There are the issues I expected, but the world feels very well built, some lovely little touches in places. The combat isn't too bad, the non-VATs gunplay is manageable. I've only done three quests so far, but I can see me sticking with it for the long haul. Streamlined levelling system is a bonus, I can map what I want easily. Companion system is alright, but I mainly use them as walking storage. The whole building minigame can get to fuck, I've set up water, food, defences and I'm done with that side of things.
Well fuck, I need to buy a new computer :moop:
Anybody have any experience with raiders nicking their power armour? Some cheeky nonce seems to have had a go at stealing mine, got into and walked about two yards before being downed by the pathetic pistol wielding settlers of my town, but though I can take the individuals bits back off his corpse, I can't remove the actual frame, which leaves me somewhat screwed.
Anyone encountered a way of getting it back?
Why weren't you wearing your power armour at all times????
Also: While I wouldn't do anything this drastic out of the box I do like that PC modders are already banging out graphic mods.
Power armour is one of the big things they've changed in this. It's more like a vehicle now, where you need to have a constant supply of batteries to keep it going. Basically it means you should be using it on special occasions rather than plodding around in it all the time.
The settlements all have a special holder thing for keeping it on, though it seems NPCs can't be trusted to defend the fucking thing. Time to design ludicrous defences to keep the bastards away.
Well boo to that.
When I play this I'm going to spend so much time pissing about building stuff to defend my loot. I'll probably build my defences before I have anything worth defending if this is what I have to worry about. :moop:
Frig that. I rarely used power armour in 3 so why start now?
I just like the option with these things.
I'll probably initially attempt to be a talky stealthy type until I realise the game is mocking me for doing it.
21 hours in and I've just started using the power armour, and my god so I feel safe and cosy in it.
My Power Armour's fucked. I think only the helmet works now - a mission to clear out the Corvega factory ruined it. :moop:
That's good to hear, I think I'm off there next.
I've started to encounter some more varied baddies now. Just ended up in a car park full of feral ghouls (much better animations for them this time), and had an encounter with some mirelurks, which seem to have been made creepier. Positive so far in that respect.
It's a bit of an odd quiet start to the game really. I've been going for a decent amount of hours, and not done anything much of importance and not really hit anything to knock my socks off yet. In 3 for instance you pretty much bumble into Megaton straight away and have loads of things to do, whereas in this I've popped out of the vault and mainly collected desk fans and built some fences in a small village. I must have talked to about five people in 10+ hours of game. It's a strange choice, as though I'm happily getting on with it, I'm not sure it would be a great introduction to the series for any newbies.
I was thinking the same on that note Cord. I don't know whether it's because I've pissed around more in this than I have in any Bethesda game before, but (the bit where you first get the Power Armour aside) it's all been quite low key so far and I've done a fair few missions over the 20 hours I've played it for now.
That Corvega mission is pretty tough - I probably should have tried to get the Power Armour working for it, rather than just tackle it with a dog :cab: Make sure you collectToggle Spoilerfrom there too.
Some of the PA upgrades sound awesome (jetpack :drool:). From reading up on it people say you can pretty much roll full PA for the whole thing if you're advancing the story at a decent pace. Fusion Cores become more commonplace later on and there's a perk to make them last longer (which I will definitely be investing in).
There are some ace weapon mods too. Got myself a fairly punchy combat pistol, and also a nifty sniper rifle with which I picked off some raider gimp from miles away who was stood on top of a lookout post :drool:
I've wandered down to the city next to the Corvega factory, which looks an interesting place.
It's night, and so I spotted some guy on a raised platform overhead by the spotlight on his power armour (lighting effect looks great, people complaining about the graphics). I was just sneaking closer to see if I could ascertain if he was likely to be friendly or not when some ghouls dropped down onto me from above (they can climb, which is suitably creepy). My frantic gunshots attracted a whole army of ghouls, which I had to fight off while running into the nearest building for cover. I'm now stood on the roof of the building, watching the ghouls trying to assault the unspecified power armoured dude and his mates, who are firing off massive rockets into the street and surrounding buildings, all while a thunderstorm rages.
My first proper impressive moment.
Spent all night building Sanctuary into a fortress thinking that's was what was needed to get the 'build a defense' part of the quest completed. Turns out I needed to set a turret. Hah. Still looks awesome though.
As for any progress, ended up going to Lexington, found a factory, saw it was filled with a bunch of raiders and got scared off into the 'Super Duper Market' which I've cleared out before I had a crash (just) and released it's 1am.
Hmm...
Only an hour spent killing three Protecteron robots in the ArcJet factory down the road, all because I found a lift that needed power to work in the garage next door. Never did find a way to get it working :(
Diamond City is pretty swish looking and Mirelurks are bastards.
How many cities are in this game? I've been milling in and around diamond city for a while now doing all sort of misc side quests.
I think there's still a whole load that I haven't even seen yet, I haven't been up in the posh side in the stands for example, can we get up there?
Spent last night after the pub doing the second main story mission and some brotherhood of steel stuff. I really love my power armour.
No idea how many cities there are Dem (I'd probably rather not know), but I spent a couple of hours running around the map last night and it's huge, so I'd expect there to be a fair few more.
The map seems massive, even getting to Diamond City has meant I've got side tracked into two little suburbs (where the Electrical store is and the Power Stations) as well as a few other locations dotted around the map. I'm going to imagine this will be a bloody huge map come the end of the game.
Fallouts map is the same size as Skyrim but can be covered much faster due to lack of mountains if you were looking for something to compare scale with.
Watched my friend playing this last night, it's absolutely infuriating with no control as you're just thinking 'Pick up that. Turn left, no not that way, that way. etc.'
It's how you generate landmass in a world. You have an algorithm that was player speed and such factored in and then it'll generate your hills and such to scale.
It's a slightly more advanced version of this;
http://nemesis.thewavelength.net/images/images/tg2.gif
What level are people at and what are they rocking?
Level and Special
Level 9
Strength - 3
Perception - 6 (+)
Endurance - 3
Charisma - 4 (+)
Intelligence - 3
Agility - 5
Luck - 8
Perks
Perk Chart Perks
Better Criticals Rank 1
Locksmith Rank 2
Toughness Rank 1
Other Perks
Astoundingly Awesome 8 (+5 AP)
Barbarian Rank 1
Junktown Vendor Rank 1
Weapons
Compensated Hardened 10mm Pistol (Damage 22)
Apparel
Leather Left Arm, Right Arm, Left Leg and Right Leg
Militia Hat
Raider Leathers
Lightweight Girded Leather Chest Piece
Overall DR of 25 (including perks)
The above is working quite nicely, but I could do with a better go to weapon to take enemies harder than raiders down. I've got 4 perk points to play with so I probably should use them, but I'm hesitant to chuck a couple of them into things that will only be a short term measure. e.g. I could do two ranks of gunslinger, which would increase my pistol's damage by 40%, but as soon as I find a better gun I doubt I'll use that again, so at this stage it'd be a bit of a waste.
I'll check when I'm home but off the top of my head..
Level 17
Strength - 3
Perception - 3
Endurance - 2
Charisma - 10
Intelligence - 7
Agility - 2
Luck - 3
I've upped Charisma quite a bit with perk points as I wanted the intimidate perk.
Perks
Perk Chart Perks
Locksmith Rank 2
Hacker Rank 1
Intimidate Rank 1
Animal Friend Rank 1
Bloody Mess Rank 1
Scavenger Rank 2
Think I have one more..
Other Perks
Cannot remember for the life of me, I've got 4 bobbleheads and a few magazines.
Weapons
Rightous whatever it is
Heavy Sniper Rifle
Snubnose .44 Pistol
Sawn off Shotgun with Extended Magazine
Barbed Baseball Bat
Apparel
Vault 111 Jumpsuit
DC Guard Chest Piece
Hardened Raider Left Arm, Right Arm, Left Leg, Right Leg
Minuteman Hat
Hazard Suit for when I'm in a high-rad area.
Companion
Curie
I'm a smooth talking professor who makes up for a lack of combat nouse with a good range of weapons and by padding every part of skin I have with hardened armour.
Working a treat at the moment, I change into a t-shirt and trousers when in cities to make me a charisma machine so I'm able to bump up the amount of caps I get for quests by double (Preston Hated That!..) before I pad up to the nines. Able to talk my way through a fair bit of the story, which I like, I hate not having all the conversation options available.
I'll be focusing on hacking and lock-picking perks for now so I don't have to keep writing down safes and terminals I want to come back to later.
The scavenger perks are fundamental I find, I'm constantly running out of ammo so it helps to stock up with what I can.
Good shout on the T-shirt and jeans thing Dem.
I could be wrong (as I'm far from anything like as comfortable at this stage as I was with Fallout 3 and Vegas by the end) but I suspect that on Survival difficulty the key perks (other than the obvious damage/health/AP ones) will be the modding ones - the increases in Damage output and resistance from doing them (and I've not been able to do many yet) look unreal.
Changed into the Sea Captain's Hat for the +2 Endurance gain. Richard Gere's got nothing on me now.
Also, after a few days I think I'm able to recap on what I think of the game.
Pros:
The game world is completely immersive, and its the most comfortable I've felt in a Bethesda world. I like it more than Skyrim, Oblivion and FO3. I never fell in love with the world in FO3 because it's a bit too dreary, but they've cleverly used colour to bring it to life a bit which I like.
The combat has certainly improved, trying to aim down the sights on a small target is still a nightmare and I usually resort to VATS for radroaches etc but it's perfectly good (and not just for a Bethesda game).
I absolutely love the fact the main character has a voice. I was on the fence beforehand but I think having a character rather than just being essentially a voiceless camera has helped the immersion for me massively.
The depth and variety of locations are again excellent, you can really get lost for hours after planning to poke your nose through a doorway, but you get lost because it's constantly interesting, not because you feel you have to. This was an issue I had with previous games, I felt I was sometimes exploring because I needed to because "that's what you're meant to do in these games", whereas with this one, I'm exploring because it's genuinely interesting and there's always something rewarding at the end.
Cons:
Dialogue options. I'm not a fan of the vagueness of the dialogue choices you have, they're often misleading and not actually what I wanted my character to say. All it has done is massively make me want to play Mass Effect.
I also wish they'd make it clear which options move the conversation on, and which bring you back to the same set of options. Sometimes I'll ask something because I want to probe a bit, expecting to be able to come back and move the conversation on, but it'll progress me onto the next set of options instead.
Camera angles during dialogue. Not had many glitches, but I've had two or three now, usually when people are sitting down, there the camera decides to either look up at their chin or glitch itself inside the person.
That's actually it I think. The important stuff, the gameplay, the world design, the enjoyment factor are all there. If the dialogue was up to Mass Effect's level it would be a 10/10 for me (it's a really important aspect for me the way I play these games), because it's not it's more 8.5-9/10, which makes it a bloody good game by my reckoning.
I'll hold fire before passing full judgement, but what I will say is that it's rapidly becoming the most immersive game I've ever played. Not least for some of the reasons you've listed Dem.
Just killed my first legendary beastie. :cool:
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Obtaining a sea captain's hat has been my main priority for a while now, so far no luck. My current setup:
Level 8
Strength - 5
Perception - 4
Endurance - 4
Charisma - 6
Intelligence - 7
Agility - 4
Luck - 3
Perk Chart stuff
Lady Killer lvl 1
Medic lvl 1
Locksmith lvl 1
Magazine perks
Barbarian lvl 1
Covert Operations lvl 1
Wasteland Survival 8 (5% less damage from melee attacks)
Weapons
Heavy Pipe Revolver Sniper Rifle (damage 26, range 203)
Short Double-Barreled Shotgun (damage 45)
Glow Sighted Calibrated 10mm pistol (damage 24)
Apparel
Army Helmet
Road Leathers
Pocketed Girded Leather Chest Piece
Metal Right arm
Leather left arm
Boiled Leather Right Leg
Leather Left Leg
For a total of 32 damage resistance. I've yet to find any suitably cool charisma enhancing threads. I like to think of myself as a sort of Mad Max/Man with No Name wandering badass, so I refuse to wear anything that isn't cool.
I'm currently taking Dogmeat around with me, as I'm impressed at just how realistically annoying they've managed to make the German Shepherd, and it brings back memories.
I've officially lost Dogmeat, I sent him to Sanctuary and have never seen him again.
I wish I could lose Preston.
Wish the UI for the workshop was a bit better, clearly have consoles in mind.
Don't know how this would be possible to play on a console, the amount of qbinds I have is unreal.
qbinds?
Dogmeat should be in a doghouse, there's two already at Sanctuary. Took me a while too. And if camera glitches during conversation, hold left on the pad/mouse whatever and it'll glitch back to 1st person view.
I scrapped the doghouses in Sanctuary. Better get one back then....
My dogmeat finding tip for sanctuary is to get rid of the doghouses out back of all the random houses and put one down somewhere central. He should end up there should you need to send him back.
I'm tempted to use Codsworth more, as he was a bit of a badass the one time I used him, and also brings a bit of levity to proceedings.
Oh and as no one's mentioned it so far (unless I've missed it), how good is the music?
The crescendo in the main theme. :drool:
Can you have the dog as a companion and someone else?
The music is great, but I do wish they'd put some GTA style effort in and get some more songs for the radio. I had to do a medium length over encumbered slog back to the gas station this morning, and I'm pretty sure I looped through the songs twice. I'd imagine a lot of the stuff they'd be after would be out of copyright as well, so there's no excuse that I can see.
The dog is technically a companion, so you can only use him on his own.
Yeah, I've always found the radio stations to be a bit shit.
I used the dog to get the locked gun out of the vault and have been going lonesome ever since.
I left one in the main house, where I made a garden and kept the swing set for the kids.
Literally went full blown into making this a home from home base, surrounded the whole of it with guardtowers and fences to stop any wannabe intruders and then gutted every house apart from the main one.
Hooray my game has arrived.
... however my PS4 pad is at my mates. Left it there on Saturday. :cry:
Will borrow one of Mike's over the weekend.
Level 11
Strength - 3
Perception - 5
Endurance - 6
Charisma - 4
Intelligence - 6
Agility - 3
Luck - 3
Perks
Aquagirl
Armourer
Locksmith
Toughness
Lifegiver
Medic
Gun nut
Scrapper
Scrounger
Weapons
Molotov cocktails
Hardened Pipe Revolver Sniper Rifle
Compensated Hardened 10mm Pistol
Short Laser Musket
Machete
Apparel
Insulated Vault 111 Jumpsuit
Assault Gas Mask
Raider shit elsewhere
Companion
Dogmeat
The Wanderer is such a badass song. Loved it in the trailer and it goes down a storm now when you're in the midst of a firefight.
Alright, I've just been on this for four hours having never played a Fallout game before. I have little clue what I'm doing. Fun tho.
Nick Valentine. :cool:
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Anyone been to Swan's Place?
Oh christ, I didn't realise ghouls could crawl in through the fucking walls :uhoh:
Cleared out the Super Dart Mart. Also found a secret elevator behind a bookcase in a nearby place, but couldn't get it to work...
Ghouls are a right bastard in this.
All the beasties, even Bloatflies and mole rats, seem to be capable of giving me some trouble in this. I don't remember that being the case from the previous games.
I've done some exploring further south, which has quite a significant amount more interesting stuff than the starting corner of the map, which continues to make Bethesda's decisions regarding the start look a little odd. Sadly I've collected a load of stuff and the dog, who I was relying on to carry it all, has fucked off somewhere, so I'm now slowly trudging my way back up the map.
At least it's given me time to appreciate the Diamond City radio DJ, who is ace.
Question Time done and booting up again when I should really be going to bed.
This game is going to fucking ruin me.
I've forced myself off it for tonight.
I keep clearing out places which I'm sure will be used in quests later on down the line so I hope I'm not voiding them by pre-clearing.
The brotherhood blimp :cool:
First play through I always play as 'Me', making decisions that I would make, a character that resembles myself appearance wise.
Second play through I am always a complete dick to everyone, and I'm making my character Walter White http://kotaku.com/the-best-character...t-4-1742087916
That Putin recreation. :D
https://www.youtube.com/watch?v=dejO6aiA7bs
Sounds like PC's the way to go, then. Months from now. £33 at CD keys. Hmmmmm.
Who's done the first Brotherhood of Steel quest? Retrieving the deep transmitter.
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Beyond that started on my artifact hunting for the Brotherhood, will have to post a picture when I get in from work, even on low details this game just looks spectacular.
I'm too useless with those face slider things to actually make a specific person and so just muck about until I settle on one I can tolerate.
How much does the player character speak? I've just seen the female voice actor is the woman who did, amongst other things, Jack in the Mass Effect games and she was pretty good in that. If I've got to listen to somebody a lot the actor can make a difference in what I decide to play if there's a good one. Going femShep in Mass Effect and getting Jennifer Hale definitely made a different when I restarted the first game the third time and didn't play as a man and get subjected to Generohero Smith.
PC players, is there an FOV option in by default and on a more general note how buggy is this at release?
Thank you, do you know if it will run in a borderless window?
I did it as soon as I installed it, so I'm not aware of the difference, but this is worth a look for PC users, and addresses the FOV concern.
The camera glitching in dialogue that demerit mentioned, and Paladin Danse spinning around in a circle every so often when he's meant to be leading me somewhere are the only bugs I've encountered.
Just scrapped almost everything in sanctuary, was strangely enjoyable once I figured out that you can confirm with 'e' instead of enter. The workshop menu had me pretty baffled initially but I quite like it now. They're not going to moan that I've got rid of all the sofas and rugs, are they?
Also, is there a more efficient way of scrapping all of my junk than tossing it all on the floor?
I've just been littering the landscape with my junk and taking up anything that seems important. I've got bugger all weapons though.
Yeah, like Cord says, just periodically travel back to Sanctuary and dump it all in the work bench. That's what I've been doing anyway.
I've also only just realised, 17 hours in, there's an armour workbench right next to the power armour station in Sanctuary. :mood:
So I've finally done a bit of armour crafting. I might invest in a few of the perks related to that, I feel like it might be handy. I've gone back to wearing my vault suit too because, even though I think it looks rubbish, I've yet to find anything I can wear under my armour that looks cool and has half-decent stats.
You people are mental. Don't bin your junk - put it in the workshops and use it to build shit.
Also - my pro tip for today: there's a light available on your Pip-Boy. Hold Circle on PS4 (it even projects something cool onto walls!).
I've got so much junk that I really need to put together some sort of table as to what's useful and what isn't.
Adhesive/copper/circuitry/nuclear stuff is all good
Yep. What I need to be doing is selling of the stuff I've got a surplus of to generate caps to buy (more of) the things I need.
So after wandering the wastes for a long enough length of time to feel like a bit of a big man I decided to take Preston Garvey up on his proposal of taking back the Minutemen's castle from whatever took it off them in the first place. I couldn't see it being a problem. Just steam in and clean out whatever's in there. The plan was going OK, until I came across the Mirelurk Queen. :serious:
Fuck that. Keep the fucking castle.
What version did the reviewers actually play? I ask because (playing on Survival) I had numerous goes at that first Deathclaw encounter before I did it and didn't once experience the jank with that part that his clip highlights.
In fact, in 30 hours play I've seen once sprite disappear through a floor.
The way some of these reviews are banging on you'd think it was a regular occurrence. Am I/are we benefiting from the day 1 patch, while the reviewers didn't?
He's playing PC, Yev. Also worth noting it's a pre-release build. They dropped a day one patch on consoles and (maybe) PC. I'll say this video looks like an extreme case but then I'd imagine playing for review is one hell of a stress test.
Given you like to play for challenge isn't this going to get your more quickly to the point where you're overpowered and have enough money to actually crown yourself High Overlord of the Apocalypse?
I can't remember from your Skyrim posts whether you intentionally make life harder on yourself to counter the inevitable weakness of open world video game economies or not.
For people who are into such things there are no less than two new multi-part AARs which have posted their first entry on Rock Paper Shotgun within the last five hours.
I've never heard of that reviewer, which probably plays a part in why he's doing that. Trying to get the jump on the other reviewers, I imagine.
They normally review pre-release code. There's a bit of a delay between the game being finished, the disks being made and the patches being released.
I got distracted while on my way somewhere and ended up meeting up with Paladin "Charles" Danse. Top lad. Ended up fairly well kitted out after our little jaunt and am now pretty capable. Came across my first Super Mutants as well. Those suicide ones :|
Also - another tip: in your Pip-Boy, there's a thing where you can check on what an individual settlement needs under the Data/Workshops tab. Found out I was woefully understaffed in the security department so spent some time beefing up the amount of turrets and stuff I had set-up.
Paladin Danse sounds so much like George Clooney that, even though logic told me it was massively unlikely, I had to check online that he wasn't being voiced by him. Anybody else get that, or just me?
I've just done that quest, and had exactly the same reaction.
I assume this is now the point that happens in all the Bethesda games I've played, where I join all the various factions despite them otherwise kicking the shit out of each other. I/us all are even in charge of one of them, somehow.
I've not found it too bad, but overall the 'persuade' options haven't come over too well. Seems pretty random.
Lock picking is my new fave skill. Easily one of the most useful.
Never played Dragon Age, but I'm not a particularly massive fan of the way they've done it here. Generally speaking you'll have an obvious 'yes' 'no' and 'unsure' option, and then a random something else. Often just labelled 'sarcastic'.
For example I just encountered a robot with slightly weird speech patterns. I got the reply options of yes, no, unsure and 'game show host'. It does seem a little unlikely that you'd be sure what that's going to lead to.
The 'sarcastic' options in DA2 were the worst thing to ever happen to RPG dialogue. Rather than being a jokey dick you often came across as a cackling lunatic.
'What would be a good, smartarse response to the player's sister's dialogue at this point?'
'Oh, how about "I HOPE YOUR TITS CATCH FIRE YOU HAG LOLOLOL"?'
'Perfect!'
The settlement stuff is slightly getting on my tits at this point.
I wandered into one of the settlements the game had insisted I set up just to check everything was alright, only to be greeted by some new fella whinging at me there wasn't enough food and I should do something about it. This despite there being many wild food plants in the same patch of land I'd used to plant a couple of farmable plants. Apparently I need to harvest the wild plants and then replant them in exactly the same place or the retards will starve.
I think it was the point at which I was sneaking into one of my 'rooms' in the dead of night to remove the mouldering corpse that was in there when I liberated the place, carefully dragging the body inches past one of my sleeping settlers, that I realised the game has succeeded in turning me into a post apocalyptic Basil Fawlty. With a robot Manuel.
Do you get more trophies for playing on a harder setting (like COD, with its Veteran achievements) or am I free to play it on whatever the middle setting is called and not regret it at the end?
Taffington Boathouse is my new stronghold. What a place :drool:
I also met the Brotherhood chap last night, I always feel like I should like them but the characters have been dicks in all three of the games I've played. Lone Ranger FTW.
I repeatedly set the room on fire with Paladin Danse. Not realising that I was the one setting the room on fire. Took a few goes to figure out.
Not sure I've had a quest that isn't 'Walk into room, kill everyone, walk out' yet.
I didn't really listen to instructions so used all my minigun bullets before discovering deathclaw. After many deaths and contemplating starting again cos all 3 saves were after wasting the bullets, he got stuck in a hole so I pistolled it to death for a minute. So satisfying.
I've settled for hard. Although whazzed it to survival temporarily to see if I got a 'kill deathclaw on survival' trophy. I did not.
Not sure about PS4 Baz, but there are no additional achievements for playing on Survival on XB1 though.
Just came up against a Legendary Ferral Ghoul Stalker. :eek:
It's going to be a long time before I can kill shit like that.
Anyone bothered with a scavenging station? If so, are you getting much from it?
I've finally found a quest that isn't involving murdering everyone.
Travis is a loser. Do we think the Borborov Brothers are the same voice actor as your cousin in GTA?
John DiMagio? Bender from Futurama and Marus Phoenix.
I've finally found a properly good gun.
Say hello to my little Hunting Rifle. When I get back to Sanctuary Hills I'm going to mod the shit out of it. :drool:
55 Damage. Short Powerful Hunting Rifle. :drool:
30 hours in and I'll finally be able to kill things. At least until I run out of .308 calibre bullets.
Thinking about it, if they find junk for you then I've no chance of noticing that among all the other crap in my workbench.
Just noticed the game has all the SPECIAL videos on a loop when you load it up to the main menu. :cool:
Just got to Diamond City and my quest list has exploded. I want a decent companion so I'm going to prioritise Valentine's missions.
I've also just got to Diamond City.
First stop: Dugout Inn :D Has Yev got shares in this game?
The water purifier is the only worthwhile thing I've built so far. Handful of purified waters in the workshop whenever I head back, quite nice.
Gonna load this up soon, think I'm going to have a wander around the East side of the map tonight. I've got the whole week off next week
Bit of a selling spree (having worked out what I'd like to keep) and we're up to 7,158 caps now.
I seem to perpetually have about 1k.
I upgraded to Gun Nut 2 and now have a sniper rifle that does 55 damage, with a bunch of upgrades I still want to add to it :drool:
I've got that, the laser rifle you get of Danse, a shotgun and a pistol which is pretty beastly as well.
I honestly reckon I'm the worst in the world at this game.
Dizzy heights of level 7 woo.
Anyone been to the very bottom of Dunwich Borer's mine pit?
Fallout at it's absolutely fucking finest :drool:
My favourite thing about this so far is the legendary monsters with a unique item as a reward for killing them. Absolute masterstroke.
My 'Junkies Tire Iron' that has a damage modifier based on how many chems you're addicted too is a great example of that. Kept it as my last resort weapon when I've ran out of ammo :D
Found my first Deathclaw outside of the first one you meet.
It'll be a long time before I'll be able to kill that.
I'm wondering if I should start over and just make a Charisma 10 character. I'm failing so many persuasion checks.
I thought about starting over yesterday for similar reasons, but after 30+ hours just couldn't face it. It will be interesting to play this again with a different SPECIAL build though.
In the meantime Phonics, just get yourself a suit (+2 charisma) and a nice hat (+1 charisma) to change into when you're not fighting or exploring the wasteland.
Psh, this IS how I fight/explore the wasteland. With classical radio on at all times obviously.
http://i.imgur.com/ZoSzSUb.jpg
edit: Bloody hell, that screenshot came out quite well didn't it. That framing.
Yep, what a screenshot. :drool:
Who are people using as a companion at the moment?
Dogmeat got the hook because he was pretty buggy (kept going AWOL) and annoying even when he was there. Codsworth has been a marked improvement in terms of remaining present, and I enjoy him interjecting into some of the conversations (though again buggy, the game kept playing his bits over the NPC lines when I went to Diamond City). He now likes me so much I got a free perk, which probably means it's time to get rid and try someone new.
Diamond City has been a very welcome change of pace. I do hope there are some other places like it out there.
I've used Dogmeat for 30 hours, but just flipped to Codsworth.
So what exactly do the companions do?
Help in combat, chirp in during conversations and say stuff when you come across landmarks and the like?
Bullet Sponges
Carrying Mules
Prevent you getting through doorways easily
Occasionally kill people
To name a few.
I imagine as well as the doorway thing they're quite keen on getting clipped into scenery in general.
I just got a Super Mutant Companion :cool:
He's an absolute melee beast. Any time it gets too much I run behind him as he smashes them. The only issue being his size, at least I could jump over the dog when he decided to ram me into a corner.
Highly reccomend the Travis/Bobrov Brothers questline you get in Dugout Inn once you go in there a couple times. Good stuff. Although I did have to push one NPC out of a wall so he would talk to me.
I'm still struggling to find some cool armour to wear (this is deeply important to me). I'm starting to put together a vast cool hat collection, but there seems to be a rule on this that if something is useful as armour, it has to look shit.
I might have to kill that Preston fella to get his gunslinger outfit.
You can't kill him Cord.
Fuck sake. I wonder if he'll trade for one of my collection of postman outfits.
Related to his immortality, it does seem to be near on impossible to play this game as a bad character as you could in the previous ones. You can do sarcastic arsewipe, but I don't think I've had any evil options presented to me so far.
I always play these things as the most heroic guy in the world, but it would be nice to have the option.
I think in one of the two RPS AARs they tried to kill him for basically that reason. They certainly tried to kill somebody who's unkillable.
I can't speak to Preston at Sanctuary Hills. Is that a bug?
Nick Valentine is my companion at the moment, just for the novelty of him being able to hack any terminal.
Just killedToggle Spoiler
Anyone fought The Swan near the combat zone? Tough bastard but Piper and I lay him to rest in the end. :cool:
Was gonna trade her for Cait but can't be arsed with the faff of getting all the armour, ammo and weapons off one to give the other. So Piper remains.
Also I think the brotherhood of steel quest line has broke because college square is empty, including the subway station, yeah that dickhead keeps telling me to go away. Plus I've no idea where to get this "artifact" cos the marker to help the recon team is just at the police station. Shame cos that Danse guy seems badass.
I have an explosive bullet submachine gun now. :cool:
Did a bit of exploring of the southeast of the map today, which receives a score of noooope/10 on the prestigious 'fuck that for a game of soldiers' scale.
Took ages to fight/flee like a big girl through all of the most horrible beasties in the Fallout universe to make my way to the farm the minuteman fella wants me to help. Turns out it's just one bloke with a couple of small kids. Sadly the dialogue wheel didn't have a 'no way you big spastic, you're a mentalist!' option when he asked me to help him out.
It'll no doubt shit itself at some point, but the story in this is so fucking good at the moment.
So I've been wandering about today. Decided to help Curie out with her companion quest line, do not click the spoiler if you don't want to know about her.
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I've got one issue at the moment, I get power armour withdrawal symptoms.
I also get too used to carrying loads of shite around with me when I'm in the power armour and I'm now hoarding loads of guns. I think I have a selection of 10 that I keep thinking "oh I'll definitely need that in five minutes, so I'll just keep it on me"
They have to add sorting by ammo type onto the next patch.
The memory den in Goodneighbour is very cool. Going to plug through a few main story missions tonight. Then I have all of next week off :drool:
I'm thinking Strong might be straight up OP now. He just absolutely batters everyone for fun.
I definitely found that I only managed some of the earlier fights because I had the dog/Strong tanking stuff while I shot from a distance. Playing on a harder setting and with Valentine now and I'm fairly happy with the difficulty level. Level 15 and I've only just bothered to go find some power armor though. :whoops:
I stole Prestons hat in solidarity with Cord.
The Glowing Sea. :drool:
I hated the glowing sea with a passion, I encountered two Alpha Deathclaws and two normal ones.
45 hours in now and I think I've seen enough to judge this, and it's an absolute masterpiece.
The world, the rpg character progression (with all of its elements), the story, the music, etc. all combine to make something that's so unbelievably immersive that when I'm not playing I'm thinking about what I next need to do in Sanctuary Hills as if I've actually been there. The gunplay is vastly improved on F3 and FNV and the gun I'm using at the moment might be the most satisfying one I've ever used in a game.
If future patches sort out the occasional slowdown parts in downtown Boston (which is poor) and the jankyness/unexplained nature of building settlements then it'll jump ahead of F3 and Skyrim as my favourite game ever. Actually, it may do that even if they don't.
I've lost Dogmeat :(
My new baby, its so fucking beautiful:
http://i.imgur.com/Vm91wBm.jpg
Exploding bullet guns are so fucking awesome eh DS?
Yes, yes they are.
Try the Red Rocket gas station maybe? That's where he originally turned up isn't it. He might be back there.
Good thinking. I'll look tomorrow. I've got a collar and some goggles to try and put on him. :D
The game is awesome so far, there's always so much to do. Like just now I went somewhere with the intention to find someone for a quest, and ended up wandering off and doing a completely different one that I forgot I had. I was just randomly following a red line on the path, fending off super mutants along the way, and before I knew it a new line of quests opened up. Boss.
Read the second RPS Michael Radiatin' AAR. I like that he started as a naked wanderer (with rules of walking around the perimeter of the map) and found a spare suit of power armour within half an hour.
I'm looking forward to my second playthrough where I nerf myself as much as possible.
The more I play this, the more I feel I'm not really gonna bother with any quests. Finding it way too much fun wandering about and just discovering areas and locations. Will probably trade it once I've found every location.
It's weird that there's no Explorer perk for that.
I'm just playing from one quest to another, got everything in Diamond City now setting about doing it all.
Found my first Fatman and killed my first Savage Deathclaw. :cool:
What level are you all? I think I'm 12.
Interesting article
http://www.wired.com/2015/11/fallout-4-bugs/
I had no idea the team size was so small.
Mod out for this which tells you what you're actually going to say rather than having to play Am I A Cunt Today? if you fancy anything other than good guy or maniac dialogue options.
Sadly they haven't (yet) included exactly how it's being said so guesswork would still be involved for certain options.
I'm sure I've read much less about bugs and stuff this time.
Did just see this in the latest RPS diary though and it amused me:
https://www.youtube.com/watch?v=aoHpzXbhNiY
:D
The load times on this. My word. I have a good PC and it feels like I'm playing fucking Bloodborne.
If Yev finds the settlement quest that bricks his save file, I'll lose my shit.
Selling this tomorrow, 25 quid. I really do enjoy a lot of it but its too much of a timesink and I have that currently with FM. First Bethesda game I've genuinely been happy with though.
I've realised I hate the brotherhood of steel. Sure, paladin Danse gave me my best and favourite gun, but he's a jobsworth c-word and I hate his stupid alliance.
So I've left my power armour back in bay 3 on their stupid plane boat thing and pissed off back to diamond city with Cait to buy noodles from a Japanese robot.
My Agility is at (-1) and I've no clue why. Any ideas?
I'm guessing it's an addiction, but there seems no way to tell in this now.
I've also misplaced by Captain's hat. :moop:
Can't you get some of the magic drink to clear it?
I'll just hit the doc in Diamond City soon.
Gutted about my hat though.
Yev will jiz at this
https://www.youtube.com/watch?v=bxSw6iDSujg
Completed the Doctor Amari quest and then the sequence got locked and I had to reload and shit through Bethesda's idea of a cutscene again.
I thought it was really good the first time...
Just been through Vault 81, which was pretty cool. Now ransacking the place :drool:
Up to level 20 now and pretty close to having most of the main perks I want (aside from just levelling up existing ones).
Curie :wub:
I've bumped the difficulty back to Very Hard as it was becoming a bit of a procession.
Went back and picked up that other suit of power armour in the wrecked train. I've still not actually used it in a mission yet, but will give it a go when I go to do the Minutemen one about their fort.
Ooh I am loving this. Real risk of investing a disgraceful amount of time in settlement building though.
Have put in a fair bit of time over the last couple of days, so may as well update the vitals:
Level: 20
Caps: 12,080
SPECIAL
Strength - 3
Perception - 5
Endurance - 3
Charisma - 3
Intelligence - 3
Agility - 5
Luck - 8
All of the above is before temporary bonuses.
Perks
Armorer - Rank 2
Better Criticals - Rank 1
Critical Banker - Rank 1
Grim Reaper's Sprint - Rank 1
Gun Nut - Rank 2
Life Giver - Rank 2
Locksmith - Rank 2
Toughness - Rank 2
Weapon(s) of Choice
Explosive Powerful Automatic Pipe Rifle
Hunter's Advanced 10mm Pistol
VATS Enhanced Advanced Double-Barrel Shotgun
Apparel
Cunning Studded Leather Chest Piece
Dirty Army Fatigues
Formal Hat
Lightweight Polished Metal Right Arm
Lightweight Polished Metal Right Leg
Sunglasses
VATS Enhanced Buttressed Raider Left Arm
VATS Enhanced Studded Leather Left Leg
and a Dirty Tan Suit at all times for the Charisma boost when trading.
Spent the last few hours doing loads of Garvey/Minutemen quests which at this stage I'm a bit overpowered for and have shot up about 5 levels as a result. Have 6 perk points to play with, but shan't use those until the game starts to pinch a bit again.
I'm beginning to think Preston Garvey wants to fuck me.
Probably the most disappointing thing about it really. The early levels when I just survived Dunmore Borers by the skin of my teeth and copious sleeping to heal up, I've yet to come across anything I've been unable to kill fairly easily. Including a Behemoth.
Super Mutants in particular are weak as fuck.
Just play it on Survival, it makes for a much more realistic challenge.
Survival mode should require sleeping and eating, possibly even a long term wound system. Sounds like they've just upped the HP and nerfed your damage, which is a bit weaksauce.
Yeah, that's all they've done (as far as I know), a proper hardcore mode would have been nice.
No doubt a future mod will offer one, but it'll no doubt be a bit shit.
I really don't get the idea of going balls deep in the weapon crafting system and taking out weapon condition at the same time, batshit move that.
Also the karma system biting the dust is gash too.
I never really got the Karma system. It seemed to have a really limited impact.
Agree with you on the weapon and armor degradation though and it doesn't even make sense internally. I have to repair the strongest armor in the game in Power Armor, but my leather chest piece will last forever. Ok.
I've found a skull bandana :cool: My character is the epitome of ballin' at this point.
10th settlement taken and up to level 21 now. Absolutely smashed it this weekend.
I've started avoiding speaking to people (Preston Garvey in particular) as I hate my quest list being full of "go one shot all of these shit enemies at this place we want you to take that you won't visit again".
Just entered the Institute though which should hopefully hold my interest.
How have you got so much cash Yev?
I've unlocked the ability to build stores and shit at my settlements so I'm hoping to sort out my finances in it. Once you open up the ability to connect your settlements together it makes the whole thing much more manageable: just pile your stuff into one of the workshops and it appears everywhere.
I think I'm level 21 now and have three sets of power armour. Cracking stuff so far.
By being absolutely obsessive about what I do and don’t keep.
First thing I did was pull together a list of all the crafting items (across all benches) that I thought I’d need – anything on this list gets kept, everything else gets put in a specific container waiting to be sold.
I’ll scavenge absolutely everything I come across, even if that means multiple trips to haul it all back.
I keep high charisma clothing on me to get better bartering prices and when my ‘junk’ container gets particularly large I’ll pop some grape mentats to maximise the take from that haul.
I think my most terrifying experience on this is definitely every time I go back to Sanctuary and am forced to run enormous circles around Preston Garvey, slowly shambling directly towards me like a zombie, just so he can't talk to me and give me any more sodding settlements to go and babysit.
The fear when you can see him creeping up in the back of shot as you desperately try and finish the conversation you are having with someone else is truly visceral.
Complete the Silver Shroud quest before The Big Dig.
If not you'll be unable to finish the Silver Shroud quest and that fucking armor will be stuck in your inventory for the rest of time.
Glad I did the shroud stuff last night then. Good missions, but the armor's shit.
I unlocked some sort of Fortress for the Minute Men. I thought 'I should move all my stuff over here' went to Sanctuary and stored one thing before thinking to myself,"Why am I doing this? Whats the point?" and went to bed.
I can't be bothered with the settlements. Spent ages faffing about with power pylons and wires to set up some defence (albeit only inside town, defending my two suits of power armour) and then decided that was it forever. Or at least until im done with the main story.
Up to level 22 now and having invested the 8 perk points I had sitting around I'm basically a Terminator. Add to that the 16,000 caps (and counting) that I have plus the monumental amount of chems and ammo already stashed in my lock up and I fear any hope of this continuing to be a challenge, even on Survival difficulty, is gone.
It's disappointing really, as it seems much less of a challenge than F3, FNV and Skyrim were on their hardest difficulty levels.
I'm tempted to start again (on Survival), leaving the vault in my pants and empty handed, with this as the build:
S - 1
P - 4
E - 1
C - 10
I - 10
A - 1
L - 1
Which, by my reckoning, should probably at least double the time it takes to be God.
Obviously I'm not in a position yet to judge if I'd want any of these but some of them look nifty.
http://www.rockpapershotgun.com/2015...allout-4-mods/
If/when I mod this, I'll get one that lets me have infinite power armour time :drool:
I'm currently clearing out the 'Thicket Excavations' area which is leaving me with a gigantic amount of loot.
Just done the Courser mission.
Got so pissed off in that building, couldn't figure out where to go. In the end Cait just wandered off and brought everyone to me.
Swan :|
Fuck that. Ended up hiding in a bus shooting him with a rocket launcher. Also got felt up by a Legendary Mirelurk whilst happening upon some oddball cult.
Decided to keep on with the save and glad I did. Things have got a little bit tougher with the later missions I've been doing.
You on PC, Yev? If so the survival rebalance thing in the RPS article above could be a mod for you after your initial run, provided it's robust enough.
I'm on XB1 Ian, which I think means mods next year. My build above will be fine for the next playthrough though, I reckon that will be genuinely difficult and involve a serious amount of grinding.
Oh and scrap what I said earlier (for the time being at least anyway), just moved away from the lower level (Garvey) missions and I'm getting my arse handed to me. :drool:
Came up against an absolute beast of a legendary enemy just now. It one shot killed me the first time and then when I ran past it the second time I noticed the Brotherhood of Steel were taking it on when I looked back.
It took down three of the Brotherhood, before I stepped up in VATS to finish it off. :cool:
The legendary item was gash sadly, but on the plus side Garvey was so impressed with me I now have the benefit of his perk.
Oh and I've no been over a fair bit of the map, with 146 locations discovered, and it's absolutely huge. Of the 146 locations I've been to, I don't think I've got close to going through 30 of them properly.
This game is outstanding. I couldn't really get into 3 but I'm like a fiend on this, I can't get enough.
This weeks episode of The Point is about Fallout 4
http://www.gamespot.com/shows/the-point/
One day the CBS video player will work for me and all will be right with the world.
Just done the silver shroud quests. Man it seemed near-impossible to save Kent.
Managed after about 15 reloads though, then turned it off in frustration.
I've got up to the point where it looks like I'm going to have to screw over a faction :/
Hate that shit as I feel like I'm missing out on content.
I find myself doing about 1 mission a night on this, getting into a ruck with some raiders and then dicking about with settlements.
Also, was looking through the wiki earlier and saw this interesting info:
- Reaching level 282 will allow you to have all perks and max S.P.E.C.I.A.L
- Keep in mind that many NPCs scale to the player level when a cell is entered for the first time, and remain at that level even after respawning
There'll be a cap on that scaling, surely?
Killed the first guy in the Silver Shroud mission down the alley and he died and fell through a wall. He's now located 67 distance away from where he landed on top of a building I can't reach the roof of. 30 minutes of trying to access his body to put a calling card on later and I gave up, still carrying all of the quest shit as you can't ditch it. Cunts.
Couldn't you have reloaded an earlier save? Or grenaded him down?
http://hydra-media.cursecdn.com/fall...n_Building.png
He's on top of here and I spent ages trying to find where his body was and ended up doing heaps of other stuff I don't want to lose by reloading.
Are you on console or PC? On PC, you could noclip through the world and join him in the walls.
Just type tcl into the console and you should be able to fly away.
noclip to him.
XBOX One I'm afraid :(
Then welcome to the World of Bethesda, friend. Happy purgatory.
That's a desperately shit bug, but it still is GOTY.
It's for the best, really. It means you can't progress that quests and don't have to reload over and over to save Kent. :panda:
Decided Cait deserves some better armour than "Cage Armour" so I've been picking up good parts off baddies ready to sew 'em all nice for her. :zink:
Bloodborne shits all over everything tbf.
Blimey, this is the entirety of the first patch
Quote:
New Features
- Number pad keys can now be used for remapping
- Remapping Activate now works on Quick Container
Fixes
- General memory and stability improvements
- Fixed issue where equipped weapons become locked after completing Reunions
- Fixed issue with When Freedom Calls where the quest would not complete
- During Confidence Man, fixed issue where player's health would continuously regenerate
- Fixed crash related to jumping into water and reloading saved games
- Fixed issue where Launcher would not save God Rays Quality setting properly
Game of the Year is still MGS for me, although Life is Strange and Ori are on sale at the minute so there's a potential last-minute surge.
I've jacked this in to play Battlefront instead. I'll find out how the story unfolds on YouTube some day as that's the only thing I was semi interested in. Marching around killing the same enemies in the same way to pick up something for someone can be done quicker watching someone else do it on a video.
Jack of all trades, not even apprentice of one. Massive disappointment.
Do you not love the levelling up/perk aspect of it? Gets me every time that.
Although, I have to say there are a couple of false steps in this in that regard.
I think you just love levelling up, Yev, The work/reward thing.
And that's not a dig, if it seems like one. I played WoW for however many years, I get it.
Not when there are no perks worth having above the 7th tier. One shotting Raiders to level up for the sake of it bores me to tears, as does the banality of the enemies.
A friend of mine has a weapon he can do 2459 damage with in a single shot if he's in sneak. He's one shotting deathclaws ffs.
It can't just be me though, because let's be honest, without it the game's just not that good.
Take Fallout 3, I could play that forever while I was earning XP, but as soon as I'd hit the cap the game's flaws were pretty exposed. Which was part of the reason I never finished all of the DLC.
There are some/many perks worth it above the 7th tier, but I'd agree there aren't enough interesting ones (which is one of the problems I'd alluded in the previous post).
As for the difficulty, people complaining it really should be playing it on Survival difficulty and if that's too easy, starting with a non-combat focused build.
I randomly chose all of my SPECIAL at the start and have chosen the perk that I've thought would be most useful at the time. In terms of efficiency it'll be nowhere near the best. I had to wait around to level up twice to get my charisma up to play out a quest the way I wanted to as I kept failing the speech checks. Which was hilarious as all four of the options were orange despite my insistence on not wanting to kill the guy.
It's a horribly put together game that does nothing particularly well and certainly doesn't have a stand out feature that makes me want to keep going other than to say I've finished it.
Reached the Institute. Interesting.
Today is the first day since getting it, that I haven't played Fallout.
Thought about it a lot though!
This Institute stuff is a genuinely well written. Colour me surprised.
Finished the main story tonight as a mate informed me I was about two missions from the end. Disappointing, unresolved woolly mess of a game that promised so much from the start but fell miles short of what I was hoping/expecting.
Did you play Fallout 3 Bruce? If so, what exactly were you expecting?
I played the GOTY version of Fallout 3 years after it came out so can only assume most of the shite was patched out of it by then. My only gripe with Fallout 3 was that once you got Fawkes as a companion the game became a bit of a procession but that happened far enough into the game that I didn't mind too much. I never had a perk above level 6 in this and didn't think it impacted on me at all, which wasn't the case in Fallout 3 or New Vegas.
This however was a procession from about a quarter of the way in and had no redeeming features at all. All of the advertised stuff that had me really excited for this was either broken or added nothing. They've taken a step backwards rather than forwards in my eyes, looks a bit like they're pandering to the FPS market with how the combat works too. It didn't feel like a Fallout game to me at all, a lot more like Bioshock, which at least had the benefit of an outstanding story to paper over the cracks in the game itself.
As I said before, it does nothing outstandingly well while haphazardly trying to be 4/5 different games in one. The move to make the power armour a glorified vehicle while adding absolutely no new weapon/armour types at all while adding far too much crafting options that do little is lazy shit too.
The perk systems are different in this to those games so I'm not sure that's a valid comparison and the complaint about it being too easy if you're not playing it on the hardest difficulty level doesn't seem justified either. Fallout 3 was an absolute piece of piss on normal and I'd wager this is no different. I know you whacked it up higher than that, but Survival's where it's at and at least offers a challenge.
I wouldn't say all of it - I really like the weapon and armour modding - but there are bits that have fallen flat, I'd agree. The claim from Todd Howard at the E3 presentation that the settlement building "just works" was straight out of the Miles Jacobson FM playbook. i.e. a load of bollocks and poorly explained bollocks at that.
I alluded to this as a worry before the game was released and again, I'd agree. It's not as bad as I'd feared, but too much of it (particularly in the main quest missions) is 'move into room, clear room out of bad guys, move into next room, clear room out of bad guys' and rinse and repeat.
For me, they haven't fucked it, but Fallout 3 definitely felt more rpg-y and much more of a move away from that and they'd be in danger of going too far.
Power Armour I can take or leave, but there are definitely new/more armour/weapon types and I'm liking the crafting a lot.
As for the story, I normally think video games are dreadful in this regard and while this is nowhere near the level of gripping me like a top quality film or book would, I think it's at least objectively good. That said, you've finished it, so I reserve the right to change my mind if it shits itself in the run in.
I don't think that playing it on survival would change too much for how I view the game. The most fun I had was working my way through Dunwich Borers right at the start of the game against feral ghouls when I had no ammo/shit weapons. The difficulty meaning stimpacks heal less and enemies have more HP/do more damage isn't scaling the difficulty up as I progress through the game. I felt that I got much more powerful items etc while all of the enemies around me stayed exactly the same, there better not be a claim by anyone at Bethesda that enemies scale in difficulty as you get more powerful because that's patent bullshit. In one of the later missions for example I could one shot Brotherhood soldiers who did very little damage too me, that shouldn't be the case regardless of the level of difficulty.
The speech and character interaction is a level of random poorly executed shite I haven't seen for years. And it makes me feel hugely disconnected from the 'world' which never happened in Fallout 3, I felt like the Vault Dweller the whole way through. Halfway through this I just wanted it to end because none of the systems (combat, crafting, interaction, the faction wars) held my attention enough. I spent fucking hours in Fallout 3 searching through shitty locations engrossed in the storylines of each place, that never happened more than three times in this.
Oh and a couple of other points.
Some of the issues I and you have will hopefully be addressed in the DLC (I know) which (given SPECIAL stats with boots already go above 10) is a real opportunity to add in more layers of perks. I'd also like to see more diverse weapons and armour too, a hardcore mode (can't see that happening unfortunately) and weapon degradation (not happening for shit, but mods might help there).
The bolded bit is key, in that the difficulty levels increase the damage enemies do to you and decrease the damage you do to them (I know you've pointed this out), which means it takes a lot longer to become God.
Like you, the bits I enjoy most in Bethesda games are the struggle at the start, so I think I'll enjoy my second playthrough with that build I posted a couple of pages ago more than my first one. In fact, I think I might crack on and finish the main story then start again straightaway. If I've reached the Institute, how many missions have I got left to do?
I'll probably give it another shot on a higher difficulty if the DLC adds anything but simply scaling up the disparity in damage/health doesn't make it a more difficult game in the way I'd like. The fear of seeing a deathclaw that will take more bullets to kill isn't the issue, it's the fact a deathclaw really doesn't behave much differently from a molerat if you ignore the difference in damage/health. The strategy to kill them is exactly the same.
If you focused on nothing but the main quest and chose a side early, I'd say you're looking at 5-6 hours of head down slog.Quote:
Like you, the bits I enjoy most in Bethesda games are the struggle at the start, so I think I'll enjoy my second playthrough with that build I posted a couple of pages ago more than my first one. In fact, I think I might crack on and finish the main story then start again straightaway. If I've reached the Institute, how many missions have I got left to do?
Out of interest Bruce, how long have you played it for? I'm at about 100 hours now and bar the main quests I feel like I've barely scratched the surface and can't help but wonder if by making the game so big it's made the more interesting stuff harder to find.
Of course it could be the case that it isn't there to find, but at this stage I've only found two vaults, for example.
3 days 14 hours when I finished the main story after dabbling with all of the factions until I had to make a choice to piss them off and pick a horse. Excluding the initial vault I found two others (81 and 95) by stumbling upon them and Vault 114 through the Nick Valentine quest. I've just had a look and there's one more in the whole game (which I have on my map through a terminal entry) with only Vault 81 being one of real interest with a cracking back story.
I'm sure there are other locations that I'm missing out on not exploring but my concern with exploring was that I'd end up with another settlement to 'look after' which I never bothered doing anything about unless I was there when a raid happened. They diluted the impact of the settlement stuff by having about 400 of them, 6/7 well established and different settlements would maybe have held my interest. Joe Bloggs and his hut and fenced off carrots can fuck off for example.
When I get home to tonight I'm going to have a look at my map as I'm sure there are great swathes of it that I've haven't looked into more closely. The glowing sea for example is somewhere I'd definitely like to look more into, the mission at the nuclear bunker for the Brotherhood of Steel was excellent for example. The Mayor's shelter also.
The settlement stuff is rabidly overdone.
I'm up to about 13 of the buggers now, which is just far too many, and I know they'll be more.
Bruce, am I right in saying that once you get so far in the story mission and side with a faction, that's it and all other factions will attack you on sight and you won't be able to do any of their missions?
If so, that's rubbish.
Who you gon' pick?
Steely Dan[se] can get lost if he thinks he's even in contention for me.
Having read the rest of this page it seems as if the world is great but some of you would prefer better systems to complement it.
Welcome in chaps, the newsletter arrives quarterly and help yourself to snacks.
I've gone with the Institute, but I don't really care. I want a world where I can do everything and not be tied to siding with one faction at the expense of being able to do quests for others (if that's the case).
Factions were rubbish in Vegas and from what I've seen so far they'll be rubbish in this. What's the point in letting you carry on after the main missions are done if you're no longer able to do x% of the quests.
Now I know what happened to Shaun I might not even bother seeing it through and just start again.
No spoilers on the Shaun front please.
Another couple of missions down and this is shitting itself quite quickly.
Oh and factions. :sick:
Sacked off the main quest in favour of starting again with a ridiculous non-combat build on Survival, starting with 10 in Charisma and Intelligence, 4 in Perception and 1 in everything else.
A few self imposed rules:
No perks until I have my Perception up to 10 (which should be no earlier than level 6)
No Fast Travelling
No buying junk from merchants to get the better components
No scrapping everything (or anything for that matter) in Sanctuary to get shitloads of components
No looting Vault 111 or the two dead raiders outside Sanctuary - I'll be leaving the vault in my pants and will have punch something to death to get a weapon or find one somewhere else, which probably means avoiding enemies with piss poor stealth ability.
Looking forward to this.
Personally that sounds utterly hideous, but Godspeed Yev you mental bastard.
Cheers DS. :D
Did you trade this in in the end?
Sold it to a mate for £25, bought it for £40 and I've got £15 worth of fun out of it so not half bad.
What are you on next? A bit of Just Cause 3?
I'm normally shit at character creation on these things, but fuck me I've made a right handsome bastard this time. Befitting of his 10 charisma. :drool:
Its like Yev's decided this is the game he's going to play for the next year as he tries to find something to match up to his standards. If you want a challenge, dive deep on the Souls series. Although you'd probably go too far with a broken hilt, mimic head run.
The having to restrain yourself with rules is something I've never got with games. Especially so many :D
Now do you see what I ended up moaning about Yev? It does no aspect of the game better than okay.
Not really, as I wouldn't go anywhere near as far as that, but I'd agree that once you reach the Institute the main story shits itself and having to side with a faction (thus screwing all the others over) can fuck right off.
At this stage I'm definitely veering towards Fallout 3 and Skyrim being better games.
85 HP and 70 AP to start. I'm going to get munched.
On the plus side with 10 intelligence you get 7 XP for killing a radroach.
Just did the mission with Nick where the BoS make their entrance :drool: Also NV is a total boss.
I'm not keen on picking a faction (and having to therefore commit to one quest line). It feels like it's expecting you to replay it to try the alternatives, whereas in something like Skyrim you can play through each group's missions - it may not be as realistic but I'm already a wizard/futuristic scavenger so it's all bobbins, really.
This is the thing that got my goat, I ended up siding with the Institute because the Railroad leader ended up pissing me off. In the end, the Institute is nowhere near as captivating as it should be as the premise is excellent. It's underdeveloped even when compared to the faction mess of The Legion in New Vegas. Which is saying something.
Fallout 3 shits on this for me, I'll be firing it up when I get round the houses in other games now I can play it on XBOX One.
Loving this new build so far.
Up to level 5 now, with Perception up to 9 and Charisma and Intelligence 10 (with everything else 1). Winning every speech check looks like it'll never get tired and I'm literally shitting caps.
Can't kill anything beyond Molerats, Bloatlys and Radscorpions, so having to be far more tactical about what I'm doing and where I'm going.
By the way, I finsihed a mission and a Alien ship crashed out the sky. I can't find it. Is it cool?
I'm guessing it'll have the Alien Blaster in it.
My Dog's gone missing. :mad:
I had to fast travel, but I've found him. :jayjay:
I've given him a chain collar as a reward.
It's in the same engine as other Bethesda games so travelling between cells (basically anything that involves a loading screen) should have your companions back by your side/standing in front of what you want to get to.
Someones created a mod so you can have an extra follower. You'd never get through a corridor again.
It's a shame I'm so shit at interior design, some of the settlements online are properly impressive.
Fallout 3/New Vegas had a great mod that let you not only have loads but also customize them, the best part though was that you could click on them and drag them around the screen to re-position them.
Is there an easy way to tell in this (without constantly having to change into the different items) if something can be worn under a chest piece?
I wish there was, but I haven't found it. That part of the menu system is shambolic.
It is absolute dogshit.
I don't know how that Bethesda chap who said he'd played this for 300 hours had played it for 300 hours and not noticed that that might be a useful indicator to add.
It makes no sense either. My undershirt and jeans can take a chest piece, but my T-Shirt and Slacks cannot.
The Syrim one was garbage too.
The other one which annoys me is not being able to open doors when in build mode. Someone must have spotted that.
Talking of build mode Raoul, how do you move items closer/further from you when you're positioning them? I've completely forgotten.
I've just picked this up and quite like it, but it's fucking immersive as all hell. There are so many moving parts and so much to learn.
Did you play Fallout 3 or Fallout New Vegas Luca?
Well and truly addicted again now - just spent 15 minutes arranging a cigar box, bottle of Gwinnett Stout and a Cigarette on a small table by my airplane seats in front of Red Rocket using that god awful grab feature.
Hold down L1 and X or whatever the Xbone equivalents are.
https://www.youtube.com/watch?v=8CR8nOTDhh8
Theres a man in the top right. Full outfits will make all the pieces he's wearing flash whereas outfits that can be worn underneath only flashes on the chest.
Been on this for most of the weekend and am now up to level 28 I think.
I found some bit of armour that makes me sorta invisible if I crouch, which is pretty handy for sniping people. I've got a sweet sniper rifle now and my shotgun beasts anything that gets up close.
The map's opened up nicely now and I've got some key landmarks to investigate. Plus the blimp :drool:
Since starting again on Friday night I've chucked another 24 hours into this, I think I have a problem, but I'm fucking loving it.
Up to level 10 now, over 6,000 caps raised, with a nice base in progress at Red Rocket and not a Preston Garvey or wank faction end game mission in sight.
Anyone know how the income generated from stores works?
I've invested thousands building the bloody things, assigned settlers to them and so far they've generated about 100 caps. :cab:
Yeah, I think that might be it...I guess eventually it'll pay for itself?
I think they're there more for their ability to buy some useful stuff (e.g. Fusion Cores) than they are for money-making.
Mascot head. May as well stop playing now cos I'll never achieve LOLs like when I first put that on. Actually, I then teamed it with a skull bandana over my mouth and some big white "fashionable" sunglasses. That's were the real LOLs were. :D
Oh it's decision time. :uhoh:
So I'm gonna put that on hold and pick off the rest of my quests for a bit.
Can I move or store stores once I've built them?
You can pick them up and move them, yeah.
You have to get the store person out of the way though first - go into edit mode and tell them to move somewhere (which will unassign them) and then move it. Then tell them to get back to work.
Just managed to engineer a fight between a group of super mutants, a legendary sentry bot and a legendary Synth.
Carnage :D
What level are you up to now Raoul?
I've hit level 19 on my second playthrough and have built an adhesive farm at Abernathy, which regrettably has more than a hint of Auschwitz about it.
Level 28 now. I've still got about 35% of the map I've not even been to at all.
The building thing is distracting me too much.
Is anyone else finding the amount of locked containers to be a bit tedious?
Get Cait on-side and she'll have 'em open in a jiffy.
Just stick a couple of points into lock picking and it's not a big deal.
I can pick locks of any difficulty, it's just boring. If there were a mod to force the locks I'd happily pay for it.
Years of the Oblivion mini-game have made me the greatest lockpicker of all time. I can do the Skyrim/Fallout version in my sleep.
How is there not a force lock mechanic in any of these games? It's this kind of shit that would get to me if I had to play these games unmodded.
For some reason the lock picking never gets tedious for me.
I've never minded them myself either, but having given some thought (ok, not a lot) a forced minigame should be ridiculed for what it is.
I don't think I've ever played a lock-picking minigame that wasn't tolerable at best.
It's probably objectively shit, but the sense of satisfaction when opening it (even though I know deep down a five year old could do it) sort of works.
Not fast travelling is so win.
Bounding across the countryside I've just come across two Legendary Rastags, one giving me an irradiated machine gun and the other a Laser Musket that does 50% more damage against the Mirelurk arseholes. :cool:
I think I'm starting to reach the stage of slight ambivalence about this that happens with all Bethesda games. I've seen most of everything at least a few times, so it's lost the wow factor somewhat. I thought I'd make my first trip to Goodneighbor to perk myself up a bit, but it's a bit pokey and disappointing in comparison to Diamond City, unless there's bits of it I can't get to yet.
I could do with a really interesting side quest or two, as I'm not sure I've found anything particularly great on that front yet. The main quests are pretty decent, but all the others have pretty much been - go to a place, kill everyone, build a fucking settlement on it for Preston sodding Garvey. I'm not sure there's been anything I can resolve without shooting everyone at all.
I randomly encountered the BOS taking out super mutants in a little settlement so joined in and looted them all. One was carrying a stack of grenades. So then I went about on my merry way, throwing grenades into the fog. Heard a bit of commotion and went to check and I'd somehow killed about 5 rastags, including a legendary. Only had some rubbish right arm thing, but was still good.
Cait wants my pre-war cock now too. :flirt: Pity I've already shagged that singer in Goodneighbour. Nora who?
One of my settlements just got attacked by a Deathclaw.
We took the fucker down. :cool:
A moderately interesting read but not all stuff that would have occurred to me, to be honest:
http://www.rockpapershotgun.com/2015...akes-no-sense/
I think with any game (and not just Fallout 4) as long as the internal logic works, it's fine.
It makes little sense that creatures roam the wasteland as they do, or that discarded guns or currency are so freely available, but that's the world that's presented and as it's consistent throughout, I'm fine with it.
Other things in the game, one in particular (which I won't go into for fear of spoilers) don't make sense and I found that far more of a problem than the above or anything raised in that article.
What's that then Yev?
Crows being as rich as some people in Resident Evil 4 is one of my favourite "What on earth is supposed to be going on here?" things.
https://www.youtube.com/watch?v=zjPjIqsefaA
Sweet mother of God.
I canned the Institute stuff 3/4 missions after the reveal and (annoyed that the game had funnelled me down a restricted path with little warning) started again.
I'd agree that the idea behind it was great, and that it was so poorly executed.
Is there any rhyme or reason as to when the different variants of the same armor types show up?
I'd guess it's tied to level/difficulty and region of the map or something. Otherwise I think it's random.
I'm up to level 31 now. Still got loads of quests to do and am not in that much of a hurry. I think I've just found another Super Mutant (some mentalist with a rocket launcher and a great big red skull next to his name) :cab:
I've started again so many times, but I think this might be the one, finally.
Up to level 11 now, with a nice base at Red Rocket and a decent build.
This might have been made clear but I'm skimming until I play it. Why d'you keep restarting?
Its not the car he wanted.
My missus has bought me an Xbox and this game for Christmas. I'll be joining the fun shortly :drool:
So how's this compared to 3?
I fired 3 up again in the past week with the view of actually focussing on everything but the main story. I was a bit disappointed the first time around as I was mainly focussed on that and didn't do a huge amount else. Playing Skyrim has taught me to value the big world, as it were rather than just the main story.
Might have already been posted, I dunno. Makes me want the game.
http://i.imgur.com/2sZtTIx.jpg
I just spent the past hour clearing out salvation like a futuristic grand designs programme. Fantastic so far and the death claw made me shite my pants.
There are some quite brilliant uses of Deathclaws to provide the scares throughout the game.
I'm afraid the settlements are rapidly catching up with Arkham Knight's batmobile as the worst game mechanic in an otherwise enjoyable game of 2015.
I now actively avoid going to The Castle or Sanctuary, so as not to pick up these stupid quests where you have to go and clear raiders out of the place that you've already cleared raiders out of about fifteen times already. I really don't understand why they ever thought pointless grindy 'go here and shoot these people' quests in a game that's already plenty full of shooting people quests would be enjoyable. They haven't even been arsed to record dialogue to make them make any sense. Every time I do one from Sanctuary and go back to tell them I've done it, I get told they've decided to join the minutemen. You are already in the Minutemen you stupid bitch, you live in the fucking capital of the my now sprawling Minutemen mega-empire, that's the fucking problem. That's why I, as the fucking leader, have to spend my time wiping everyone's arses for them.
It's such a half arsed, barely executed, painfully shite idea.
I agree it's badly underdeveloped*, but aren't they just the equivalent of Skyrim's radiant quests and you don't have to do them?
*There are quite a few things in the game like this, so much so that I think they ran out of time and had to get it out.
Thought I'd have a crack at this:
http://www.pcgamer.com/playing-fallo...ing-sanctuary/
And I can't even get past the first hurdle of spam loading a Crystal Decanter. 20 minutes in and nothing. :moop:
Why? You'll just pack it in again.
It's the journey not the destination.
Well that took fucking ages, but I finally found a camera in the crate and operation stay in sanctuary is a go.
Back to the main save and I've built what can only be described as a massive fucking castle at the Starlight Drive In. Must have taken about 10,000 wood.
@Yevrah - Fallout 3 clocked in 15 minutes :D http://www.polygon.com/2016/1/4/1070...d-record-video
Anyone still playing this?
I've managed to stick to the same character for quite some time now and am closing in on level 49.
And literally 5 minutes after posting that found the crashed alien ship. :cool:
I've got distracted by Just Cause 3 (which is awesome) but I'll go back to FO4 soon as I've not got more than a week or so's worth of it left.
I was into it but it's pretty heavy and I needed some levity. I've still not completed much of the main story line. Glowing Sea next for me, which is handy as I just found a rad suit somewhere :thbup:
I've rather misguidedly taken about a month off from it. I blame the Star Wars hysteria, it made me want to play something "spacey", which in turn ushered in a Battlefront/Destiny phase.
I was just a little bit past where Raoul is when I left off, main story wise. I want to go back, but I know it'll result in me feeling the need to start over from scratch.
What's the deal with XB1 mods for this, anyone know?
I'm playing it. Still early on (level 10). I'm tempted to buy just cause though...
After sinking what must be closing in on 200 hours into this since release I've come to some conclusions.
- Skyrim is a better game.
- Fallout 3 created a better world (Washington vs. Boston is no contest), but the updated mechanics will make it hard to go back to.
- On the world stuff, Fallout 4's world is too big/too underpopulated. There are far too many locations that only really involve killing things and picking up coffee cups. If they also had unique loot to be found in them (and by that I don't just mean rehashes of legendary effects) then fine, but very few/none of them do.
- Removing skills was a mistake. It gives less choice around how you want to build your character.
- Too many of the perks are either just skills re-badged or outright crap.
- Removing weapon degradation was a mistake. Once you've found one Fatman, there's absolutely no joy/point in finding another one. I think I have about 13 of the fuckers now.
- There aren't enough vaults and some of the few there are are pretty dull.
- What happened to caves?
- Not having a single area populated exclusively by Deathclaws (like Old Olney/Dead Wind Cavern) is an absolutely inexcusable decision.
- The Armor is rubbish
- Power Armor is a waste of time.
Still loads of very very good stuff in there I haven't touched on above, but it could have been better, there's no doubt about in my mind now. Hopefully the DLC (and maybe some mods) will make it so.
Jumped back into this tonight. Faffed about with some settlement stuff (I think it might actually be my favourite part of the game) and then me and the Minutemen crew went and took back The Castle.
I've now patched up the walls and started setting up the rooms. Looking pretty swish so far.
New patch coming later this week (now, if you're on PC): http://www.polygon.com/2016/2/1/1088...-3-patch-notes
They'd better not patch the Lone Wanderer perk so that it no longer works with Dogmeat.
I've been cracking through the Cabot family line of quests today. Fairly 'out there' in terms of the story - but I got absolutely shitloads of sweet loot from it.
Up to level 39 :drool: I'm right back into it now.
This new patch seems to have made the game a lot better looking. Although irritatingly it's added a quite lengthy pause if you don't get up straight away after waiting somewhere or after you've left the controller for a minute and the camera angle changes.
Any idea on what it's actually done to improve snapping in workshop mode too?
Not seen it do much - the best thing so far is telling you what tasks your settlers are allocated to. It says it fixes the weird resource counting issues with bases too (whereby it'll sometime say you have no power/food/people etc.) until you travel there.
I had a cracking random chain of events yesterday: I found some Gunner base which was at the top of a broken motorway section, then from there spied a raider base. I popped a couple of them from range but one jumped into some Power Armour. I managed to sneak behind them and shoot the fusion core to make them jump out, nicked the PA and then shot up the rest of the gimps in the base, only to discover it went into a big long underground warren, which in turn had a hostage there who I freed
Just :drool:
Where's the menu that shows you settler allocation?
It's when you hover on them - it'll have a little 'assigned to [symbol]' next to it.
They really are shite at designing interfaces. The Skyrim one was unbelievably hideous.
Yeah, fucking :drool: at that.
It's also really promising that they're changing things in the vanilla game rather than just adding to them.
Gives me hope they'll revisit that shit excuse for a fight club and sort it.
Got to The Glowing Sea earlier. O HAI DEATHCLAWS :|
Also, I got some infinite ammo 10mm pistol earlier. It's not that great but I've pimped it out and it's quite handy for just smashing a load of bullets into someone's face.
I'm sure you'\ve already got the season pass Yev but just in case (and for others) the season pass will be going up 15 quid next week so if you're planning on buying all the DLC anyway it's best to get on it now.
Yeah, got on the season pass before release.
The new survival and pokemon modes sound all kinds of awesome.
I'm still absolutely balls deep in this. I'm up to something like level 45 now and am finally getting stuck into the main quests. Picked up the season pass too.
Just met The Railroad and loving Deacon right now. He reminds me of Archer quite a lot :D Also, reading up on his little cameos throughout the game (e.g. mooching around Goodneighbour or hanging around Diamond City) are a fantastic touch.
I've hit the point where I'm kinda overpowered and can kill everything fairly easily. I know if I put a few more points into some health/damage perks I'll be fairly invincible. Still not settled on a weapon, but my mainstays are a totally boss sniper rifle and a flaming shotgun for close-up work.
I hit late 50's and was killing everything in sight, so I've parked that save for now and have started one that I'm basically playing like the Sims.
Up to level 19 already and I haven't even met Preston or ventured outside the top left of the map.
Now that's a proper hardcore mode.
Could be absolutely brutal. :drool:
Any news on when the survival update will be out? I've got a couple of weeks off over Easter and I'd love to go BD into that over a few days then.
Not seen anything. The patch is live on PC, but not consoles. I guess they'll do that then move onto finalising it.
Having more fun building my settlement than the actual game.
Where's the actual rpg elements of this game then as you seem to be railroaded into being a good guy no matter what also the dialogue options don't effect the outcome of a conversation at all really.
The main quests are growing on me now, rummaging round Kellogs memories was a great touch.
Off to find the renegade scientist now in the glowing sea!!
So it turns out that if you stick to the North West corner of the map long enough (I'm level 27 now) it's possible to make Deathclaws appear there. :cool:
Automatron, the distinctly average sounding first DLC is out on the 22nd March.
I'm quite looking forward to it. I reckon they'll drop the rest of it by the Easter weekend.
The rest of the three DLC's? I thought the next was April with the last in May?
I thought they were trying to get them out for March.
Season pass is free on PSN at the moment. I.e. capitalise on this fuck-up.
Finished the main quests lines, sided with the institute got lots of side quests to complete and all but having more fun just walking round the countryside discovering new towns etc.
Power armour hardly touched the 4 sets I picked up as on normal difficulty things could be killed pretty easily anyway.
Didn't realise Automatron was out already - going to have a bash at that tonight. Looks awesome from the previews I've seen - you can get a couple of new companions who are robots that you can customise loads, a new settlement plus a good few hours new missions.
The customisation options do look the nuts.
Survival revamped drops on Steam beta next week too. :drool:
It's better than I expected so far. The robot building is pretty cool.
I'm making a proper effort to get back into this having not played for weeks (Yev's list up there is pretty accurate summation of everything that managed to grind me down). I'm managing it pretty well, basically by ignoring everything related to settlements and the Minutemen, apart from one regrettable incident where I had to go near Preston 'most annoying character in gaming history' Garvey and the fucker managed to hit me with not one, not two, but three settlement related quests. God damn him.
Instead I've just motored through only the better looking quests, so I've done the Covenant storyline, the USS Constitution (Captain Ironsides :cool:), had a wander about the Glowing Sea (also cool) and started the Railroad stuff, which seems much more interesting than the Minutemen/Brotherhood of Steel stuff I'd found before. Except one of them has just hit me with a sodding settlement quest, god damn it all to hell. If only they'd had the quest dispensing robot take off it's faceplate to reveal Garvey underneath like Gene Parmesan, it might have saved it.
Storyline wise I'd say this is the best Bethesda game I've played, and really is the main selling point of the game. What's the verdict on Automaton? Worth a go?
I've been motoring through recently. Some cool places like Covenant (the one with the walls and the guns) near Taffington boat house. Taff must be the worst settlement to live on the game behind the farm. Last time I turned up, three radioscorpions were attacking the poor fuckers.
Last mission I did was to reactivate the water pump for some Mr Handy's which saw the brotherhood flying in and having an almighty battle with some super mutants. Great game at times.
Survival revamped beta has hit steam, anyone on pc tried it?
No console and no manual save. In a Bethesda game. Is it Friday already?
I'd run a hundred miles from that until it gets modded back in.
What is perhaps most annoying about it is that it replaces the original survival mode. So if new survival mode is crap/broken, I'll be stuck playing a game on an easier difficulty level (very hard).
Completed Automatron earlier. Quite enjoyed it and Ada is badass once upgraded. Got her kitted out with a Gatling Laser on one hand and just working through the perks to unlock a cool hand-to-hand combat mod.
Had a go on the revamped survival mode today. It's fucking solid.
Sounds pretty bonkers from what I've read. Not my cup of tea (and I couldn't countenance starting again after ploughing this much time into one save), but seems like it's right up your street.
It is, notwithstanding a few issues that were pretty apparent.
As well as adding weight to ammo and the like (which I'm fine with) they've also nerfed the base carry weight (it's now 100 + Strength x10 rather than 200). Apparently a similar thing has been done to companions. Not sure whether that was necessary.
I lost my dog after about an hour's play and with no fast travel to act as a 'reboot' I've got no fucking idea where he is and I'm guessing that's that. Coupled with the above, that could be a right pain in the arse.
Fatigue/hunger/thirst etc. seemingly don't cause you to lose hit points and as such, I don't think you can die from them, which is retarded.
There's no numerical meter in the menus to show you how dehydrated or hungry you are. There's a narrative description which does change, but it would be nice to be able to see numerically how much hunger eating a deathclaw steak removes, for example.
Saving does only seem to happen after sleeping, so I lost an hour's play having neglected to do so. But for me that was brilliant as the game now has jeopardy in it that was lacking before when you reached a certain level. That will no doubt still happen again, but it's sure as shit going to take a lot longer.
If it's anything like other Bethesda games traversing a cell (normally anything that requires a loading screen) resets followers so he may just reappear instantly and very definitely in the way.
Cheers Disco.
After a couple of trial runs, I think this may well be the best starting build, for me at least.
Strength 10 - The nerfed carry weight kills the way I enjoy playing the game so this almost became the first number down.
Perception 4 - Don't think I could cope without lockpicking so this needs to be 4.
Endurance 1 - Not going to make things easy on the HP front, but hey ho.
Charisma 6 - Local Leader is a bit of a must again for me.
Intelligence 1 - Won't be able to spam purified water, but that's probably a good thing.
Agility 1 - No room for this to be anything other than 1, but I think I'll raise to 2 immediately with the you're special book.
Luck 5 - 5 to get Idiot Savant to make up for the piss poor intelligence.
Oh and I discovered that you do lose health if things get too bad on the starvation/dehydration front.
How has it changed the way you play from "normal", Yev?
When we get mods for this, the first thing I'll do is remove the weight limit. It's such a ballache. Every single mission ends up with me heavy breathing whilst clunking through the place like some overweight pensioner. I spend far too much time doing inventory management and it's still unrealistic. Either make it actually realistic or just sack it off entirely.
I feel like my gun selection hasn't changed in ages either. I've got a mammoth pistol, a shotgun with fire-damage bullets, a sniper rifle with a tracking scope, a quad-barrelled rocket launcher with a targeting add-on and a laser rifle. I've not really felt the need to mix it up in a while either.
Robot building is ace though. I created some absolutely bonkers Sentrybot earlier who could take on the entire map by himself I reckon :drool:
I don't mind a weight limit, but a base of 100 is taking the piss a bit, particularly in a game that promotes the fact that everything you pick up does something. :cab:
As for it changing the way I play, I'm not 100% certain yet as I've not bothered with much of the settlement stuff yet (as I'll go back to the XB1 version when the mode goes gold, so I'm fucked it I'm doing all that twice), but my character (with the build above) is up to level 10 now and the biggest thing I've noticed is an understanding of your surroundings is absolutely key.
Basically the mode is fucking rock solid, even a pack of dogs at level 10 can take me down and coming up against a group of raiders (particularly those armed with explosives) is fucking deadly, so an awareness of where to hide and where you can take cover is crucial. I've not left the North West of the map yet (which I know like the back of my hand), but I'd imagine this will only intensify when I do.
It's comfortably the hardest thing Bethesda have churned out and I have to say I'm loving it as a result. The original survival mode was a piece of piss, but so many things have been nerfed in this revamped one the challenge will last a very long time.
That said, it needs a few tweaks - you need to drink what seems like far too much water to stay hydrated being the main one that I'd suggest.
https://www.graingergames.co.uk/inde...&stockid=59627
Will finally be able to play in a couple of days :drool:
Holy shit.
Cats :drool:
Done properly, Pokemon with Deathclaws and the like could be fucking amazing.
Tempted to stay up tonight to put an hour into Wasteland Workshop when it unlocks at midnight.
I'm really curious to know what the special requirements are for doing the pokemon style shit (so I can work out what build I'll need) but beyond that I'll be waiting for the Survival update to go live before starting the mother of all saved games from the beginning. :drool:
Load of pics here: https://imgur.com/a/7ReIt - it's unlocked for people over in AU/NZ
Requirements for capturing stuff: https://www.reddit.com/r/fo4/comment...shop_what_are/
Cheers Raoul.
Some of the stuff in that. :drool:
The power generator stuff might be the best bit in there. Being able to actually light shit up properly will make things look awesome. Also filling Starlight Drive-In with buses (converted into mini-houses) will look ace.
That plus having a hundred cats, anyway.
Had a quick look last night and there's some good stuff in there, albeit pitting creatures against each other wasn't immediately well explained.
I spent the evening building myself an epic concrete research bunker in the middle of Sanctuary :drool: I've got a powered door with a pressure plate to exit, a 100 power generator with all sorts of shit wired up to it (decontamination shower is ace), with a bunch of lights and other gimcracks.
I spent some time looking for bastard Mirelurks so I could begin my cat army, but had no luck. Instead I wandered into some Super Mutant encampment and had to deal with a Primus with a minigun :|
I think I'll have a bit of that this weekend :D
I've not done much with Spectacle Island, so that'll make a good project.
I wish they'd hurry the fuck up with this survival update, I'm itching to get back on this.
£18 in CeX. They have thousands of copies.
Almost shat myself just now when I met my first deathclaw.
Christ almighty.
Edit: Decided to start again, my skills are all over the shop and I've found a build that I'd like to try.
Just got Dogmeat (which I forgot to do last time) and made him get the cryolator for me.
Level 2 with the cryo :drool:
You cheating fuck.
Can you get any (more) ammo for it at that level?
Haven't found any yet.
But I've only just got back to the museum.
Quite fun bowling about with a mini-gun, laser rifle and a cryolator though.
Where'd you get a laser rifle from at level 2?
I picked that up at level 3 or 4.
It was just lying on the floor outside the entrance of the museum.
I didn't even notice it the first time.
Preston Garvey actually called out to me and told me to grab it.
Just checked and it's actual name is a 'Laser musket'.
That musket is shit, but I stuck with it for a little while. At earlier levels I found the combat shotgun the most useful. Stick a couple of upgrades into it and it's pretty potent.
Yeah, I never got on with the Laser Musket either.
It's all about the legendary weapons really.
How'd you get on with the Deathclaw this time?
I honestly don't think I'd have beaten it if it hadn't glitched itself down a hole after about four hours of killing me, after I wasted the minigun ammo and then saved afterwards. :D
Didn't shit myself, so that was a positive.
I also didn't bother killing off the raiders and waited until it spawned. Despite being better prepared it actually hit me 3 times compared to once the first time.
It did kill off a few raiders though and I have loads of mini gun ammo left.
With the Deathclaw, just walk into the building to the right of the tunnel it comes out from and it's too big to get through the door to come after you.
If you think the Deathblow is bad, just wait until a bit later :drool:
Mostly though, hiding in a bus/building is the best way past these things.
Jesus fuck.
Was on my way to Diamond City and I came across some radiated trains, went up around them into the forest. Stopped for a second to look at my phone and as I did some great monstrous thing jumped all over me.
Loaded back up and I thought 'I'll fucking smash the cunt this time'.
Found it, lobbed a molotov at it and it laughed at me. I lobbed another whilst running away and in a state of panic I lobbed it pretty much at my feet (maybe this is why Sama kept throwing molotovs at himself in L4D2?) but I managed to stimpak it up. Decided to run back to where it was hiding though as it was a building.
I threw 2 land mines at the front and then shot into the air so it would come into my trap. Two then come running at me so I step further back out of the building. I then think I've won as one is still near the front and the other can't get through the door. So I'm shooting into the head of this prick (I wish I hadn't left my cryo gun at Sanctuary) when all of a sudden the second ambushes me from the side :(
Fuck stunted yao guai's. What utter wankers.
I actually squealed in the second fight that I prepared myself for :moop:
What difficulty are you on Mahow?
Normal.
The fucker just wouldn't die and the shotgun I had on me deals fuck all damage.
Edit: Went back with the cryo and shat all over both of them :cool:
Just met 'Swan'.
I thought it was some sort of docile mutant swan so I crept up close. Did a sneak attack with a crit and then it emerged.
Jesus fuck, I ran as fast as I could away from the fucker. Although he did throw a rock at me.
I'm currently walking around in Diamond City Guard gear (I found a shootout shortly after getting there and raided some mutant and guard corpses) with a suppressed pipe bolt action pistol which is shit but with the build I'm going it's decent enough, a short light double barrel shotgun and I found a maximum capacity armor piercing automatic pipe rifle which is pretty mental.
Edit: The deliverer is mine :drool:
Swan was what I was alluding to earlier :D I only managed to beat him by hiding in a bus and firing a rocket launcher at his head.
You need to get into the crafting stuff Mahow. Did you get the Season Pass? Also, probably the best thing you can do early is seek out The Railroad and play through until you can unlock the Ballistic Weave armour mods.
I didn't get one as I wasn't sure the game would be my cup of tea, I need to get one though for sure.
Yeah, as soon as I went to Diamond City I hunted down The Railroad lads. I've just completed the first mission for them as I knew I wanted the gun.
With the deliverer, the build and Deacon I'm a fucking force.
Can line up 10 shots in VATS and enemies barely even see me.
Yeah, you really shouldn't be playing on normal. It's disgracefully easy.
Yeah I probably should bump it up.
I even went back to Swan and had him done in about 4 or 5 shots. He didn't even manage to discover me or get off an attack.
It's especially taking the piss with sneak, I've had dogs run right past me and not discover me.
I'm trying to play the game steathily so I take Deacon as he's a stealth expert and gives good stealth perks.
Despite this the clueless WANKER seems to always wonder off and get spotted. My perks/skills aren't fucking set up to start killing people up close, personal and right in their fucking face you prick.
I swear on one of the older games you could tell them how to engage (e.g. hang back).
Also: http://www.polygon.com/2016/4/26/115...c-xbox-one-ps4
https://youtu.be/hdGr8MH4pPU
Quote:
Mods are available only on PC for now; they will be available on Xbox One in May (thanks to Bethesda's exclusivity contract with Microsoft), and on PlayStation 4 in June.
That's brilliant.
Edit: Deacon now decides to open a door which leads to a machine gun turret fucking his shit right up.
Luckily, I like to explore rooms thoroughly so was able to jump over to a terminal to shut it down before it fucked me up too.
Christ alive, he's a fucking liability. I have no idea how he survived missions before me.
Getting to the end of the story, I'd imagine.
Toggle Spoiler
I done sort of goofed in the Synth Retention quest.
Toggle Spoiler
Been ploughing some more time into this. I've picked up a couple of nifty weapons (Spray & Pray from Cricket and the Overseer's Guardian from Vault 81). That plus having a robot companion means I've hit god level now and can quite easily kill anything and everything. Mauled a Legendary Deathclaw earlier without even breaking a sweat. I frequently just send in my robot to clear a room whilst I pick off stragglers with a sniper rifle.
I'm currently doing the mission with Buddy, which has been pretty great so far, although walking the idiot back across the entire map probably wasn't the best decision :moop:
This is good, re: settlement building: https://www.reddit.com/r/fo4/comment...ers_happiness/ - explains the maths behind the calculations
Very useful that.
Oh and Survival update out on console on Friday apparently.
Hmm - nothing particularly exciting in that Far Harbour trailer. I hope there's new settlements.
It's out. :drool:
What spec are you starting with?
After much deliberation:
S 1
P 4
E 1
C 6
I 6
A 5
L 5
Are you in?
I'm still playing my first character and haven't even completed the story missions yet :D
Seems like it's right up your street, but I'll probably not bother. I might do a second play through once mods are a thing, but even then I don't think I'd go on survival.
Ballistic weave takes the piss.
My trilby hat giving 110 damage resist and 110 energy resistance is mental.
Fuck sake.
I decided to take the perk Night Person for extra perception at night, brilliant I thought as I'll be more deadly sneaking around doing VATS.
Problem is that the fucking morons at Bethesda decided to make it night vision even if you're in an extremely well lit place.
As such I can't crouch in bright spaces as I cannot see a fucking thing, my screen is just pure fucking white.
Toggle Spoiler
Even in dark places it's shit too.
https://www.youtube.com/watch?v=KldSg20UXxI
Just look at that bullshit.
I have some kind of armour that does that - can't say it's ever bothered me. It's shit if you try and use the Pip Boy though (but then all the menu UI is utter bilge).
Up to level 15 on survival mode and absolutely loving it. Just finished building a fuck off concrete wall around Sanctuary as well.
Saw a post on Reddit the other day which was pretty interesting: http://fallout.gamepedia.com/Far_Har...ize_Comparison - comparative sizes of different Beth maps. Skyrim is massive, and Far Harbour is about 20% of The Commonwealth :cab:
Been ploughing through a load more of this today:
- Finished up the Silver Shroud quest, which was pretty cool. The last bit is hard though. I ended up just flying at them with a shotgun and managed to pull it off
- Did the quest at the meat packing factory and unlocked Trader Rylee
- I'm now looking to pick up the remaining 5-6 Bobbleheads I don't yet have. Endurance is next up, as it's the last SPECIAL one I've yet to get
Going to try and finish off the main story this weekend so I'm all set for FH next week.
Far Harbour out at midnight :drool:
Not being able to take control of the boat and it skipping to Far Harbor is so shit.
They always do that. It's just a loading screen really.
I've spent an hour or so there. Pretty interesting so far, and some of the new weapons/perks seem cool. There's an annoying bug with my camouflaged armour that makes me go invisible for some reason though :moop:
The chameleon one? That's meant to happen.
I've got a couple of pieces and can even take a few steps whilst crouched before becoming visible again. It's great for my stealth build.
I had a nice little bug early on in the Far Harbor bit where the old dude wanted me to show him that I could kill people. I took two out and couldn't find the third, he was just dry humping a shack where two of them were. Took me a minute or so to realise he was on the roof and killing him would make the old man finish up.
No, the invisibility is permanent (until I reload the game). Not a big problem, as I can just do without it. I could probably ditch that armour anyway: I've got rank 5 in sneak now so I'm pretty ninja-tactic.
Also - did you take Nick with you to FH? Seems like a pre-requisite to me.
Nope, Deacon.
I'd consider switching back - it seems like half the story is focussed on Nick (lots of extra dialogue etc. around him).
Up to level 23 on my survival game and I still haven't left zone 1 of the map, let alone hit Far Harbor. I have, however built a barn. :cool:
It's all about building top-notch shitters now :cool:
I've built a couple of mega concrete things in FH. The side-missions have been a bit meh so far, but the main quest looks tasty. Oh and one thing - be wary around any vans you see...had a bit of a shock earlier :|
Yeah, I saw a clip of that. Cracking design d:
What's the best way to manage supply lines? I've got about 7 coming out of Sanctuary at the moment, which is where all my gear is, but it's a right clusterfuck everytime I go back there as a result.
Just go A -> B -> C etc. Their trips will be shorter then, so (in theory) there's less time for them to be attacked walking all over the shop. Also, if you've got Automaton, set up some brutal Sentry Bot as the Provisioner. Make sure you take them as a follower first, dismiss them and then set them though, so they're set as Essential. Once you've got routes set-up it's a bit of a ballache trying to undo them. You have to intercept the Provisioner.
I've been playing Far Harbour for a few days now - cleared up most of the side quests/settlements and will crack on through the rest of it over the weekend (maybe even tonight). It's been pretty enjoyable overall. The new enemies are decent and the writing has been pretty solid throughout.
Whoever came up with the Dima memory recovery thing is a real cunt. I managed to do 3 in a row and I think I've now lost the will to live.
What happens when Provisioners get attacked? I thought all settlers were essential....
Have sunk over 50 hours into my survival save now and am up to level 32 With pretty much everything done in zone 1 it'll soon be time to leave that area of the map. My Deathclaw zoo at starlight drive in is :cool:
Robots aren't essential until you make them a companion, even if it's for a minute. Settlers can die, as far as I'm aware - although it might just be if it's by your hand.
What's zone 1? Up above the Glowing Sea? Also - what kind of character are you playing?
I'm just about level 80 now I think. The new perks in FH + upping Action Girl mean I'm pretty able to lug a metric shit-tonne of stuff about. I think if I get another level I might be able to carry infinitely.
Sacked this off long ago, prematurely.
Post some screenshots? Might hook me back in.
Finished Far Harbour today. Cracking set of stories in there. Still got a nice chunk of it to explore then it'll be back to the mainland. Sunshine :drool:
Three new DLCs announced for this today:
Contraptions - build automated things. Out next week.
Vault-Tec Workshop - build your own vault (:cab:)
Nuke World - brand new story DLC about a theme park taken over by Raiders
Automated 'things'
https://www.youtube.com/watch?v=m59vc77hp6Y&list=WL&index=10
Completed the main quest on this for the first time the other day. Went with the Minutemen in the end and thought it was a pretty good ending overall.
Awesome game, and I've still got hours of stuff left to do. I'll probably go through nearly all of it on this run with one character and then do a shorter run to play through the other endings when mods are released.
A mod that reduces the special points available at the start of the game to 7 is out on XB1. :drool:
On mods, I hate they way they're so fucking janky. I understand some of them might be restrained by the options available, but having installed a fair number my chemistry bench menus now look shambolic - how hard can it be to get the capitalising of letters consistent with the main game?
You get what you pay for, I guess. The problem I had with mods is that I'd just keep adding new ones until I ended up with a crash-fest. Picking a few, solid ones was key.
Vault-Tec workshop out next week :cool:
Final bit of DLC here:
https://www.youtube.com/watch?v=DIneiOpuS2M
Finally got a solid mod-rig up and running, but my Xbox One S doesn't play disks properly. :moop:
Nuke World out now - you still playing this @Yevrah ?
I am indeed.
Had to start again when I got the One S due to some mods no longer being available, but I still love it.
Nice one. Where are you up to now?
I've still got Vault-Tec Workshop to compete (just finished gutting the place after opening up all the workbenches), then will build a quick vault and then am off to Nuka World!
I still think I've got another character in me, but I'm going to have to squeeze it in before Skyrim in October.
Closing in on Level 23 having just unleashed Preston Garvey. Think I'll get his never-ending settlement quests out of the way next.
I'm level 100 now, and just getting stuck into Nuka World.
I don't really want to be a raider though, so I might just kill everyone...
Level 100? And not on Survival? Jesus, you must have ploughed days into that....
Up to level 32 now and speculatively tried to start Nuka World. Got my arse handed to me at the gate. :moop:
been watching a buddy play and that's got me back interested in the game again.
fired my old character up and surprisingly really enjoying it now. To be honest before I never really used the VATS or anything like that (never played FO before) so I kinda was lost on how to play I guess.
Anyways.
So no mods on PS4.
What the hell happened with that?
Sony are dicks, apparently. They're blocking cross-platform play too (for multiplayer games).
There's got to be more to that. Probably something security related which might put the console at risk.
Nothing that couldn't be fixed with software updates.
Mods - http://arstechnica.com/gaming/2016/0...-4-mods-on-ps4
Multiplayer - http://arstechnica.com/gaming/2016/0...developers-say
"The tech's not bad, guys. We're just asking so much of it." A door needs to be open somewhere. A door on a console that might not just have been designed with that in mind. All the noise is coming from Bethesda and, if the last week has taught us anything, its that developers hold more cards than the platform holders.Quote:
... developers say.
It's definitely going to cost them sales. I was all set on buying the PS Pro and Skyrim, but now I'm not so sure. Might switch over to Xbox, now that the hardware seems to be getting closer in parity.
Are you on PC Raoul?
Nah, PS4. It's been the better console up until now, but this mod shit is balls.
Sold my PC a while ago and just have a MacBook now, which is fine for internet/FM.
The new weapon upgrades from Nuka World are a bit mad - I went on a melee rampage through Gunner Plaza last night and mashed the fuck outta everyone there in about 10 minutes. Electrified rocket sledgehammer :drool:
Also, building a vault is fucking hard!
What makes it so difficult?
As usual, they've taken something simple and put weird restrictions all over the shop. For example: to create a room you need to have a door piece (of which there are multiple variant). A door piece needs a hallway with a door connector on it which then connects to the door piece of the room. Woe betide you if you then try to remove a part as it'll then need you to go through and delete a load of other shit to make things fit again.
Also, like the other settlements, the layout is weird and there are immovable things in there which should just be removable but aren't.
Mods coming to Fallout 4 and Skyrim on PS4: https://bethesda.net/#en/events/game...2016/10/04/221
So basically no external assets, but things like scripts/tweaks will work. Not ideal, but better than nothing.Quote:
Mods and 4K Coming to PlayStation 4 for Skyrim and Fallout 4
We’re excited to announce that mod support is coming to PlayStation 4 for both Skyrim Special Edition and Fallout 4. Additionally, we’ll also be supporting the new PlayStation 4 Pro with both titles.
Skyrim will have these features when it launches on October 28. The new power of the PlayStation 4 Pro has allowed us to make Skyrim render in native 4k, and it looks better than ever. Here are some screens to show you just how great it looks.
Mod support will come to Skyrim first. We and Sony have worked hard to make this possible. Mods on PlayStation 4 will allow you to modify and create your own content by using our Creation Kit available here. You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do. By creating a Bethesda.net account, you’ll be able to browse and try mods right from within the game.
We are excited finally to get modding to our PlayStation fans who have supported us for so long. Modding has been an important part of our games for over 10 years, and we hope to do even more in the coming year for all our players, regardless of platform.
After the work is complete on Skyrim, we’ll be updating Fallout 4 for both mods and PS4 Pro. We expect Fallout 4 to take advantage of the PS4 Pro in 4k along with enhanced lighting and graphics features.
Thanks again for all your support. We can’t wait to hear about your new adventures.
:thbup:
Are the PS4 mods any good?
I'm giving it a bit longer for some killer ones to emerge. The main ones I see are 1) Ballistic Weave on everything 2) Free crafting and 3) more clothing items (making previously unavailable ones available)
They Skyrim ones have been surprisingly decent, so I'm holding out hope. I'd like to run through a new game with RR/BoS and some mods.
Ballistic Weave on everything is actually enough to get me back in.
Did you buy the DLCs @Baz ?
I think it'd be quite a different game starting with Automatron kinda early.
No. I didn't get very far at all, really.
Stuck at a save long enough finally and am closing in on level 90.
Still not been to Diamond City.
:mad:
I can only assume mods have caused this, but half of my building materials have vanished from my workbench in Sanctuary (where I kept them all).
There are upper limits of what you can have, but generally it's either a) mods, b) Bethesda
Anyone tried the Frost Survival Simulator mod? Looks the bollocks.
Had a go at Frost, but my laptop's too shit to run it comfortably so aborted that idea. It looked very interesting though.
My next project is around a fully modded game - I've been through Bethesda.net and shortlisted absolutely loads of stuff (including things that will make survival mode even harder. :drool:), so just need to sort through what to install now.
Started a new game up on this last night, with mods. Just got to Concord and saved Preston and the gang. Now fixing up Sanctuary.
You kinda forget how weak and rubbish you are to start out with in Beth games, until you hit the tipping point and become a living god. I got killed by some Bloodbugs last night :cab:
Feels ace to be back in this world though.
Decided to trek down to get Pickman's Blade which, considering I'm only level 8, is pretty naughty. I was using it over level 100 on my previous game, so it should wreck people at this level.
I've started putting my water empire in place so I can start rinsing that for cash as well.
https://www.youtube.com/watch?v=fTjykuoNWFA
Haven't played this for ages, but that looks the bollocks.
Are there any other mods I've missed?
Anyone still playing this?
After an 8 month hiatus I'm quite tempted to give another save a go.
Turns out the above was well timed with the launch of the creation club, which has the modding community up in arms. The whinging fucks.
Not entirely unjustified given the shambles that was their previous attempt to make money off mods. At least they're planning to curate it this time.
I wasn't aware of the previous time due to never having played on PC, but this effort seems pretty good.
Ok the prices are a bit steep, but it's new, official, (and more importantly) fully integrated content for a game I've sunk hundreds of hours into.
I"ve put it down at some point through my second play through. Might go back to it after I'm done with Horizon Zero Dawn.
I mean, listen to this whinging fuck.
https://www.youtube.com/watch?v=h3wbvkrcJQM
Anyone would think Bethesda had pissed on his children.
That is some grade A whinging. You can still get all the stuff you could get before, for free right?
You can indeed.
If you're looking for Jim Sterling to do anything other than bitch about unnecessary monetisation then you're watching the wrong channel. Plus he's not wrong, it's a pretty shameful money grab.
That'd be like asking Total Biscuit to stop going on about PC ports.
To be fair I just watched his Modern Warfare Activision rant and it was pretty good (and justified for the most part).
Well I'm back in again.
Spunked the free credits on the Onyx Power Armour Paint job and then chucked some cash in to get the backpack and the modern furniture stuff from the creation club. Gone with the following build:
Strength 10 - I pick up everything.
Perception 4 - For lockpick and (with the you're special book) Demolition Expert, the latter of which I've never tried properly before.
Endurance 1 - To keep things difficult to start
Charisma 6 - For Local Leader
Intelligence 1 - Dump Stat
Agility 1 - To keep things difficult to start
Luck 5 - For Idiot Savant
It's been such a long time I'm quite looking forward to this.
He does a great line in shitty Steam game reviews too.
https://www.youtube.com/watch?v=2a-v7XO8jlo
Survival. Always Survival. :drool:
Played for a few hours tonight, up to level 5 now and sporting a Glow Sighted Hardened 10mm pistol, with matching Drifter Outfit, Eyeglasses and Hard Hat.
Mooched around Sanctuary, kitting out the house with the workbench in it to store supplies and installed a shooting gate thing on the roof hooked up to a firework mortor so I can change the weather to clear. Just need some gold and fertilizer for it now.
Took Idiot Savant Rank 1 at level 2 and have saved the three perk points since then while I work out how to shape the build.
Other than that just picked off the low hanging fruit around that settlement and am now off to kill some mole rats in the den behind red rocket. I was going to go with the dog as a companion to start, but his propensity to block my path has already pissed me off so I've left him pining back at sanctuary.
Do you install any mods before you play, other than that Sim Settlements you've linked to? @Yevrah
Nah, no mods at all this time round, well, if you don't count the Creation Club ones.
I have done in the past, but you just spend ages fucking around with them and inevitably install something that's irritatingly janky and causes me to want to start again.
Up to level 14 now, having cleared out Sunshine Tidings, Walden Pond, Starlight Drive in, Station Olivia and Wicked Shipping, amongst others.
Picked up a Wounding Pipe Pistol in Olivia, which is a bit weak as it's a pipe weapon, but the legendary effect does 25 points of bleed damage with every shot, which is glorious to watch. Might try and convert that into either an automatic rifle or a sniper rifle.
Just restated, I didn't get very far when it first came out.
What build have you gone with?
I just made it up rather than using any sort of online guide.
Strength 6
Perception 3
Endurance 4
Charisma 4
Intelligence 4
Agility 2
Luck 5
No doubt I've made some huge mistake?
Looks fine and it's pretty subjective anyway. If you'll be using VATS and sprinting a bit I'd whack some perk points into Agility, but other than that everything's in a good place to unlock the reasonably good perks.
Cheers, I'll work on Agility as I plant carrots for these idiots I'm helping.
You're insane not to use the unofficial patches. They fix so much Bethesda nonsense.
Do they work with the latest update?
Yes, I'd expect so
Got back into this recently on the PS4 using an unofficial patch as mentioned, but the main reason is the mod 'the world is dying' it makes the game insanely tough, high level enemies as soon as you leave the vault! Festering and glowing bloatfly's in the Sanctuary houses and glowing mole rat mother's at Red Rocket the mod author has also made some big changes to crafting and cooking. Purified water is super rare, my character has 3 charisma and a bottle of purified water sets me back 600 caps with Trashcan Carla. I highly recommend it on survival mode it makes the game so exciting when you are in the middle of a fight.
Sounds right up my street that. Is there anything janky in it?
Just checked the changelist and it's so big there's bound to be.
Really enjoying the save I started a couple of weeks back. Closing in on level 35 and haven't done much outside of zone 1 yet.
Built mutfruit, tato and corn farms at Sanctuary, Abernathy and Sunshine Tidings respectively and now on the process of building an an arena to farm Radstags, Yao Guai and Deathclaw at Starlight drive in.
Been fairly conservative with perks, only really taking the convenience based ones and have pumped 5 into Perception allowing me to take the bobblehead to raise it to 11.
On the weapons side I found a bleeding pipe pistol which I've converted into an automatic rifle which is cutting through zone 1 foes.
Plan is to finish off the settlements and then head penniless and equipmentless, clothed only in jeans and a shirt to Diamond City.
This is Yev in a Bethesda game, I'm surprised he's allowed himself the luxury of trousers.
I've misplaced my bleeding pipe rifle. :moop:
Bought an xbox one x the other day and this looks amazing on it.
Started again and decided to avoid settlements entirely, not even using the workbenches etc that are there. The game is so much better for it.
I've been back on this recently for a second play through. I've been tempted to get a One X to play it properly and get some awesome mods.
I restarted this recently after buying a PS4 and getting the Game of the Year edition. I've gone for a survival play through, which really makes it a much more involving game. Although the illnesses are a bit too frequent, which is a little annoying.
I can't remember how far I got with it when it was originally released (I didn't finish it though) but I've just hit level 21 on my new game and I've not yet gone to Diamond City. I've just been trekking around the northwest corner of the map clearing out ghouls, raiders and taking any side quests that come my way.
Also, since I hit about level 15 I'm being regularly set upon by roaming gangs of homicidal robots. I don't remember this happening last time. I think it might be something to do with the Automatron DLC? Absolute bastards, they are.
Yeah Automatron means a load of Rust Devils mooching about. They're pretty hard bastards but have some decent gear.
Yeah, that's them. They are pretty tough but you're right, they do have decent gear. The robots seem to drop fusion cores quite regularly too.
I've put some time into the main story today and I've just killed Kellogg. I was a bit worried about that fight on survival mode to be honest, thought it might be the first major stumbling block. But, in a very lucky turn of events I not only found a Fat Man minutes before confronting him but also had a critical hit charged up as well, so the ensuing critical, mini-nuke direct to the face pretty much alleviated any concerns that I had. :D
I also accidentally started the Far Harbour stuff earlier than I would have liked, which is mostly the Brotherhood's fault for sending me there on one of their regular "go here and kill stuff/bring us something back" quests. I didn't clock that it was sending me out that way until I got to the location the map was pointing me to and realised that was where the boat that takes you to Far Harbour was.
If you use mods, the unofficial patches fix up a lot of those oddities.
I've not delved into the world of mods, although they do exist on console now from what I understand? It keeps popping up with messages about that "Creation Club" thing, which I assume is trying to sell me stuff.
I only just worked how yesterday how to transfer Power Armour onto the rack properly and work on it. I never knew you could fucking upgrade it at all prior to this. :moop:
It's now got a very fetching, military green paint job. I never wear it like, I just like to display it in the Red Rocket and look at it. :cool:
Creation Club = paid mods
https://bethesda.net/en/mods/fallout4 = free mods
I think I'm going to go all in with the Brotherhood on this play through. I know they're sort of arseholes, but they are pretty cool too. Plus, riding around in the Vertibird, raining down lead with the mini-gun, is fucking cool. :cool:
Being able to call it in and hop a ride is also an absolute godsend on survival mode on the occasions when I can't be arsed trekking cross-map to drop shit off back at the my main base at the Red Rocket.
Playing a pretty strong/agile build on this and have been playing more of melee style.
Just unlocked a couple of points in Ninja and Blitz - makes it pretty fun flitting about chopping everything up using VATS. Currently running with a Ripper (with bleeding damage) and a Shishkebab which looks awesome when it fries people.
My latest masochistic run, if anyone's interested.
Straight to Far Harbor on Survival.
https://mixer.com/Chemical_Locust
EDIT: Brb.
Went back to my original save (level 110) and have been polishing off the quests I never got around to doing. Just completed Open Season in Nuka World and got myself Aeturnus (infinite ammo laser gatling gun :drool:)
Still quite a bit I've not done on this save, which is bananas seeing as it's the one I started on launch day :cab:
Bought this on sale for a tenner. Not really played a Fallout game before (have 3 and New Vegas in my Steam library but don't think I ever even installed New Vegas and I never bothered getting out of the vault in 3). What should I expect/know before getting stuck in?
You don't need to know all that much - just get stuck in and explore. It's probably best to do a pure mod-less run first before you get into all that.
Settlements are pretty fun but a bit "gamey". Mostly you're putting effort into them because you think they look cool.
This is a decent read: https://www.reddit.com/r/fo4/comment...e_should_know/
This Deathclaw thing in that first town is a cunt. All my guns are shit and I ran out of ammo with the minigun way too quickly. I'm just hiding on rooftops taking potshots at it now. Not sure it'll ever die.
There's a house near the tunnel it spawns from (on the right hand side as you're walking from the Museum). The deathclaw can't get through the door so once you've cleared the Raiders out that are in there you can just kill it while standing inside.
I got stuck there until the Deathclaw got stuck down a hole and couldn’t get to me. I was close to quitting to never return though, so stick with it.
I think I'm about to give up. This is shite.
Typical Boydy. One of the best games ever and he gives up within a day.
I carried on. It was a fucking tedious fight though. I can't see this being one of the best games ever. Not for me, anyway.
It's a slow burner. I actually think doing the missions is better than exploring. The weapons are balls.
Fallout 4, specifically, is in no way one of the best games ever.
You’ve gotta carry on though; do it for Shaun.
Given up on Fallout 76 so soon? :huhu:
There's a patch coming out that changes a few things and no doubt there'll be another one, so I'd rather not play it while they're fucking around with it.
I've been meaning to start this up again, as I've completely lost track of where the hell I was at with it, previously. Last thing I remember doing was bowling around some kind of shanty town hub, after getting involved with a gay Terminator.
I was holding off, waiting for 76, and almost dropped £50 on it on release day without realising it was an online shitefest.
I couldn't do Far Harbor from level 1. Too hard. :moop:
So I started again.
I cracked on from where I left off in May 2016, and attempted to get my head around where I was up to. Level 23, and an inventory full of crap. As with all of these types of games, I'm all over the place, story-wise. I seem to have been bumming around with the Brotherhood, mostly, but Danse is such a sappy knob. I thought he was breaking up with me earlier.
Toggle Spoiler
Tempted to do a survival no settlement run of this, with the caveat being I can store unique and legendary items in the workbench at Sanctuary.
Decided on to go with the above.
S 6
P 10
E 2
C 3
I 1
A 1
L 5
https://mixer.com/Chemical_Locust
So, who's playing this at the moment then?
Not Fallout 4 related (sorry Yev) but this trailer for the new content (an actual story and shit, presumably) for Fallout 76 actually looks not bad.
https://www.youtube.com/watch?v=P6gKivqVPdA&feature=emb_title
I have a copy of it that I picked up for a tenner or something a few months after release just out of curiosity and played for a couple of hours tops. I'm semi-tempted to give it another go now though.
My friend has been playing some Fallout New Vegas mod that looks wild where the game looks like old school Doom.
I might be tempted too.
Far Harbor is really good by the way and playing it from level 1 has been so rewarding. Up to level 12 now and finally progressed the main story. Now to meet The Children of Atom formally.
I wish I could get into fallout 4.... is that mod to do the base building stuff for you so you can ignore it any good?
I haven’t used it but you can ignore it anyway Mike.
30 hours into Far Harbor now and it really is brilliant. The setting, story, enemies, loot, are all so good. There seems to be enough content there for it to be a game in its own right.
Met all three of the factions on the island now and up to level 20.
Did you take Nick with you? He has some unique dialogue options.
Sadly not, went straight there from level 1 out the vault.
Have already seen something that would have been very interesting were Nick around mind.
I now have this armour.
https://i.postimg.cc/g0ZDJMn8/17-04-...7-fjk0j0rv.png
Game changer. :drool:
A big fave of mine. Looks badass :cool:
I now have an exploding radium rifle. :cool:
Started this today, played it ages ago but can't remember where I got to. That fucking Deathclaw in Concord though. :mad:
Need any advice Bam just give me a shout.
Cheers, yeah I might take you up on that as I get into the game. Looking forward to doing some exploring.
No probs.
Up to level 25 in Far Harbor now and just got my 4th settlement. The grind has won through.
Tempted to redownload this as I never actually finished it because my save got bugged somehow and kept freezing on me :(
I remember once that happened I started a new save and decided I was going to immediately kill off the people in the first settlement but it literally wouldn't let me so I just deleted it lol
Get on it Bru!
I was enjoying a fresh save at about level 25 having not encountered any dlc content except Vault 88 and Automatron but have been sidetracked by the FF7 remake. I have the overseers rifle and maxed out affinity with curie who I plan to stick with for the whole save. Havent decided who to side with yet though. Thinking I will try and max everything out this save and do all quests, dlc etc then maybe try survival hell after.
Stumbled across this mod:
https://www.youtube.com/watch?v=iIsglJcool4
Which I might give a go.
Yev, your dedication to 1-3 games per decade has gone from me mocking you to the ultimate respect.
You know it. Giving it a test run now then I'll stream. It looks rock hard.
Played it for 3/4 hours last night and I really like what he's done but annoyingly there's one issue that's a bit game breaking.
Effectively you still lose health once combat is over, but I've no way of seeing how much is left to lose or how to stop it. Bit gutting that.
Finally got back into a save of this.
No mods or Creation Club wank, but on survival mode with all of the DLC installed.
Closing in on level 21 and just liberated Lexington from that arse with a Fatman. Main aim is to rebuild sanctuary and the surrounding settlements before leaving to FIND MY SON.
Nice. I got as far as Nuka World on my last save with just quality of life mods enabled, all DLC. I had done enough of Far Harbor to know the truth without picking a side, I enjoyed wandering about Nuka World but wasnt sure if it fit with my goody two shoes play through so havent touched the save since.
https://i.postimg.cc/PqgD67vM/Fallout.jpg
Project rebuild zone 1 is now taking pace. Built a bar at Sanctuary and just chilling with my dog. At this point I'm basically playing it like the Sims.
Up to level 36 now and still rebuilding zone 1. Sanctuary and Red Rocket are almost complete, but much still to do on the others.
While looking at the XP required per level I was inspired by Sincere's Gran Turismo grind and that combined with needing a properly long term target I'm tempted to see if I can stick with this save long enough to max out my character. To get all base Specials stats at 11 and all of the perks you need to reach level 286. I'm at level 36 now, giving this as the state of play:
Level 36/286
XP 51,625/3,092,751
% Complete = 1.7%
Don't know whether this is more nuts or less nuts than Sincere's effort.
More but please don't stop.
I'm actually loving it Kik's, so no danger of that yet.
I'll whack up some screenshots later (would stream, but RIP Mixer), but here's the current state of play:
Level 47/286
XP 86,825/3,092,751
% Complete = 2.8%
A whopping 1.1% increase and 35,000 XP gained since last time.
Some strange things happen in Zone 1 (top left on the below) when you reach level 47 without having left it. Enemies should be level 1-5 and most of the preset ones are, but random encounters and settlement attacks now involve packs of Deathclaws. :drool:
https://i.postimg.cc/jSD7f2g3/zQWyWlq.jpg
Play time is now just over 3 days, so extrapolating that I'll need to play the save for 118 days to hit level 286.
Oh and my charater's base SPECIAL stats are now:
Strength - 10
Perception - 11
Endurance - 10
Charisma - 6
Intelligence - 1
Agility - 10
Luck - 5
I have 12 perk points to play with. 4 will soon go into Charisma so I can get more people in settlements and luck will also get raised to 10. Intelligence I'll leave at 1 for a while to max Idiot Savant, but that will need to go up eventually as Science is needed for so many crafting based things.
I've taken perks sparingly, mostly quality of life ones like strong back and have avoided any damage boost/VATS ones to this point as I don't yet need them. The balance on that bit will be key as if I take too many of those too early the game becomes far too easy, but if I don't have the perk points to play with when it does ramp up the difficulty then it'll be a real (Jet based) slog to progress.
Been watching Many a True Nerd's Survival run on Youtube and the stark increase in difficulty of enemies seems to kick in around level 50-60. I'd imagine I'll be well above level 50 before I leave zone 1.
Level 50 just reached and still in zone 1.
Level 50/286
XP 98,000/3,092,751
% Complete = 3.2%
Deathclaw attacks on the settlements I've decked out are now almost constant, but my loyal troops (and their many machine gun turrets) are holding the fort well.
It's getting closer to the time when I can leave zone 1 properly as the 8 settlements I control (2 are just inside zone 2) are coming on well with almost full populations at each. Gears, Steel and Glass are the big barriers to getting this done quicker. Steel is ok as you can buy shipments of 250 pieces from 3 sources in zone 1, but glass and gears are a right ball ache. I keep having to do circuits of the settlements (picking up crops for vegetable starch cooking as I go) to allow enough time for the vendors to re stock, which works, but I must admit it's getting quite tedious now.
Occasionally when an area inhabited by enemies resets I'll pop in to hit them all in he face with my bladed tire iron/combat rifle old 1-2, but that also takes ages so I'm averaging one kill every 10 minutes of play time now. A self imposed rule I also had was I wouldn't buy anything from traders apart from junk or legendary items, which mixes up what weapons I use/can get hold of quite nicely and because I have no relevant perks yet it's quite rewarding picking up a mod from the weapon of a fallen foe I can now utilise.
Starlight Drive In in is nearly done, just need to do the interior electrics of most of the buildings (my massive fortress is sorted already), some decorating of them and arm the settlers properly.
https://i.postimg.cc/qMZvWL7R/Starlight-1.jpg
https://i.postimg.cc/MGL4SnQ1/Starlight-2.jpg
Level 53 hit today and I'm edging ever closer to leaving zone 1.
Level 53/286
XP 109,850/3,092,751
% Complete = 3.6%
Built a cracking staircase around the towers in Sunshine Tidings Co-Op. :cool:
That is sensational Yev. Love it.
Orly?
O rly.
It makes me want to go back to the game and make my bases better than pure hodge pogde.
This is definitely the most I've ever got into doing it and it's crazy how much of a game in its own right doing it is.
Unfortunately I lack the flair for this stuff and mostly just build concrete monstrosities - my brother, who got all the creative genes can build stuff that looks like it's been put there by Bethesda.
He improved on this hugely since, but this is from 4 years ago with no mods:
https://www.youtube.com/watch?v=kkkLmDmrv68
Other issue is I'm going to have to rip most of what I've done up when I finally unlock Science and the mahoosive nuclear generators that and the Vault DLC bring, but that will bring more XP in my pursuit for 3 million and there's no point doing it now as I don't have access to anywhere near enough materials in zone 1.
The lift is a nice touch :cool:
Two more levels achieved this evening.
Level 55/286
XP 118,125/3,092,751
% Complete = 3.8%
And Red Rocket pretty much finished, no settlers there as they kept stealing my stuff.
https://www.youtube.com/watch?v=2BqgXSc8kg0
That secret bunker :drool:
Love the Christmas tree on the roof as well. Wish you could pave over things so that the bottom level wasn't so uneven.
There are some mods that clear up all the unsightly shit from settlements and fixes up a load of their weird bugs, making them more of a blank canvas.
Yeah, Clean the Commonwealth is one of the better ones on Xbox, but decided against any mods for this run.
Level 60 reached:
Level 60/286
XP 140,125/3,092,751
% Complete = 4.5%
I was making some vegetable starch at Sanctuary (having done another circuit of my settlements to collect the ingredients and not saved for ages) when this bastard deathclaw sneaked up behind me as part of a settlement attack. Overencumbered and with some frame rate issues (brought about by how much I've fucked with the build limit) I managed to get off the cooking pot as my settlers (who're now all armed with Hardened Double Barrelled Shotguns as a minimum) took the fucker down.
Was so pleased to loot the corpse of the magnificent beast afterwards and find this bad boy on him:
Toggle Spoiler
Two Shot is great. I still end up using Overseer's Guardian a load
Realised like an idiot that I can stream on Twitch on the Xbox.
Just need to arm some more of my settlers and do a few more building improvements then it's time to venture fully outside of zone 1.
Choices are:
Take Preston Garvey with me to liberate some more of those settlements he's been banging on about. Sort of makes sense given what I've been doing to date and helps me get his perk early doors so I can go raider later if I want to without locking myself out of it.
Take Dogmeat and myself to Diamond City to start doing shit around there.
How do you have your supply lines set up? Mine were a shitshow when I first played as I had no idea what I was doing, but then went with something like this - much more efficient setup
I may have oversimplified things, but I just have a provisioner going from Sanctuary to Red Rocket and (another one going) from Red Rocket to Abernathy Farm and from Abernathy Farm to Sunshine Tidings, etc.
That picture looks pretty, but what are the benefits vs the above approach?
I might be being dense, but I really don't get it. The hub thing is nice and makes sense in the real world, but there are 30 settlements in the vanilla map, so I need 29 supply lines. Looks like that chap has more if anything.
Yeah, it's mostly cosmetic and a bit easier to manage/neater. I like it from a lore/roleplay POV too
Fair enough on the rolepplay bit, it ticks that box massively.
Do you have a save on the go all the time?
We are on our way to County Crossing, via sorting an attack on Outpost Zimonja out.
https://i.postimg.cc/K8dSZWg9/Fallout.jpg
:drool:
Some stats:
Level 61/286
XP 144,750/3,092,751
% Complete = 4.7%
Base SPECIALS:
Strength - 10
Perception - 11
Endurance - 10
Charisma - 10
Intelligence - 1
Agility - 10
Luck - 10
Perk Points in Hand - 17
Perks Taken
Awareness
Cap Collector 2
Idiot Savant 2
Local Leader 2
Lone Wanderer 2
Strong Back 2
Caps on hand - 40,423
Locations Discovered - 45
Days Passed - 180
Caps Found - 311,048
Junk Collected - 9,796
Bright Ideas - 1,493
Quests Completed - 9
People Killed - 219
Animals Killed - 121
Creatures Killed - 222
Plants Harvested - 13,568
Chems Crafted - 1,927
Food Cooked - 2,784
Objects Built - 10,218
Settlements Owned - 8
Settlers - 162
Play time: 5 days, 4 hours.
So after 6 months in the Commonwealth it's time to leave zone 1. I've no idea what this will have in store at level 61.:drool:
One thing is for sure though, I should up my kills per minute played ratio, which currently is sitting at 1 kill every 13 minutes.
Hmmm, I might need to invest some perk points.
Revere Beach Station cleared (managed it without using any perk points in the end) and County Crossing is my 9th settlement.
I forgot how completely useless Preston Garvey is. Gets in the way, does nothing with that massive hand cannon of his and fucks both my ranks of lone wanderer. Only benefit of having him around while taking settlements is you don't have to trek across the map to turn the quest in.
I've had one save I played since launch which I completed all the DLC and got up to level 125 or something. Basically became a living god. Then I had a modded save which ended up dying due to Mod-AIDS.
I've not played for a while but was thinking of giving it another spin at some point (possibly on Survival). I keep running into loading bugs with mods and stuff though.
Do Automatron and get a killer death robot set up. They actually kill stuff :drool:
I'm going to mod dialogue choices into Minecraft and we'll never see Yevrah again.
Some streaming now of me trying to build a sniper tower. So finicky.
https://www.twitch.tv/chemicallocust
Anything to do with circular concrete is like a staple gun to the nut sack
:lol:
It so is.
Maybe, I might have needed to tick a box to save previous streams. I'll have a looksie for next time.
Played a bit more last night. Went to Diamond City, met Nick and then helped some residents.
Level 66/286
XP 169,000/3,092,751
% Complete = 5.5%
Surely the best way to patrol the wasteland is with your sex robot by your side in matching outfits?
"Of course we're a couple."
Back on the uber character and off to meet the Railroad.
https://www.twitch.tv/chemicallocust
Couple of hours of Friday afternoon Fallout.
https://www.twitch.tv/chemicallocust
Is Fallout 4 any good then, Yev? Cause all I've read about it is it's a shadow of what 3 and NV was?
I love it.
It's different to its predecessors and less of an actual Fallout game as a result, but there's so much there to do that it's still an excellent game in its own right.
I'll be back on this weekend too.
I much preferred 4 to 3 and NV. Probably liked it more than Skyrim too.
I'm tempted to fire it up again but I keep getting issues with loading a new game :(
Managed to get it working, so started up a new game with mods. Main one I'm using as a quality-of-life improvement is removing encumbrance (setting my max carry weight at like 500k or something). Means I can crack on through things without having to constantly play the Inventory Manager 2020 side-game.
Currently up to Level 10, still pottering around the Sanctuary area. Went to Diamond City and picked up Piper, currently just going through a few settlements and starting my freshwater empire.
Mostly a melee-focussed build this time after picking up a Bladed Tire Iron, which is pretty effective. Might also get into Chems this game as I've never really used them before. Feels good to be back "home", in the game I've probably sunk more time into that any other.
Any streaming Raoul?
Many a True Nerd has got a "Fallout 4 is better than you think" video landing soon too.
Not really into streaming stuff. Well, never really tried.
Up to level 13 now and just got Pickman's Blade. Went into Hardware Town which is a fun set-up and amusing turning the tables on the Raider scum when they tried to lure me into their shitty trap only for me to stab their heads off :D
So on the news that Microsoft have bought Bethesda, apparently the former also own Obsidian, which makes the possibilities immense.
Better not make it Xbox exclusive though. I don't want to have to buy two consoles.
Hmmmm ok maybe I'll have to do this after Wasteland 3 then. Which is soon I think.
I bought it, Yev. Gonna start as soon as I manage to finish Wasteland 3. Should be tomorrow :cool:
An hour into the video @Yevrah - it's brilliant. Did not realise you could do a jet pack/nuke bomb combo (about 39 mins in).
I'm up to Level 21 or so now. Just got through Vault 81 (cheesed the molerat shit as having the little indicator on-screen for the entire game made me seethe last time). Kitted myself out with Overseer's Guardian and Spray n Pray so now I'm set weapons-wise for a good while.
Just been through Thicket Excavations which was mostly simple but the main guy was a bit harder than I remember. A few Molotovs to the heid and some complimentary shotgun to the face finished him off though.
So far I've only got shit Legendaries so far :moop: Nearly all wank arm protectors or terrible weapons with bad effects. Want my time-slowing magnum I had on a previous play through back...
If you like using VATS luck and agility are mega.
Oh and play it on Survival mode. Much better game on that mode.
Alright started yesterday. No fucking clue how to build my character so just sort of evenly distributed stuff with a bit more on INT, LUCK and AGILITY I think. But quickly died from a fucking mosquito in the firs village I came to so once I levelled up I added some endurance straight away.
And the fact that I died from a mosquito on Easy probably tells you why I shouldn't be even getting near something like Survival mode :D
Practice using VATS if you're more used to turn-based RPGs rather than FPS. Maybe take higher Agility and Luck to help with Perks in those areas (Action Boy for sure). You don't need to be particularly sneaky and can still make a valid Melee build if you want to play that way. Also worth focussing on Toughness/Medic/Life Giver if you're having trouble with survivability.
Use this to plan out your rough build but don't worry about it too much.
Well I mean I've played Fallout 3 and NV so I should be familiar with the system tbh, I've just sort of forgotten completely.
In both of those cases I tended to start with an idea of a sneaky or clever/flairful character but as time went by I just sort of ended up charging deahtclaws in a power armour with a chainsaw or something (I really, really do not have a lot of patience when I'm doing gaming).
But then I think I sort of ended being a powerful kind of assault-rifle character in NV, or maybe something like a gunslinger with some electricity weapong or something.
I always like the idea of using VATS but never seem to get how to do it properly. Like when I was playing yestterday I came upon a radier who almost fucked me up because when I was in vats, I couldn't press "X" to actually attack where I was aiming, and I couldn't understand why...
Anyway, now I'm past that raider village and back in Sanctuary. I've got a fucking power armour already so it sort of seems like it should be a breeze from here.
Either you're sprinting about and you've used up all your AP (bottom-right bar) or you had no chance to hit (indicated by the scores on the individual sections like head/arms/legs)
In FO4 Power Armour runs on Fusion Cores which are limited, so it's unlikely you'll be able to run around indefinitely until you're much later level/rich. Also, pro tip: remember to take your Fusion Cores out of the PA otherwise people can nick the suit!
Played a bit more this evening - went through Dunwich Borers and picked up the knife in there. Also, to top it off, got an Explosive Minigun off some random Legendary drop :drool:
I need to crack on with one of the factions really. Probably the Railroad to start with to unlock Ballistic Weave but still unsettled as to which way I'll go finally. Did MM in my first run and got someways down the RR path before, but not far. Either them or BOS are most likely options.
OK so yesterday I did my first real quest and went to some Factory to clear out some raiders. Got slaughtered like 5 times before even getting there. How am I so shit at this? I play on easy.
Anyway. Before I reached the factory itself, I ran into about 30 ghouls and managed to just get out of that alive but with barely any ammo left. Somehow, I managed to clear out the power plant though (fucking took me ages finding all those raiders though) with like my last little bit of ammo.
Went back to those two people in a shed I helped and they want to join the Minutemen who I'm now a leader for. I feel like if you want to call yourself something, maybe a "minuteman" isn't whats gonna get the ladies going exactly but ok that guy with the hat in Sanctuary seems nice.
After that I spent an unreasonable amount of time building some walls next to that shed and I really don't know what the point of that was but I did it.
Back in Sanctuary now and have built some stuff there. Now I got some other setttlement to go to so I guess I'll go do that. Doesn't seem like I should be heading to Diamond City yet...
But I have a problem which is like half my health is red from Rads, but I can't seem to get a hold of any radaway at all. Where is there like a merchant close to Sanctuary?
You'll get merchants who come to Sanctuary (one called Trashcan Carla, who's a right sort). If you take the Local Leader perk you can set-up trading posts so that mean the Trading Caravans come through too. Or build stores which you can get settlers to man.
Nearest chem dealer to Sanctuary is either at Abernathy Farm (SSW of Red Rocket) or at Drumlin Diner which is south of the Museum of Freedom between the Gorski Cabin and Starlight Drive-in.
If you want to earn some cash then start focussing on building up Industrial Water Purifiers in the water at Sanctuary. These deposit Purified Water in your Workshop every so often.
Guys what Mods should I get for PS4...?
I'm currently playing with:
Freefall patches - fixes loads of bugs, restores cut content
All you can carry - unlimited weight
SimpleGreen - adds a bit of colour back into the world
AWKCR - used by a bunch of mods for simplicity
Clean & Smooth - Complete - tidies up loads of mess in settlements
Buffed Minutemen Militia - improves the patrols around the wasteland
Moddable Robot Settlers
Insignificant Object Remover
Dogs Not Brahmin - replaces one with the other as the cows are annoying as shit
Jetpack - No AP or Fusion Core drain - unlimited jet packing :drool:
Clean Prydwen
Companion Overhaul - means they can wear PA without it getting damaged and have infinite ammo
Daswolfen's Sanctuary Hill Bridge - fixes the bridge and removes the corpses
Slower Respawn Rate - means you don't have to continually clear places you've been to
Craftable Vault 81 Cure
I really wouldn't bother with mods, they're diseased.
So this has me a little conflicted.
@Raoul Duke - are all of these mods applicable on an already existing Save-game? Some of them seem like they are a little bit cheaty like unlimited carrying weight. I don't really give much of a shit tbh. But stuff that may fix bugs or maybe liven up the world around you I wouldn't mind so much.
@Yevrah - Why...?
I've started a new game, so I'm not bothered about keeping it vanilla. These things tend to work better when you start a new game (e.g. the bug fixes) but some work fine applied afterwards.
It can be a risk as they can bork your save.
Down with mods. :thbdn:
My issue with mods is Maz that as they're made by amateurs there's generally always something in them that's immersion breaking and/or a bit janky. I can also never decide what set-up I want to go with, which makes me restart even more than I normally do.
If it's your first playthrough I'd just go with the vanilla game.
Well yeah I'm sticking with it since I already started.
So far have just been basically helping settlements and pouring most of my Level Perk points into my SPECIAL stats for lack of idea of what I want to commit to. But looking like I'll play some sort of Automatic-rifle / Sniper combo (picking off one or two enemies from afar before rushing in guns blazing basically).
I have high INT and also got the Idiot Savant 1&2 perks which doesn't synergise well, but I noticed quickly that building a shit ton of picket fences and signs and other useless shite in your settlements is a stellar way to earn XP early on.
Up to level 19 now and I'm still dying ALL. THE. TIME. but really enjoying the game so far.
Oh and I've also randomly joined the Brotherhood of Steel. Those fuckers always have me a bit ambivalent.
I like my Minutemen for a faction so far so if given the choice I feel like I'll go with them.
Quite a lot left to explore in northwestern part of the map still. Haven't gotten around to going to Diamond City yet.
Sorting out your settlements is surprisingly fun and addictive :blush:
Indeed. If you get into it it's a proper game in and of itself.