Looks ace, mooching around "Yara", a.k.a. Cuba
Looks ace, mooching around "Yara", a.k.a. Cuba
I've played this game 3 times already. I can't. I just can't.
It appears to have Gustavo Fring in it.
I never even got that far into 5. Might try and go back to it at some point.
I'll give it a go if it's not just Farcry 3 AGAIN.
Is it worth the effort? FC3 was great fun mostly.
It's Ubisoft, of course it will be FC3 again, they don't actually make anything new just iterate on their existing IP's (and by iterate I mean add more map icons). I feel like 4 was tolerably past the good/bullshit balance (although thinking about the arena and the drug trip guys I may be wrong on that) so no need to go beyond it.
I've enjoyed FC5 and New Dawn. They're absolute Ronseal - just mooch around shooting people while mad shit happens held together loosely with a plot stuck together with cocaine and gibberish
It's not as mad as it could be. Nothing will be madder than FC2 when my rocket launcher failed and I woke in a field of fire. And the mission was completed somehow.
FC2 remains the high point for me. Not as scripted, and with a proper sense of jeopardy.
I did enjoy 3 and then 4, but didn’t bother with 5 as it seemed Ubi was going too far down the ‘same shit, new setting’ direction a la Assassins Creed. I’ve still got two of those sitting unplaced as well.
Echo the love for 2. It was comfortably the best one, probably still is now.
Yeah, that open-endedness sold me on 2 being the best in the series. Dropping onto a barge from a railway bridge (because the map marker didn't mention anything about elevation) just can't happen any more. You're given a marker, you go to it and shoot some things. At best, you've got a vantage point to mark targets up and maybe unleash an animal.
2 is a lot more, "Here's a railway yard. Fuck it." And all the things people moan about (weapon degradation, malaria) is negotiable. Stock up on pills and guns before you go, do the mission and repeat. Done. Setting fire to things tends to happen by accident as well. I didn't set anything on fire in 4 beyond the customary 'burn this pot field' mission.
I don't know what the solution is, but pre-populated icons and map markers kill open world games.
The malaria and gun degradation was perhaps slightly too fast a burn, but it was the driving force in the jeopardy for me. I’ve never felt quite as exhilarated with any game as when I gunned my way out of a base with a few rounds left on my sniper rifle, after knackering my assault rifle, the screen spazzing out due to malaria and almost being caught by the fire I started myself with my remaining Molotov... or something like that. It was over a decade ago, but I can recall the proper visceral feel of the whole thing.
The only thing I really disliked were the check point re-spawns. I can see why they did it, but they needed to have a much much longer grace period.
There's just enough space to move around most of them. I actually considered them for mission planning. Mainly looking for routes to avoid them. Also, buddies. They died without ceremony and it was great. Sometimes they bailed you out of the shit. Now they just wander around going, "EAGLE!"
Weapon degradation in games has gotta be up there in the top 5 shittest game mechanics (quick-time events obviously being the worst)
Reading the descriptions, I definitely only played FC2 and not 3.
Last played 3. Enjoyed a lot but fuck me Jason Brody was annoying.
Couldn't get on board with yet-another-Troy-Baker in 4. Just as well as by the sounds of it the map was almost an exact copy. I wanted to play 5, but was wary for the previous reason and then the ending was spoiled for me so I ended up nopeing that one.
The trailer looks very pretty, but I'm waiting to see some gameplay first.
2 was the peak by a long way. 3 was ok but full of hateful characters that it was hard to ignore. 4 was fun and everyone in it (main baddie aside) was so bland that the main quest didn't get in the way of smashing about shooting locals and skinning everything that moved.
4 had rideable elephants, Tuk Tuks and I got to abandon a gyrocopter with Mahow in the passenger seat. Clearly the best in the series.
I remember constantly using my grenade launcher whilst being a passenger in the gyro in said Far Cry game. How awesome it was when I actually hit and killed some randoms in a distant place.
On shitty mechanics, do they still hold to the system by which you need to collect seven ostrich dicks before the game lets you carry more than 50p? That always seemed like real dumb busy work.
Hunting wild animals in games can fuck off, now. It was fun at first, but between FC and Red Dead I’ve had enough of searching for stuff and trying to get clean kills so I can get an upgrade. Give me the option- surely I can buy a fucking rucksack in the shop that’s every bit as good as the one I’d make myself?
Only reason I got on with that in Far Cry 3/4 was because I used it to set challenges with the bow for myself. Love the bow.
I do agree that it's just taking time for its own sake though when you have friendly merchants and shit.
Far Cry 5 felt less grindy, and I didn't remember having to fuck around for too long. Though saying that, I actively avoided any missions or sub-missions involving animals, so I could have just missed it.
The remaster of 3 is Ł2.50 on PSN.
Gameplay and various bits of story:
Skip to about 29 minutes in
"A Ubisoft Original"
Fuck that.
Got 6 pre ordered on the ps store, anyone else getting it on Thursday?
I did have it pre-ordered but I cancelled it the other day.
I'll probably pick it up at the weekend. Looks good, if not more of the same. Bit less RPG-tastic
More of the same is what puts me off it.
Might have to get it. For the cockfighting.
Anyone get involved yet? I'll probably give it a go tomorrow
I got very bored of Far Cry 5 very quick and honestly I have so many things wishlisted on Gamepass this would probably have to get very cheap to draw me in.
Yeah I couldn't get on with 5 which is what made me think twice. I'll wait until it's cheap I think.
If there is a chance to kill Mahow in a gyrocopter in 6 I may consider it.
There appears to be a chance.
Picked this up and spent most of the weekend bashing through it. It's good. It's definitely a Far Cry game and it's also very much a Ubisoft game.
I rattled through the starter island and am now onto the main course. The characters seem a bit more rounded than previous games without trying to be wacky all the time. Combat is good and the backpack things are ok. I've just stuck with the first one for blasting choppers out the sky. The menu/levelling system is a bit convoluted but manageable.
I'm wondering if the size of the map is overcompensating a bit and it's going to be repeating the same things without much overall change, but there's enough story there for me to keep interested and overall the experience is fun. I like FC games and this is a lot of that.
Oh, and one theory about the end game/Dani's origins, apropos nothing:
Toggle Spoiler
Is this an RPG now? I played Far Cry 2 or 3, I think (set in some version of Africa?) and that was basically a trekking simulator / shooter, with a lot of bushfires. The story was fuck all but there was a bit of fun shooting, basically.
But sounds like this has changed, or?
Very light RPG elements - still mostly a shooter/chaos simulator.
I'm grinding through it - got a bit sidetracked with the gear hunting and need to get back to the missions now I've got some top weapons
Started this as part of operation clear the gaming backlog. Luckily no spoilers either so I'm still going in blind.
I've not played since 3 so am not burned out on the Far Cry experience. The island looks beautiful, however seems small, so I'm guessing there's either a shift onto a second island or some big in game event will clear some progress later down the line.
Dani seems a much more relatable character than Jason Brody ever was and I'm only an hour in. There's actual reason for her being useful with a firearm too. I have already run into a pet peeve in that you can't pick up downed enemies weapons.
I do like how you seem underequipped, as you would if you were going up against your own military/police as a gang of guerrillas. I had hoped for not having to scavenge materials/hunt animals, but given you keep having the whole "right equipment for the right job" thing thrown at you, I suspect there's going to be a lot of crafting needed.
Just restarted this, and then realised why I quit last time round.
The decision to remove a progress page is completely baffling for such a game with so many smaller quests and challenges.
This, from FC5, was perfect.
There's a few stats on the uPlay app, but nothing as tidy as previously.