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Mazuuurk
09-08-2016, 08:31 AM
Anyone played this? I'm playing through the Enhanced Edition right now and can really recommend it if you like oldschool RPGs, it's really a lot better than I had even predicted.

Patje
09-08-2016, 11:34 AM
It's in my steam list. Which means that I don't know when I'll play it, but it will be played at one point.

that said, I should update my LIST OF SHAME. Replacing my old computer with a laptop that actually can play games has grown the list a bit.

Disco
09-08-2016, 12:35 PM
Played it and loved it, so much so I bought the earlier games in the last Steam Sale to see what they're like.

phonics
09-08-2016, 12:38 PM
Couldn't handle it. It was just too boring. I just haven't got the time to sit in menu's choosing between saying thing number 1,2 or 3 and then they add a second player so I can disagree with myself?

Nah.

Mazuuurk
10-08-2016, 08:38 AM
Your loss. You do need a bit of imagination really.

That said, what I do find slightly annoying is all the passing items around between characters, and how tricky it is to build your characters without "wasting" ability points, etc. I generally don't replay games so it's a little annoying knowing that your characters would be better optimized if you just did it all again.

randomlegend
10-08-2016, 09:06 AM
It's a belting game.

The character speccing issue I agree with though. It wouldn't be so bad if they just gave you a bit of guidance or if there were decent guides online telling you what to do, but there isn't (or at least wasn't when I played it).

Mazuuurk
10-08-2016, 10:15 AM
I found a few, but it's also a little hard to just follow them blindly, it kind of takes some of the fun away.

Bit shit like Crafting is the worst since you kind of feel like you're "losing" out on Ability points if you don't optimize it to have one character just sat at Homestead without any other purpose than crafting and Blacksmithing. As it turns out, this is probably the best idea. But, I didn't really realize this until a while in and kind of spread some ability points around on Crafting, Blacksmithing and Tenebrium - which are now ultimately wasted except on that one character.

I also put one point on Perception on one of my "Warrior" main guys because the game suggested it, but it turns out you only really need one character with high Perception in your party. Also, I literally made one of my two main heroes the same as the Madora character you meet after a while. Mine is better obviously, but still, had I known that you met a character like that I'd probably had done something a little different.

Disco
10-08-2016, 12:57 PM
I did a similar thing, made my second character a 2/h warrior which meant I couldn't really take Madora. On the subject of how to spec your group I picked a character to specialise in one field each (identifying, crafting, blacksmithing etc) then used the rest in their combat skills. It worked fine as long as you don't spread them around, warriors and archers are obvious, mages should concentrate on two schools (and you should make sure you have a Hydrosophist in your party because fire is shit and annoying otherwise).

Happily I started playing the original version and learnt just enough to make sense of it when I re-started with the Enhanced Edition.

Mazuuurk
10-08-2016, 01:25 PM
Yeah, I mean I have roughly that, actually. My two main players are a 2h Warrior and a Mage who specializes in Fire & Geomancy, but also does some of the other stuff (but not withccraft). Then I have Jahan who I use for Crafting, and who I focus on Hydrosophy, Aerothurge & Witchcraft but with like 1-2 in Fire & Geo as well. I also wasted a point in Tenebrium on him, as well as I wasted 1 point in Duel wielding for my main character. Then I have Bairdotr who is the easiest character to spec because all you need her to do is Expert Marksman and Bow skills, so I don't really know what to do with the rest. I use her to identify things cause she has 2 for Loremaster, but I equip some rings to get it to 4.

I'm at level 17 or 18 now so I think I'm done with maybe 3/4 of the game already, so too late to do much else.

Disco
10-08-2016, 05:01 PM
I used Bair to identify stuff and took Jahan too, were we playing the same game? You could dump the rest of her points into Perception or Lockpicking or something, I'm not sure what Tenebrium really did but I never really found any weapons that were very good (I never got into smithing so I don't know if you can make good ones).

Have you had much luck with Crafting? I had a great time making grenades and voodoo dolls.

Mazuuurk
11-08-2016, 02:04 PM
Well I mainly use it to make Arrows for Bairdotr, and a whole bunch of potions that I admittedly never really bother with drinking.

It's also good for improving weapons with the different elemental essences you find. Like I'm level 18 and have a level 13 sword, but it's still better than any of the swords I find at level 18 because I added Fire, Air and Tenebrium damage to it (which admittedly sometimes also heals a character for, say, the fire points, etc).

Alex
15-08-2016, 11:48 AM
I picked up a copy of this (on the back of reading this thread actually) over the weekend. The Xbox One version. Only £15, definitely worth it. I sunk quite a bit of time into it yesterday. Had to restart a few times to get a starting pair that I was happy with but I think I'm on my way now.

I'm still just pissing about in the first city trying to solve the murder, but I'm enjoying it a lot. I've accumulated quite a few side quests that I should crack on with too I imagine. I also don't have a fucking clue what to do with the levelling either. I've levelled up a couple of times now but not spent any of the points as I don't want to waste them. I need to have a proper think about it or find some sort of guide online really.

Disco
15-08-2016, 02:47 PM
Basically don't spread them too thinly. Start by concentrating on whatever combat class/skill that person uses and then maybe choose one extra crafting/passive ability per character.

For example my primary character was a mage so I spent points in two schools of magic (Witchcraft and Geomancy) plus Crafting. I also had an archer who took points in Bows and Loremaster.

Once you get used to it you can decide if branching out a little is worth it but I would still say you want four specialists that then make up a rounded team. Also don't be worried about not spending points if there's no decent options, some stuff you'll have to save up for and there's a point much later when you can re-spec or spend spare points.